DesignerSerializationVisibilityAttribute.Visibility Vlastnost

Definice

Získá hodnotu označující základní režim serializace serializátor by měl použít při určení, zda a jak zachovat hodnotu vlastnosti.

public:
 property System::ComponentModel::DesignerSerializationVisibility Visibility { System::ComponentModel::DesignerSerializationVisibility get(); };
public System.ComponentModel.DesignerSerializationVisibility Visibility { get; }
member this.Visibility : System.ComponentModel.DesignerSerializationVisibility
Public ReadOnly Property Visibility As DesignerSerializationVisibility

Hodnota vlastnosti

Jedna z DesignerSerializationVisibility hodnot. Výchozí formát je Visible.

Příklady

Následující příklad kódu ukazuje, jak zkontrolovat hodnotu DesignerSerializationVisibilityAttribute pro MyProperty. Nejprve kód získá objekt se PropertyDescriptorCollection všemi vlastnostmi objektu. Dále se kód indexuje do objektu , PropertyDescriptorCollection aby získal MyProperty. Pak kód vrátí atributy pro tuto vlastnost a uloží je do proměnné atributů.

Tento příklad představuje dva různé způsoby kontroly hodnoty DesignerSerializationVisibilityAttribute. V druhém fragmentu kódu volá příklad metodu Equals s static hodnotou. V posledním fragmentu kódu používá příklad Visibility vlastnost ke kontrole hodnoty.

// Gets the attributes for the property.
AttributeCollection^ attributes = TypeDescriptor::GetProperties( this )[ "MyProperty" ]->Attributes;

// Checks to see if the value of the DesignerSerializationVisibilityAttribute is set to Content.
if ( attributes[ DesignerSerializationVisibilityAttribute::typeid ]->Equals( DesignerSerializationVisibilityAttribute::Content ) )
{
   // Insert code here.
}


// This is another way to see whether the property is marked as serializing content.
DesignerSerializationVisibilityAttribute^ myAttribute = dynamic_cast<DesignerSerializationVisibilityAttribute^>(attributes[ DesignerSerializationVisibilityAttribute::typeid ]);
if ( myAttribute->Visibility == DesignerSerializationVisibility::Content )
{
   // Insert code here.
}
// Gets the attributes for the property.
 AttributeCollection attributes = 
    TypeDescriptor.GetProperties(this)["MyProperty"].Attributes;
 
 // Checks to see if the value of the DesignerSerializationVisibilityAttribute is set to Content.
 if(attributes[typeof(DesignerSerializationVisibilityAttribute)].Equals(DesignerSerializationVisibilityAttribute.Content)) {
    // Insert code here.
 }
 
 // This is another way to see whether the property is marked as serializing content.
 DesignerSerializationVisibilityAttribute myAttribute = 
    (DesignerSerializationVisibilityAttribute)attributes[typeof(DesignerSerializationVisibilityAttribute)];
 if(myAttribute.Visibility == DesignerSerializationVisibility.Content) {
    // Insert code here.
 }
' Gets the attributes for the property.
Dim attributes As AttributeCollection = _
    TypeDescriptor.GetProperties(Me)("MyProperty").Attributes

' Checks to see if the value of the DesignerSerializationVisibilityAttribute
' is set to Content.
If attributes(GetType(DesignerSerializationVisibilityAttribute)).Equals( _
    DesignerSerializationVisibilityAttribute.Content) Then
    ' Insert code here.
End If 

' This is another way to see whether the property is marked as serializing content.
Dim myAttribute As DesignerSerializationVisibilityAttribute = _
    CType(attributes(GetType(DesignerSerializationVisibilityAttribute)), _
    DesignerSerializationVisibilityAttribute)
If myAttribute.Visibility = DesignerSerializationVisibility.Content Then
    ' Insert code here.
End If

Platí pro

Viz také