ITypeDescriptorFilterService Rozhraní
Definice
Důležité
Některé informace platí pro předběžně vydaný produkt, který se může zásadně změnit, než ho výrobce nebo autor vydá. Microsoft neposkytuje žádné záruky, výslovné ani předpokládané, týkající se zde uváděných informací.
Poskytuje rozhraní pro úpravu sady popisovačů členů pro komponentu v režimu návrhu.
public interface class ITypeDescriptorFilterService
public interface ITypeDescriptorFilterService
type ITypeDescriptorFilterService = interface
Public Interface ITypeDescriptorFilterService
- Odvozené
Příklady
Následující příklad kódu ukazuje návrháře, který používá ITypeDescriptorFilterService k filtrování kolekce atributů jakékoli nové nebo existující Button přidat návrhář atribut pro nového návrháře před načtením nebo opětovné načtení návrháře pro tlačítko.
Chcete-li použít příklad, přidejte kód do projektu model Windows Forms a načtěte komponenty z knihovny tříd do sady nástrojů.
Viz také Návod: Automatické naplnění sady nástrojů vlastními komponentami.
Přidejte do formuláře několik tlačítek. ButtonDesignerFilterComponent
Přidejte do formuláře a zobrazí se v zásobníku komponent. ButtonDesignerFilterService
Přidá ButtonDesignerFilterComponent
, který implementuje ITypeDescriptorFilterService, jako poskytovatele služeb v režimu návrhu. Existující nebo nové Button objekty ve formuláři začnou cyklovat barvy poté, ButtonDesignerFilterService
co se návrhář pro každé existující a nové tlačítko ColorCycleButtonDesigner
nahradí . Když na ně přesunete ukazatel myši, tlačítka se budou barevně cyklovat a střídavě pokračovat v cyklování nebo resetovat barvy pozadí a popředí u MouseLeave
událostí. Nové Button objekty budou poskytnuty ColorCycleButtonDesigner
metodou FilterAttributesButtonDesignerFilterService
, která byla načtena, dokud ButtonDesignerFilterComponent
je odstraněna a nenahradí původní ITypeDescriptorFilterService. Třída ColorCycleButton
v tomto příkladu je přidružená Button k objektu ColorCycleButtonDesigner
.
#using <System.Windows.Forms.dll>
#using <System.Drawing.dll>
#using <System.Design.dll>
#using <System.dll>
using namespace System;
using namespace System::Collections;
using namespace System::ComponentModel;
using namespace System::ComponentModel::Design;
using namespace System::ComponentModel::Design::Serialization;
using namespace System::Drawing;
using namespace System::Reflection;
using namespace System::Timers;
using namespace System::Windows::Forms;
using namespace System::Windows::Forms::Design;
// Designer for a Button control which cycles the background color.
public ref class ColorCycleButtonDesigner: public System::Windows::Forms::Design::ControlDesigner
{
private:
System::Windows::Forms::Timer^ timer1;
Color initial_bcolor;
Color initial_fcolor;
int r;
int g;
int b;
bool ru;
bool gu;
bool bu;
bool continue_;
public:
ColorCycleButtonDesigner()
{
timer1 = gcnew System::Windows::Forms::Timer;
timer1->Interval = 50;
timer1->Tick += gcnew EventHandler( this, &ColorCycleButtonDesigner::Elapsed );
ru = true;
gu = false;
bu = true;
continue_ = false;
timer1->Start();
}
private:
void Elapsed( Object^ /*sender*/, EventArgs^ /*e*/ )
{
this->Control->BackColor = Color::FromArgb( r % 255, g % 255, b % 255 );
this->Control->Refresh();
// Updates color.
if ( ru )
r += 10;
else
if ( r > 10 )
r -= 10;
if ( gu )
g += 10;
else
if ( g > 10 )
g -= 10;
if ( bu )
b += 10;
else
if ( b > 10 )
b -= 10;
// Randomly switches direction of color component values.
