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Vector.StoreUnsafe Metoda

Definice

Přetížení

StoreUnsafe(Vector2, Single)

Zdroj:
Vector2.Extensions.cs
public:
[System::Runtime::CompilerServices::Extension]
 static void StoreUnsafe(System::Numerics::Vector2 source, float % destination);
public static void StoreUnsafe(this System.Numerics.Vector2 source, ref float destination);
static member StoreUnsafe : System.Numerics.Vector2 * single -> unit
<Extension()>
Public Sub StoreUnsafe (source As Vector2, ByRef destination As Single)

Parametry

source
Vector2
destination
Single

Platí pro

StoreUnsafe(Vector3, Single)

Zdroj:
Vector3.Extensions.cs
public:
[System::Runtime::CompilerServices::Extension]
 static void StoreUnsafe(System::Numerics::Vector3 source, float % destination);
public static void StoreUnsafe(this System.Numerics.Vector3 source, ref float destination);
static member StoreUnsafe : System.Numerics.Vector3 * single -> unit
<Extension()>
Public Sub StoreUnsafe (source As Vector3, ByRef destination As Single)

Parametry

source
Vector3
destination
Single

Platí pro

StoreUnsafe(Vector4, Single)

Zdroj:
Vector4.Extensions.cs
public:
[System::Runtime::CompilerServices::Extension]
 static void StoreUnsafe(System::Numerics::Vector4 source, float % destination);
public static void StoreUnsafe(this System.Numerics.Vector4 source, ref float destination);
static member StoreUnsafe : System.Numerics.Vector4 * single -> unit
<Extension()>
Public Sub StoreUnsafe (source As Vector4, ByRef destination As Single)

Parametry

source
Vector4
destination
Single

Platí pro

StoreUnsafe(Vector2, Single, UIntPtr)

Zdroj:
Vector2.Extensions.cs

Důležité

Toto rozhraní API neodpovídá specifikaci CLS.

public:
[System::Runtime::CompilerServices::Extension]
 static void StoreUnsafe(System::Numerics::Vector2 source, float % destination, UIntPtr elementOffset);
[System.CLSCompliant(false)]
public static void StoreUnsafe(this System.Numerics.Vector2 source, ref float destination, UIntPtr elementOffset);
[<System.CLSCompliant(false)>]
static member StoreUnsafe : System.Numerics.Vector2 * single * unativeint -> unit
<Extension()>
Public Sub StoreUnsafe (source As Vector2, ByRef destination As Single, elementOffset As UIntPtr)

Parametry

source
Vector2
destination
Single
elementOffset
UIntPtr

unativeint

Atributy

Platí pro

StoreUnsafe(Vector3, Single, UIntPtr)

Zdroj:
Vector3.Extensions.cs

Důležité

Toto rozhraní API neodpovídá specifikaci CLS.

public:
[System::Runtime::CompilerServices::Extension]
 static void StoreUnsafe(System::Numerics::Vector3 source, float % destination, UIntPtr elementOffset);
[System.CLSCompliant(false)]
public static void StoreUnsafe(this System.Numerics.Vector3 source, ref float destination, UIntPtr elementOffset);
[<System.CLSCompliant(false)>]
static member StoreUnsafe : System.Numerics.Vector3 * single * unativeint -> unit
<Extension()>
Public Sub StoreUnsafe (source As Vector3, ByRef destination As Single, elementOffset As UIntPtr)

Parametry

source
Vector3
destination
Single
elementOffset
UIntPtr

unativeint

Atributy

Platí pro

StoreUnsafe(Vector4, Single, UIntPtr)

Zdroj:
Vector4.Extensions.cs

Důležité

Toto rozhraní API neodpovídá specifikaci CLS.

public:
[System::Runtime::CompilerServices::Extension]
 static void StoreUnsafe(System::Numerics::Vector4 source, float % destination, UIntPtr elementOffset);
[System.CLSCompliant(false)]
public static void StoreUnsafe(this System.Numerics.Vector4 source, ref float destination, UIntPtr elementOffset);
[<System.CLSCompliant(false)>]
static member StoreUnsafe : System.Numerics.Vector4 * single * unativeint -> unit
<Extension()>
Public Sub StoreUnsafe (source As Vector4, ByRef destination As Single, elementOffset As UIntPtr)

Parametry

source
Vector4
destination
Single
elementOffset
UIntPtr

unativeint

Atributy

Platí pro

StoreUnsafe<T>(Vector<T>, T)

Zdroj:
Vector.cs
Zdroj:
Vector.cs
Zdroj:
Vector.cs

Ukládá vektor v daném cíli.

public:
generic <typename T>
[System::Runtime::CompilerServices::Extension]
 static void StoreUnsafe(System::Numerics::Vector<T> source, T % destination);
public static void StoreUnsafe<T>(this System.Numerics.Vector<T> source, ref T destination);
static member StoreUnsafe : System.Numerics.Vector<'T> * 'T -> unit
<Extension()>
Public Sub StoreUnsafe(Of T) (source As Vector(Of T), ByRef destination As T)

Parametry typu

T

Typ prvků ve vektoru.

Parametry

source
Vector<T>

Vektor, který bude uložen.

destination
T

Cíl, ve kterém source bude uložen.

Výjimky

Typ source (T) není podporován.

Platí pro

StoreUnsafe<T>(Vector<T>, T, UIntPtr)

Zdroj:
Vector.cs
Zdroj:
Vector.cs
Zdroj:
Vector.cs

Důležité

Toto rozhraní API neodpovídá specifikaci CLS.

Ukládá vektor v daném cíli.

public:
generic <typename T>
[System::Runtime::CompilerServices::Extension]
 static void StoreUnsafe(System::Numerics::Vector<T> source, T % destination, UIntPtr elementOffset);
[System.CLSCompliant(false)]
public static void StoreUnsafe<T>(this System.Numerics.Vector<T> source, ref T destination, UIntPtr elementOffset);
[<System.CLSCompliant(false)>]
static member StoreUnsafe : System.Numerics.Vector<'T> * 'T * unativeint -> unit
<Extension()>
Public Sub StoreUnsafe(Of T) (source As Vector(Of T), ByRef destination As T, elementOffset As UIntPtr)

Parametry typu

T

Typ prvků ve vektoru.

Parametry

source
Vector<T>

Vektor, který bude uložen.

destination
T

Cíl, do kterého elementOffset se přidá před uložením vektoru.

elementOffset
UIntPtr

unativeint

Posun prvku, ze destination kterého bude vektor uložen.

Atributy

Výjimky

Typ source (T) není podporován.

Platí pro