AssemblyCompanyAttribute Třída
Definice
Důležité
Některé informace platí pro předběžně vydaný produkt, který se může zásadně změnit, než ho výrobce nebo autor vydá. Microsoft neposkytuje žádné záruky, výslovné ani předpokládané, týkající se zde uváděných informací.
Definuje vlastní atribut názvu společnosti pro manifest sestavení.
public ref class AssemblyCompanyAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Assembly, Inherited=false)]
public sealed class AssemblyCompanyAttribute : Attribute
[System.AttributeUsage(System.AttributeTargets.Assembly, AllowMultiple=false)]
public sealed class AssemblyCompanyAttribute : Attribute
[System.AttributeUsage(System.AttributeTargets.Assembly, Inherited=false)]
[System.Runtime.InteropServices.ComVisible(true)]
public sealed class AssemblyCompanyAttribute : Attribute
[<System.AttributeUsage(System.AttributeTargets.Assembly, Inherited=false)>]
type AssemblyCompanyAttribute = class
inherit Attribute
[<System.AttributeUsage(System.AttributeTargets.Assembly, AllowMultiple=false)>]
type AssemblyCompanyAttribute = class
inherit Attribute
[<System.AttributeUsage(System.AttributeTargets.Assembly, Inherited=false)>]
[<System.Runtime.InteropServices.ComVisible(true)>]
type AssemblyCompanyAttribute = class
inherit Attribute
Public NotInheritable Class AssemblyCompanyAttribute
Inherits Attribute
- Dědičnost
- Atributy
Příklady
Následující příklad ukazuje, jak použít atributy, včetně atributu AssemblyCompanyAttribute , na dynamické sestavení. Příklad uloží sestavení na disk a hodnotu atributu lze zobrazit pomocí dialogového okna Vlastnosti souboru systému Windows .
using namespace System;
using namespace System::Reflection;
using namespace System::Reflection::Emit;
/*
// Create the callee transient dynamic assembly.
static Type^ CreateAssembly( AppDomain^ myDomain )
{
AssemblyName^ myAssemblyName = gcnew AssemblyName;
myAssemblyName->Name = "MyEmittedAssembly";
AssemblyBuilder^ myAssembly = myDomain->DefineDynamicAssembly( myAssemblyName, AssemblyBuilderAccess::Save );
// Set Company Attribute to the assembly.
Type^ companyAttribute = AssemblyCompanyAttribute::typeid;
array<Type^>^types1 = {String::typeid};
ConstructorInfo^ myConstructorInfo1 = companyAttribute->GetConstructor( types1 );
array<Object^>^obj1 = {"Microsoft Corporation"};
CustomAttributeBuilder^ attributeBuilder1 = gcnew CustomAttributeBuilder( myConstructorInfo1,obj1 );
myAssembly->SetCustomAttribute( attributeBuilder1 );
// Set Copyright Attribute to the assembly.
Type^ copyrightAttribute = AssemblyCopyrightAttribute::typeid;
array<Type^>^types2 = {String::typeid};
ConstructorInfo^ myConstructorInfo2 = copyrightAttribute->GetConstructor( types2 );
array<Object^>^obj2 = {"@Copyright Microsoft Corp. 1990-2001"};
CustomAttributeBuilder^ attributeBuilder2 = gcnew CustomAttributeBuilder( myConstructorInfo2,obj2 );
myAssembly->SetCustomAttribute( attributeBuilder2 );
ModuleBuilder^ myModule = myAssembly->DefineDynamicModule( "EmittedModule", "EmittedModule.mod" );
// Define a public class named S"HelloWorld" in the assembly.
TypeBuilder^ helloWorldClass = myModule->DefineType( "HelloWorld", TypeAttributes::Public );
// Define the Display method.
MethodBuilder^ myMethod = helloWorldClass->DefineMethod( "Display", MethodAttributes::Public, String::typeid, nullptr );
// Generate IL for GetGreeting.