Random^ rand = gcnew Random;
for ( int i = 0; i < 4; i++ )
switch ( rand->Next( 0, 2 ) )
{
case 0:
if ( ru )
ru = false;
else
ru = true;
break;
case 1:
if ( gu )
gu = false;
else
gu = true;
break;
case 2:
if ( bu )
bu = false;
else
bu = true;
break;
}
this->Control->ForeColor = Color::FromArgb( (this->Control->BackColor.R + 128) % 255, (this->Control->BackColor.G + 128) % 255, (this->Control->BackColor.B + 128) % 255 );
}
protected:
virtual void OnMouseEnter() override
{
if ( !timer1->Enabled )
{
initial_bcolor = this->Control->BackColor;
initial_fcolor = this->Control->ForeColor;
r = initial_bcolor.R;
g = initial_bcolor.G;
b = initial_bcolor.B;
timer1->Start();
}
}
virtual void OnMouseLeave() override
{
if ( !continue_ )
{
continue_ = true;
timer1->Stop();
}
else
continue_ = false;
this->Control->BackColor = initial_bcolor;
this->Control->ForeColor = initial_fcolor;
}
public:
~ColorCycleButtonDesigner()
{
timer1->Stop();
this->Control->BackColor = initial_bcolor;
this->Control->ForeColor = initial_fcolor;
}
};
// Provides a TypeDescriptorFilterService to add the
// ColorCycleButtonDesigner using a DesignerAttribute.
public ref class ButtonDesignerFilterService: public System::ComponentModel::Design::ITypeDescriptorFilterService
{
public:
ITypeDescriptorFilterService^ oldService;
ButtonDesignerFilterService(){}
ButtonDesignerFilterService( ITypeDescriptorFilterService^ oldService_ )
{
// Stores any previous ITypeDescriptorFilterService to implement service chaining.
this->oldService = oldService_;
}
virtual bool FilterAttributes( System::ComponentModel::IComponent^ component, System::Collections::IDictionary^ attributes )
{
if ( oldService != nullptr )
oldService->FilterAttributes( component, attributes );
// Creates a designer attribute to compare its TypeID with the TypeID of existing attributes of the component.
DesignerAttribute^ da = gcnew DesignerAttribute( ColorCycleButtonDesigner::typeid );
// Adds the designer attribute if the attribute collection does not contain a DesignerAttribute of the same TypeID.
if ( dynamic_cast<System::Windows::Forms::Button^>(component) && attributes->Contains( da->TypeId ) )
attributes[ da->TypeId ] = da;
return true;
}
virtual bool FilterEvents( System::ComponentModel::IComponent^ component, System::Collections::IDictionary^ events )
{
if ( oldService != nullptr )
oldService->FilterEvents( component, events );
return true;
}
virtual bool FilterProperties( System::ComponentModel::IComponent^ component, System::Collections::IDictionary^ properties )
{
if ( oldService != nullptr )
oldService->FilterProperties( component, properties );
return true;
}
};
// System.Windows.Forms.Button associated with the ColorCycleButtonDesigner.
[Designer(ColorCycleButtonDesigner::typeid)]
public ref class ColorCycleButton: public System::Windows::Forms::Button
{
public:
ColorCycleButton(){}
};
// Provides a designer that can add a ColorCycleButtonDesigner to each
// button in a design time project using the ButtonDesignerFilterService
// ITypeDescriptorFilterService.
public ref class ButtonDesignerFilterComponentDesigner: public System::ComponentModel::Design::ComponentDesigner
{
private:
// Indicates whether the service has been loaded.
bool serviceloaded;
// Stores any old ITypeDescriptorFilterService to restore later.
ITypeDescriptorFilterService^ oldservice;
public:
ButtonDesignerFilterComponentDesigner()
{
serviceloaded = false;
}
// Loads the new ITypeDescriptorFilterService and reloads the
// designers for each button.
virtual void Initialize( System::ComponentModel::IComponent^ component ) override
{
ComponentDesigner::Initialize( component );
// Loads the custom service if it has not been loaded already
LoadService();
// Build list of buttons from Container.Components.
ArrayList^ buttons = gcnew ArrayList;
IEnumerator^ myEnum = this->Component->Site->Container->Components->GetEnumerator();
while ( myEnum->MoveNext() )
{
IComponent^ c = safe_cast<IComponent^>(myEnum->Current);
if ( c->GetType() == System::Windows::Forms::Button::typeid )
buttons->Add( dynamic_cast<System::Windows::Forms::Button^>(c) );
}
if ( buttons->Count > 0 )
{
// Tests each Button for an existing
// ColorCycleButtonDesigner;
// if it has no designer of type
// ColorCycleButtonDesigner, adds a designer.
IEnumerator^ myEnum1 = buttons->GetEnumerator();
while ( myEnum1->MoveNext() )
{
Button^ b = safe_cast<Button^>(myEnum1->Current);
bool loaddesigner = true;
// Gets the attributes for each button.
