DesignerVerbCollection.AddRange Metoda
Definice
Důležité
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Přidá do kolekce zadanou sadu příkazů návrháře.
Přetížení
AddRange(DesignerVerb[]) |
Přidá do kolekce zadanou sadu příkazů návrháře. |
AddRange(DesignerVerbCollection) |
Přidá do kolekce zadanou kolekci příkazů návrháře. |
AddRange(DesignerVerb[])
Přidá do kolekce zadanou sadu příkazů návrháře.
public:
void AddRange(cli::array <System::ComponentModel::Design::DesignerVerb ^> ^ value);
public void AddRange (System.ComponentModel.Design.DesignerVerb[] value);
public void AddRange (System.ComponentModel.Design.DesignerVerb?[] value);
member this.AddRange : System.ComponentModel.Design.DesignerVerb[] -> unit
Public Sub AddRange (value As DesignerVerb())
Parametry
- value
- DesignerVerb[]
Pole DesignerVerb objektů, které se mají přidat do kolekce.
Výjimky
value
je null
.
Příklady
Následující příklad kódu ukazuje, jak přidat pole DesignerVerb objektů do DesignerVerbCollection.
// Adds an array of DesignerVerb objects to the collection.
array<DesignerVerb^>^ verbs = {
gcnew DesignerVerb( "Example designer verb", gcnew EventHandler( this, &Class1::ExampleEvent ) ),
gcnew DesignerVerb( "Example designer verb", gcnew EventHandler( this, &Class1::ExampleEvent ) )};
collection->AddRange( verbs );
// Adds a collection of DesignerVerb objects to the collection.
DesignerVerbCollection^ verbsCollection = gcnew DesignerVerbCollection;
verbsCollection->Add( gcnew DesignerVerb( "Example designer verb", gcnew EventHandler( this, &Class1::ExampleEvent ) ) );
verbsCollection->Add( gcnew DesignerVerb( "Example designer verb", gcnew EventHandler( this, &Class1::ExampleEvent ) ) );
collection->AddRange( verbsCollection );
// Adds an array of DesignerVerb objects to the collection.
DesignerVerb[] verbs = { new DesignerVerb("Example designer verb", new EventHandler(this.ExampleEvent)), new DesignerVerb("Example designer verb", new EventHandler(this.ExampleEvent)) };
collection.AddRange( verbs );
// Adds a collection of DesignerVerb objects to the collection.
DesignerVerbCollection verbsCollection = new DesignerVerbCollection();
verbsCollection.Add( new DesignerVerb("Example designer verb", new EventHandler(this.ExampleEvent)) );
verbsCollection.Add( new DesignerVerb("Example designer verb", new EventHandler(this.ExampleEvent)) );
collection.AddRange( verbsCollection );
' Adds an array of DesignerVerb objects to the collection.
Dim verbs As DesignerVerb() = {New DesignerVerb("Example designer verb", New EventHandler(AddressOf Me.ExampleEvent)), New DesignerVerb("Example designer verb", New EventHandler(AddressOf Me.ExampleEvent))}
collection.AddRange(verbs)
' Adds a collection of DesignerVerb objects to the collection.
Dim verbsCollection As New DesignerVerbCollection()
verbsCollection.Add(New DesignerVerb("Example designer verb", New EventHandler(AddressOf Me.ExampleEvent)))
verbsCollection.Add(New DesignerVerb("Example designer verb", New EventHandler(AddressOf Me.ExampleEvent)))
collection.AddRange(verbsCollection)
Platí pro
AddRange(DesignerVerbCollection)
Přidá do kolekce zadanou kolekci příkazů návrháře.
public:
void AddRange(System::ComponentModel::Design::DesignerVerbCollection ^ value);
public void AddRange (System.ComponentModel.Design.DesignerVerbCollection value);
member this.AddRange : System.ComponentModel.Design.DesignerVerbCollection -> unit
Public Sub AddRange (value As DesignerVerbCollection)
Parametry
- value
- DesignerVerbCollection
A DesignerVerbCollection pro přidání do kolekce.
Výjimky
value
je null
.
Příklady
Následující příklad kódu ukazuje, jak přidat kolekci DesignerVerb objektů do objektu DesignerVerbCollection.
// Adds an array of DesignerVerb objects to the collection.
array<DesignerVerb^>^ verbs = {
gcnew DesignerVerb( "Example designer verb", gcnew EventHandler( this, &Class1::ExampleEvent ) ),
gcnew DesignerVerb( "Example designer verb", gcnew EventHandler( this, &Class1::ExampleEvent ) )};
collection->AddRange( verbs );
// Adds a collection of DesignerVerb objects to the collection.
DesignerVerbCollection^ verbsCollection = gcnew DesignerVerbCollection;
verbsCollection->Add( gcnew DesignerVerb( "Example designer verb", gcnew EventHandler( this, &Class1::ExampleEvent ) ) );
verbsCollection->Add( gcnew DesignerVerb( "Example designer verb", gcnew EventHandler( this, &Class1::ExampleEvent ) ) );
collection->AddRange( verbsCollection );
// Adds an array of DesignerVerb objects to the collection.
DesignerVerb[] verbs = { new DesignerVerb("Example designer verb", new EventHandler(this.ExampleEvent)), new DesignerVerb("Example designer verb", new EventHandler(this.ExampleEvent)) };
collection.AddRange( verbs );
// Adds a collection of DesignerVerb objects to the collection.
DesignerVerbCollection verbsCollection = new DesignerVerbCollection();
verbsCollection.Add( new DesignerVerb("Example designer verb", new EventHandler(this.ExampleEvent)) );
verbsCollection.Add( new DesignerVerb("Example designer verb", new EventHandler(this.ExampleEvent)) );
collection.AddRange( verbsCollection );
' Adds an array of DesignerVerb objects to the collection.
Dim verbs As DesignerVerb() = {New DesignerVerb("Example designer verb", New EventHandler(AddressOf Me.ExampleEvent)), New DesignerVerb("Example designer verb", New EventHandler(AddressOf Me.ExampleEvent))}
collection.AddRange(verbs)
' Adds a collection of DesignerVerb objects to the collection.
Dim verbsCollection As New DesignerVerbCollection()
verbsCollection.Add(New DesignerVerb("Example designer verb", New EventHandler(AddressOf Me.ExampleEvent)))
verbsCollection.Add(New DesignerVerb("Example designer verb", New EventHandler(AddressOf Me.ExampleEvent)))
collection.AddRange(verbsCollection)