ILGenerator^ methodIL = myMethod->GetILGenerator();
methodIL->Emit( OpCodes::Ldstr, "Display method get called." );
methodIL->Emit( OpCodes::Ret );
// Returns the type HelloWorld.
return (helloWorldClass->CreateType());
}
*/
int main()
{
AssemblyName^ assemName = gcnew AssemblyName();
assemName->Name = "EmittedAssembly";
// Create a dynamic assembly in the current application domain,
// specifying that the assembly is to be saved.
//
AssemblyBuilder^ myAssembly =
AppDomain::CurrentDomain->DefineDynamicAssembly(assemName,
AssemblyBuilderAccess::Save);
// To apply an attribute to a dynamic assembly, first get the
// attribute type. The AssemblyFileVersionAttribute sets the
// File Version field on the Version tab of the Windows file
// properties dialog.
//
Type^ attributeType = AssemblyFileVersionAttribute::typeid;
// To identify the constructor, use an array of types representing
// the constructor's parameter types. This ctor takes a string.
//
array<Type^>^ ctorParameters = { String::typeid };
// Get the constructor for the attribute.
//
ConstructorInfo^ ctor = attributeType->GetConstructor(ctorParameters);
// Pass the constructor and an array of arguments (in this case,
// an array containing a single string) to the
// CustomAttributeBuilder constructor.
//
array<Object^>^ ctorArgs = { "2.0.3033.0" };
CustomAttributeBuilder^ attribute =
gcnew CustomAttributeBuilder(ctor, ctorArgs);
// Finally, apply the attribute to the assembly.
//
myAssembly->SetCustomAttribute(attribute);
// The pattern described above is used to create and apply
// several more attributes. As it happens, all these attributes
// have a constructor that takes a string, so the same ctorArgs
// variable works for all of them.
// The AssemblyTitleAttribute sets the Description field on
// the General tab and the Version tab of the Windows file
// properties dialog.
//
attributeType = AssemblyTitleAttribute::typeid;
ctor = attributeType->GetConstructor(ctorParameters);
ctorArgs = gcnew array<Object^> { "The Application Title" };
attribute = gcnew CustomAttributeBuilder(ctor, ctorArgs);
myAssembly->SetCustomAttribute(attribute);
// The AssemblyCopyrightAttribute sets the Copyright field on
// the Version tab.
//
attributeType = AssemblyCopyrightAttribute::typeid;
ctor = attributeType->GetConstructor(ctorParameters);
ctorArgs = gcnew array<Object^> { "� My Example Company 1991-2005" };
attribute = gcnew CustomAttributeBuilder(ctor, ctorArgs);
myAssembly->SetCustomAttribute(attribute);
// The AssemblyDescriptionAttribute sets the Comment item.
//
attributeType = AssemblyDescriptionAttribute::typeid;
ctor = attributeType->GetConstructor(ctorParameters);
attribute = gcnew CustomAttributeBuilder(ctor,
gcnew array<Object^> { "This is a comment." });
myAssembly->SetCustomAttribute(attribute);
// The AssemblyCompanyAttribute sets the Company item.
//
attributeType = AssemblyCompanyAttribute::typeid;
ctor = attributeType->GetConstructor(ctorParameters);
attribute = gcnew CustomAttributeBuilder(ctor,
gcnew array<Object^> { "My Example Company" });
myAssembly->SetCustomAttribute(attribute);
// The AssemblyProductAttribute sets the Product Name item.
//
attributeType = AssemblyProductAttribute::typeid;
ctor = attributeType->GetConstructor(ctorParameters);
attribute = gcnew CustomAttributeBuilder(ctor,
gcnew array<Object^> { "My Product Name" });
myAssembly->SetCustomAttribute(attribute);
// Define the assembly's only module. For a single-file assembly,
// the module name is the assembly name.
//
ModuleBuilder^ myModule =
myAssembly->DefineDynamicModule(assemName->Name,
assemName->Name + ".exe");
// No types or methods are created for this example.
// Define the unmanaged version information resource, which
// contains the attribute informaion applied earlier, and save
// the assembly. Use the Windows Explorer to examine the properties
// of the .exe file.