AttributeCollection^ ac = TypeDescriptor::GetAttributes( b );
for ( int i = 0; i < ac->Count; i++ )
{
// If designer attribute is not for a
// ColorCycleButtonDesigner, adds a new
// ColorCycleButtonDesigner.
if ( dynamic_cast<DesignerAttribute^>(ac[ i ]) )
{
DesignerAttribute^ da = dynamic_cast<DesignerAttribute^>(ac[ i ]);
if ( da->DesignerTypeName->Substring( da->DesignerTypeName->LastIndexOf( "." ) + 1 )->Equals( "ColorCycleButtonDesigner" ) )
loaddesigner = false;
}
}
if ( loaddesigner )
{
// Saves the button location so that it
// can be repositioned.
Point p = b->Location;
// Gets an IMenuCommandService to cut and
// paste control in order to register with
// selection and movement interface after
// designer is changed without reloading.
IMenuCommandService^ imcs = dynamic_cast<IMenuCommandService^>(this->GetService( IMenuCommandService::typeid ));
if ( imcs == nullptr )
throw gcnew Exception( "Could not obtain IMenuCommandService interface." );
// Gets an ISelectionService to select the
// button so that it can be cut and pasted.
ISelectionService^ iss = dynamic_cast<ISelectionService^>(this->GetService( ISelectionService::typeid ));
if ( iss == nullptr )
throw gcnew Exception( "Could not obtain ISelectionService interface." );
array<IComponent^>^temp0 = {b};
iss->SetSelectedComponents( dynamic_cast<ICollection^>(temp0), SelectionTypes::Normal );
// Invoke Cut and Paste.
imcs->GlobalInvoke( StandardCommands::Cut );
imcs->GlobalInvoke( StandardCommands::Paste );
// Regains reference to button from
// selection service.
System::Windows::Forms::Button^ b2 = dynamic_cast<System::Windows::Forms::Button^>(iss->PrimarySelection);
iss->SetSelectedComponents( nullptr );
// Refreshes TypeDescriptor properties of
// button to load new attributes from
// ButtonDesignerFilterService.
TypeDescriptor::Refresh( b2 );
b2->Location = p;
b2->Focus();
}
}
}
}
private:
// Loads a ButtonDesignerFilterService ITypeDescriptorFilterService
// to add ColorCycleButtonDesigner designers to each button.
void LoadService()
{
// If no custom ITypeDescriptorFilterService is loaded,
// loads it now.
if ( !serviceloaded )
{
// Stores the current ITypeDescriptorFilterService
// to restore later.
ITypeDescriptorFilterService^ tdfs = dynamic_cast<ITypeDescriptorFilterService^>(this->Component->Site->GetService( ITypeDescriptorFilterService::typeid ));
if ( tdfs != nullptr )
oldservice = tdfs;
// Retrieves an IDesignerHost interface to use to
// remove and add services.
IDesignerHost^ dh = dynamic_cast<IDesignerHost^>(this->Component->Site->GetService( IDesignerHost::typeid ));
if ( dh == nullptr )
throw gcnew Exception( "Could not obtain IDesignerHost interface." );
// Removes standard ITypeDescriptorFilterService.
dh->RemoveService( ITypeDescriptorFilterService::typeid );
// Adds new custom ITypeDescriptorFilterService.
dh->AddService( ITypeDescriptorFilterService::typeid, gcnew ButtonDesignerFilterService );
serviceloaded = true;
}
}
// Removes the custom service and reloads any stored,
// preexisting service.
void RemoveService()
{
IDesignerHost^ dh = dynamic_cast<IDesignerHost^>(this->GetService( IDesignerHost::typeid ));
if ( dh == nullptr )
throw gcnew Exception( "Could not obtain IDesignerHost interface." );
dh->RemoveService( ITypeDescriptorFilterService::typeid );
if ( oldservice != nullptr )
dh->AddService( ITypeDescriptorFilterService::typeid, oldservice );
serviceloaded = false;
}
public:
~ButtonDesignerFilterComponentDesigner()
{
if ( serviceloaded )
RemoveService();
}
};
// Component to host the ButtonDesignerFilterComponentDesigner that loads the
// ButtonDesignerFilterService ITypeDescriptorFilterService.
[Designer(ButtonDesignerFilterComponentDesigner::typeid)]
public ref class ButtonDesignerFilterComponent: public System::ComponentModel::Component
{
public:
ButtonDesignerFilterComponent( System::ComponentModel::IContainer^ container )
{
container->Add( this );
}
ButtonDesignerFilterComponent(){}
};
using System;
using System.Collections;
using System.ComponentModel;
using System.ComponentModel.Design;
using System.ComponentModel.Design.Serialization;
using System.Drawing;
using System.Reflection;
using System.Timers;
using System.Windows.Forms;
using System.Windows.Forms.Design;
namespace ITypeDescriptorFilterSample
{
// Component to host the ButtonDesignerFilterComponentDesigner that loads the
// ButtonDesignerFilterService ITypeDescriptorFilterService.
[Designer(typeof(ButtonDesignerFilterComponentDesigner))]
public class ButtonDesignerFilterComponent : System.ComponentModel.Component
{
public ButtonDesignerFilterComponent(System.ComponentModel.IContainer container)
{
container.Add(this);
}
public ButtonDesignerFilterComponent()
{}
}
// Provides a designer that can add a ColorCycleButtonDesigner to each
// button in a design time project using the ButtonDesignerFilterService
// ITypeDescriptorFilterService.
public class ButtonDesignerFilterComponentDesigner : System.ComponentModel.Design.ComponentDesigner
{
// Indicates whether the service has been loaded.
private bool serviceloaded = false;
// Stores any old ITypeDescriptorFilterService to restore later.
private ITypeDescriptorFilterService oldservice = null;
public ButtonDesignerFilterComponentDesigner()
{}
// Loads the new ITypeDescriptorFilterService and reloads the
// designers for each button.
public override void Initialize(System.ComponentModel.IComponent component)
{
base.Initialize(component);
// Loads the custom service if it has not been loaded already
LoadService();
// Build list of buttons from Container.Components.
ArrayList buttons = new ArrayList();
foreach(IComponent c in this.Component.Site.Container.Components)
if(c.GetType() == typeof(System.Windows.Forms.Button))
buttons.Add((System.Windows.Forms.Button)c);
if(buttons.Count > 0)
{
// Tests each Button for an existing
// ColorCycleButtonDesigner;
// if it has no designer of type
// ColorCycleButtonDesigner, adds a designer.
foreach(System.Windows.Forms.Button b in buttons)
{
bool loaddesigner = true;
// Gets the attributes for each button.
AttributeCollection ac = TypeDescriptor.GetAttributes(b);
for(int i=0; i<ac.Count; i++)
{
// If designer attribute is not for a
// ColorCycleButtonDesigner, adds a new
// ColorCycleButtonDesigner.
if( ac[i] is DesignerAttribute )
{
DesignerAttribute da = (DesignerAttribute)ac[i];
if( da.DesignerTypeName.Substring(da.DesignerTypeName.LastIndexOf(".")+1) == "ColorCycleButtonDesigner" )
loaddesigner = false;
}
}
if(loaddesigner)
{
// Saves the button location so that it
// can be repositioned.
Point p = b.Location;
// Gets an IMenuCommandService to cut and
// paste control in order to register with
// selection and movement interface after
// designer is changed without reloading.
IMenuCommandService imcs = (IMenuCommandService)this.GetService(typeof(IMenuCommandService));
if( imcs == null )
throw new Exception("Could not obtain IMenuCommandService interface.");
// Gets an ISelectionService to select the
// button so that it can be cut and pasted.
ISelectionService iss = (ISelectionService)this.GetService(typeof(ISelectionService));
if( iss == null)
throw new Exception("Could not obtain ISelectionService interface.");
iss.SetSelectedComponents(new IComponent[] { b }, SelectionTypes.Auto);
// Invoke Cut and Paste.
imcs.GlobalInvoke(StandardCommands.Cut);
imcs.GlobalInvoke(StandardCommands.Paste);
// Regains reference to button from
// selection service.
System.Windows.Forms.Button b2 = (System.Windows.Forms.Button)iss.PrimarySelection;
iss.SetSelectedComponents(null);
// Refreshes TypeDescriptor properties of
// button to load new attributes from
// ButtonDesignerFilterService.
TypeDescriptor.Refresh(b2);
b2.Location = p;
b2.Focus();
}
}
}
}
// Loads a ButtonDesignerFilterService ITypeDescriptorFilterService
// to add ColorCycleButtonDesigner designers to each button.
private void LoadService()
{
// If no custom ITypeDescriptorFilterService is loaded,
// loads it now.
if(!serviceloaded)
{
// Stores the current ITypeDescriptorFilterService
// to restore later.
ITypeDescriptorFilterService tdfs = (ITypeDescriptorFilterService)this.Component.Site.GetService(typeof(ITypeDescriptorFilterService));
if( tdfs != null )
oldservice = tdfs;
// Retrieves an IDesignerHost interface to use to
// remove and add services.
IDesignerHost dh = (IDesignerHost)this.Component.Site.GetService(typeof(IDesignerHost));
if( dh == null )
throw new Exception("Could not obtain IDesignerHost interface.");
// Removes standard ITypeDescriptorFilterService.
dh.RemoveService(typeof(ITypeDescriptorFilterService));
// Adds new custom ITypeDescriptorFilterService.
dh.AddService(typeof(ITypeDescriptorFilterService), new ButtonDesignerFilterService());
serviceloaded = true;
}
}
// Removes the custom service and reloads any stored,
// preexisting service.
private void RemoveService()
{
IDesignerHost dh = (IDesignerHost)this.GetService(typeof(IDesignerHost));
if( dh == null )
throw new Exception("Could not obtain IDesignerHost interface.");
dh.RemoveService(typeof(ITypeDescriptorFilterService));
if( oldservice != null )
dh.AddService(typeof(ITypeDescriptorFilterService), oldservice);
serviceloaded = false;
}
protected override void Dispose(bool disposing)
{
if(serviceloaded)
RemoveService();
}
}
// Provides a TypeDescriptorFilterService to add the
// ColorCycleButtonDesigner using a DesignerAttribute.
public class ButtonDesignerFilterService : System.ComponentModel.Design.ITypeDescriptorFilterService
{
public ITypeDescriptorFilterService oldService = null;
public ButtonDesignerFilterService()
{}
public ButtonDesignerFilterService(ITypeDescriptorFilterService oldService_)
{
// Stores any previous ITypeDescriptorFilterService to implement service chaining.
this.oldService = oldService_;
}
public bool FilterAttributes(System.ComponentModel.IComponent component, System.Collections.IDictionary attributes)
{
if(oldService != null)
oldService.FilterAttributes(component, attributes);
// Creates a designer attribute to compare its TypeID with the TypeID of existing attributes of the component.
DesignerAttribute da = new DesignerAttribute(typeof(ColorCycleButtonDesigner));
// Adds the designer attribute if the attribute collection does not contain a DesignerAttribute of the same TypeID.
if(component is System.Windows.Forms.Button && attributes.Contains(da.TypeId))
attributes[da.TypeId]=da;
return true;
}
public bool FilterEvents(System.ComponentModel.IComponent component, System.Collections.IDictionary events)
{
if(oldService != null)
oldService.FilterEvents(component, events);
return true;
}
public bool FilterProperties(System.ComponentModel.IComponent component, System.Collections.IDictionary properties)
{
if(oldService != null)
oldService.FilterProperties(component, properties);
return true;
}
}
// Designer for a Button control which cycles the background color.
public class ColorCycleButtonDesigner : System.Windows.Forms.Design.ControlDesigner
{
private System.Windows.Forms.Timer timer1;
private Color initial_bcolor, initial_fcolor;
private int r, g, b;
private bool ru, gu, bu, continue_;
public ColorCycleButtonDesigner()
{
timer1 = new System.Windows.Forms.Timer();
timer1.Interval = 50;
timer1.Tick += new EventHandler(this.Elapsed);
ru = true;
gu = false;
bu = true;
continue_ = false;
timer1.Start();
}
private void Elapsed(object sender, EventArgs e)
{
this.Control.BackColor = Color.FromArgb(r%255, g%255, b%255);
this.Control.Refresh();
// Updates color.
if(ru)
r+=10;
else if(r>10)
r-=10;
if(gu)
g+=10;
else if(g>10)
g-=10;
if(bu)
b+=10;
else if(b>10)
b-=10;
// Randomly switches direction of color component values.
Random rand = new Random();
for(int i=0; i<4; i++)
switch(rand.Next(0, 2))
{
case 0:
if(ru)
ru=false;
else
ru=true;
break;
case 1:
if(gu)
gu=false;
else
gu=true;
break;
case 2:
if(bu)
bu=false;
else
bu=true;
break;
}
this.Control.ForeColor = Color.FromArgb((this.Control.BackColor.R+128)%255, (this.Control.BackColor.G+128)%255, (this.Control.BackColor.B+128)%255);
}
protected override void OnMouseEnter()
{
if(!timer1.Enabled)
{
initial_bcolor = this.Control.BackColor;
initial_fcolor = this.Control.ForeColor;
r = initial_bcolor.R;
g = initial_bcolor.G;
b = initial_bcolor.B;
timer1.Start();
}
}
protected override void OnMouseLeave()
{
if(!continue_)
{
continue_ = true;
timer1.Stop();
}
else
{
continue_ = false;
}
this.Control.BackColor = initial_bcolor;
this.Control.ForeColor = initial_fcolor;
}
protected override void Dispose(bool disposing)
{
timer1.Stop();
this.Control.BackColor = initial_bcolor;
this.Control.ForeColor = initial_fcolor;
base.Dispose(disposing);
}
}
// System.Windows.Forms.Button associated with the ColorCycleButtonDesigner.
[Designer(typeof(ColorCycleButtonDesigner))]
public class ColorCycleButton : System.Windows.Forms.Button
{
public ColorCycleButton()
{}
}
}
Imports System.Collections
Imports System.ComponentModel
Imports System.ComponentModel.Design
Imports System.ComponentModel.Design.Serialization
Imports System.Drawing
Imports System.Reflection
Imports System.Timers
Imports System.Windows.Forms
Imports System.Windows.Forms.Design
Namespace ITypeDescriptorFilterSample
' Component to host the ButtonDesignerFilterComponentDesigner that loads the
' ButtonDesignerFilterService ITypeDescriptorFilterService.
<Designer(GetType(ButtonDesignerFilterComponentDesigner))> _
Public Class ButtonDesignerFilterComponent
Inherits System.ComponentModel.Component
Public Sub New(ByVal container As System.ComponentModel.IContainer)
container.Add(Me)
End Sub
Public Sub New()
End Sub
End Class
' Provides a designer that can add a ColorCycleButtonDesigner to each
' button in a design time project using the ButtonDesignerFilterService
' ITypeDescriptorFilterService.
Public Class ButtonDesignerFilterComponentDesigner
Inherits System.ComponentModel.Design.ComponentDesigner
' Indicates whether the service has been loaded.
Private serviceloaded As Boolean = False
' Stores any old ITypeDescriptorFilterService to restore later.
Private oldservice As ITypeDescriptorFilterService = Nothing
Public Sub New()
End Sub
' Loads the new ITypeDescriptorFilterService and reloads the
' designers for each Button.
Public Overrides Sub Initialize(ByVal component As System.ComponentModel.IComponent)
MyBase.Initialize(component)
' Loads the custom service if it has not been loaded already.
LoadService()
' Build list of buttons from Container.Components.
Dim buttons As New ArrayList()
Dim c As IComponent
For Each c In Me.Component.Site.Container.Components
If TypeOf c Is System.Windows.Forms.Button Then
buttons.Add(CType(c, System.Windows.Forms.Button))
End If
Next c
If buttons.Count > 0 Then
' Tests each Button for an existing
' ColorCycleButtonDesigner;
' if it has no designer of type
' ColorCycleButtonDesigner, adds a designer.
Dim b As System.Windows.Forms.Button
For Each b In buttons
Dim loaddesigner As Boolean = True
' Gets the attributes for each button.
Dim ac As AttributeCollection = TypeDescriptor.GetAttributes(b)
Dim i As Integer
For i = 0 To ac.Count - 1
' If designer attribute is not for a
' ColorCycleButtonDesigner, adds a new
' ColorCycleButtonDesigner.
If TypeOf ac(i) Is DesignerAttribute Then
Dim da As DesignerAttribute = CType(ac(i), DesignerAttribute)
If da.DesignerTypeName.Substring((da.DesignerTypeName.LastIndexOf(".") + 1)) = "ColorCycleButtonDesigner" Then
loaddesigner = False
End If
End If
Next i
If loaddesigner Then
' Saves the button location so that it
' can be repositioned.
Dim p As Point = b.Location
' Gets an IMenuCommandService to cut and
' paste control in order to register with
' selection and movement interface after
' designer is changed without reloading.
Dim imcs As IMenuCommandService = CType(Me.GetService(GetType(IMenuCommandService)), IMenuCommandService)
If imcs Is Nothing Then
Throw New Exception("Could not obtain IMenuCommandService interface.")
End If
' Gets an ISelectionService to select the
' button so that it can be cut and pasted.
Dim iss As ISelectionService = CType(Me.GetService(GetType(ISelectionService)), ISelectionService)
If iss Is Nothing Then
Throw New Exception("Could not obtain ISelectionService interface.")
End If
iss.SetSelectedComponents(New IComponent() {b}, SelectionTypes.Auto)
' Invoke Cut and Paste.
imcs.GlobalInvoke(StandardCommands.Cut)
imcs.GlobalInvoke(StandardCommands.Paste)
' Regains reference to button from
' selection service.
Dim b2 As System.Windows.Forms.Button = CType(iss.PrimarySelection, System.Windows.Forms.Button)
iss.SetSelectedComponents(Nothing)
' Refreshes TypeDescriptor properties of
' button to load new attributes from
' ButtonDesignerFilterService.
TypeDescriptor.Refresh(b2)
b2.Location = p
b2.Focus()
End If
Next b
End If
End Sub
' Loads a ButtonDesignerFilterService ITypeDescriptorFilterService
' to add ColorCycleButtonDesigner designers to each button.
Private Sub LoadService()
' If no custom ITypeDescriptorFilterService is loaded,
' loads it now.
If Not serviceloaded Then
' Stores the current ITypeDescriptorFilterService
' to restore later.
Dim tdfs As ITypeDescriptorFilterService = CType(Me.Component.Site.GetService(GetType(ITypeDescriptorFilterService)), ITypeDescriptorFilterService)
If (tdfs IsNot Nothing) Then
oldservice = tdfs
End If
' Retrieves an IDesignerHost interface to use to
' remove and add services.
Dim dh As IDesignerHost = CType(Me.Component.Site.GetService(GetType(IDesignerHost)), IDesignerHost)
If dh Is Nothing Then
Throw New Exception("Could not obtain IDesignerHost interface.")
End If
' Removes the standard ITypeDescriptorFilterService.
dh.RemoveService(GetType(ITypeDescriptorFilterService))
' Adds the new custom ITypeDescriptorFilterService.
dh.AddService(GetType(ITypeDescriptorFilterService), New ButtonDesignerFilterService())
serviceloaded = True
End If
End Sub
' Removes the custom service and reloads any stored,
' preexisting service.
Private Sub RemoveService()
Dim dh As IDesignerHost = CType(Me.GetService(GetType(IDesignerHost)), IDesignerHost)
If dh Is Nothing Then
Throw New Exception("Could not obtain IDesignerHost interface.")
End If
dh.RemoveService(GetType(ITypeDescriptorFilterService))
If (oldservice IsNot Nothing) Then
dh.AddService(GetType(ITypeDescriptorFilterService), oldservice)
End If
serviceloaded = False
End Sub
Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
If serviceloaded Then
RemoveService()
End If
End Sub
End Class
' Provides a TypeDescriptorFilterService to add the
' ColorCycleButtonDesigner using a DesignerAttribute.
Public Class ButtonDesignerFilterService
Implements System.ComponentModel.Design.ITypeDescriptorFilterService
Public oldService As ITypeDescriptorFilterService = Nothing
Public Sub New()
End Sub
Public Sub New(ByVal oldService_ As ITypeDescriptorFilterService)
' Stores any previous ITypeDescriptorFilterService to implement service chaining.
Me.oldService = oldService_
End Sub
Public Function FilterAttributes(ByVal component As System.ComponentModel.IComponent, ByVal attributes As System.Collections.IDictionary) As Boolean Implements ITypeDescriptorFilterService.FilterAttributes
If (oldService IsNot Nothing) Then
oldService.FilterAttributes(component, attributes)
End If
' Creates a designer attribute to compare its TypeID with the TypeID of existing attributes of the component.
Dim da As New DesignerAttribute(GetType(ColorCycleButtonDesigner))
' Adds the designer attribute if the attribute collection does not contain a DesignerAttribute of the same TypeID.
If TypeOf component Is System.Windows.Forms.Button And attributes.Contains(da.TypeId) Then
attributes(da.TypeId) = da
End If
Return True
End Function
Public Function FilterEvents(ByVal component As System.ComponentModel.IComponent, ByVal events As System.Collections.IDictionary) As Boolean Implements ITypeDescriptorFilterService.FilterEvents
If (oldService IsNot Nothing) Then
oldService.FilterEvents(component, events)
End If
Return True
End Function
Public Function FilterProperties(ByVal component As System.ComponentModel.IComponent, ByVal properties As System.Collections.IDictionary) As Boolean Implements ITypeDescriptorFilterService.FilterProperties
If (oldService IsNot Nothing) Then
oldService.FilterProperties(component, properties)
End If
Return True
End Function
End Class
' Designer for a Button control which cycles the background color.
Public Class ColorCycleButtonDesigner
Inherits System.Windows.Forms.Design.ControlDesigner
Private timer1 As System.Windows.Forms.Timer
Private initial_bcolor, initial_fcolor As Color
Private r, g, b As Integer
Private ru, gu, bu, continue_ As Boolean
Public Sub New()
timer1 = New System.Windows.Forms.Timer()
timer1.Interval = 50
AddHandler timer1.Tick, AddressOf Me.Elapsed
ru = True
gu = False
bu = True
continue_ = False
timer1.Start()
End Sub
Private Sub Elapsed(ByVal sender As Object, ByVal e As EventArgs)
Me.Control.BackColor = Color.FromArgb(r Mod 255, g Mod 255, b Mod 255)
Me.Control.Refresh()
' Updates color.
If ru Then
r += 10
Else
If r > 10 Then
r -= 10
End If
End If
If gu Then
g += 10
Else
If g > 10 Then
g -= 10
End If
End If
If bu Then
b += 10
Else
If b > 10 Then
b -= 10
End If
End If
' Randomly switches direction of color component values.
Dim rand As New Random()
Dim i As Integer
For i = 0 To 3
Select Case rand.Next(0, 2)
Case 0
If ru Then
ru = False
Else
ru = True
End If
Case 1
If gu Then
gu = False
Else
gu = True
End If
Case 2
If bu Then
bu = False
Else
bu = True
End If
End Select
Next i
Me.Control.ForeColor = Color.FromArgb((Me.Control.BackColor.R + 128) Mod 255, (Me.Control.BackColor.G + 128) Mod 255, (Me.Control.BackColor.B + 128) Mod 255)
End Sub
Protected Overrides Sub OnMouseEnter()
If Not timer1.Enabled Then
initial_bcolor = Me.Control.BackColor
initial_fcolor = Me.Control.ForeColor
r = initial_bcolor.R
g = initial_bcolor.G
b = initial_bcolor.B
timer1.Start()
End If
End Sub
Protected Overrides Sub OnMouseLeave()
If Not continue_ Then
continue_ = True
timer1.Stop()
Else
continue_ = False
End If
Me.Control.BackColor = initial_bcolor
Me.Control.ForeColor = initial_fcolor
End Sub
Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
timer1.Stop()
Me.Control.BackColor = initial_bcolor
Me.Control.ForeColor = initial_fcolor
MyBase.Dispose(disposing)
End Sub
End Class
' System.Windows.Forms.Button associated with the ColorCycleButtonDesigner.
<Designer(GetType(ColorCycleButtonDesigner))> _
Public Class ColorCycleButton
Inherits System.Windows.Forms.Button
Public Sub New()
End Sub
End Class
End Namespace
Poznámky
Rozhraní ITypeDescriptorFilterService poskytuje rozhraní, které umožňuje úpravu vlastností, událostí a atributů na úrovni třídy komponenty v době návrhu. K této změně dochází prostřednictvím sady popisovačů, které komponenta poskytuje prostřednictvím TypeDescriptor. Popisovač typu odešle dotaz na web komponenty pro ITypeDescriptorFilterService službu, a pokud existuje, předá této službě všechna shromážděná metadata. Služba pak může upravit metadata přidáním, odebráním a úpravou existujících vlastností komponenty.
Například vlastnosti komponenty lze upravit voláním FilterProperties metody . Služba filtrování získá slovník, který obsahuje názvy vlastností a jejich popisovače vlastností typu PropertyDescriptor. Změny se implementují pomocí následující logiky.
Úprava | Implementace |
---|---|
Odstranění | Odstraňte odpovídající položku ve slovníku. |
Sčítání | Přidejte příslušnou položku do slovníku. |
Změna | Volejte existující metody popisovače vlastností, nahraďte přidruženou položku popisovače vlastnosti nebo nahraďte celý pár klíč/hodnota vlastnosti ve slovníku. |
Vrácená hodnota určuje FilterProperties , jestli je tato sada vlastností pevná. Pokud tato metoda vrátí true
, TypeDescriptor může pro tuto komponentu uložit výsledky do mezipaměti. Tato mezipaměť je udržována, dokud není komponenta uvolněna z paměti nebo Refresh dokud není volána metoda popisovače typu.
Poznámky pro implementátory
Chcete-li filtrovat popisovače členů vystavené objektem TypeDescriptor, implementujte toto rozhraní na komponentě a přepište FilterAttributes(IComponent, IDictionary)metody , FilterEvents(IComponent, IDictionary)nebo FilterProperties(IComponent, IDictionary) této třídy k filtrování atributů, událostí nebo vlastností v uvedeném pořadí.
Metody
FilterAttributes(IComponent, IDictionary) |
Filtruje atributy, které komponenta zveřejňuje prostřednictvím TypeDescriptor. |
FilterEvents(IComponent, IDictionary) |
Filtruje události, které komponenta zveřejňuje prostřednictvím TypeDescriptor. |
FilterProperties(IComponent, IDictionary) |
Filtruje vlastnosti, které komponenta zveřejňuje prostřednictvím TypeDescriptor. |