//
myAssembly->DefineVersionInfoResource();
myAssembly->Save(assemName->Name + ".exe");
}
using System;
using System.Reflection;
using System.Reflection.Emit;
class Example
{
public static void Main()
{
AssemblyName assemName = new AssemblyName();
assemName.Name = "EmittedAssembly";
// Create a dynamic assembly in the current application domain,
// specifying that the assembly is to be saved.
//
AssemblyBuilder myAssembly =
AppDomain.CurrentDomain.DefineDynamicAssembly(assemName,
AssemblyBuilderAccess.Save);
// To apply an attribute to a dynamic assembly, first get the
// attribute type. The AssemblyFileVersionAttribute sets the
// File Version field on the Version tab of the Windows file
// properties dialog.
//
Type attributeType = typeof(AssemblyFileVersionAttribute);
// To identify the constructor, use an array of types representing
// the constructor's parameter types. This ctor takes a string.
//
Type[] ctorParameters = { typeof(string) };
// Get the constructor for the attribute.
//
ConstructorInfo ctor = attributeType.GetConstructor(ctorParameters);
// Pass the constructor and an array of arguments (in this case,
// an array containing a single string) to the
// CustomAttributeBuilder constructor.
//
object[] ctorArgs = { "2.0.3033.0" };
CustomAttributeBuilder attribute =
new CustomAttributeBuilder(ctor, ctorArgs);
// Finally, apply the attribute to the assembly.
//
myAssembly.SetCustomAttribute(attribute);
// The pattern described above is used to create and apply
// several more attributes. As it happens, all these attributes
// have a constructor that takes a string, so the same ctorArgs
// variable works for all of them.
// The AssemblyTitleAttribute sets the Description field on
// the General tab and the Version tab of the Windows file
// properties dialog.
//
attributeType = typeof(AssemblyTitleAttribute);
ctor = attributeType.GetConstructor(ctorParameters);
ctorArgs = new object[] { "The Application Title" };
attribute = new CustomAttributeBuilder(ctor, ctorArgs);
myAssembly.SetCustomAttribute(attribute);
// The AssemblyCopyrightAttribute sets the Copyright field on
// the Version tab.
//
attributeType = typeof(AssemblyCopyrightAttribute);
ctor = attributeType.GetConstructor(ctorParameters);
ctorArgs = new object[] { "© My Example Company 1991-2005" };
attribute = new CustomAttributeBuilder(ctor, ctorArgs);
myAssembly.SetCustomAttribute(attribute);
// The AssemblyDescriptionAttribute sets the Comment item.
//
attributeType = typeof(AssemblyDescriptionAttribute);
ctor = attributeType.GetConstructor(ctorParameters);
attribute = new CustomAttributeBuilder(ctor,
new object[] { "This is a comment." });
myAssembly.SetCustomAttribute(attribute);
// The AssemblyCompanyAttribute sets the Company item.
//
attributeType = typeof(AssemblyCompanyAttribute);
ctor = attributeType.GetConstructor(ctorParameters);
attribute = new CustomAttributeBuilder(ctor,
new object[] { "My Example Company" });
myAssembly.SetCustomAttribute(attribute);
// The AssemblyProductAttribute sets the Product Name item.
//
attributeType = typeof(AssemblyProductAttribute);
ctor = attributeType.GetConstructor(ctorParameters);
attribute = new CustomAttributeBuilder(ctor,
new object[] { "My Product Name" });
myAssembly.SetCustomAttribute(attribute);
// Define the assembly's only module. For a single-file assembly,
// the module name is the assembly name.
//
ModuleBuilder myModule =
myAssembly.DefineDynamicModule(assemName.Name,
assemName.Name + ".exe");
// No types or methods are created for this example.
// Define the unmanaged version information resource, which
// contains the attribute informaion applied earlier, and save
// the assembly. Use the Windows Explorer to examine the properties
// of the .exe file.
//
myAssembly.DefineVersionInfoResource();
myAssembly.Save(assemName.Name + ".exe");
}
}
Imports System.Reflection
Imports System.Reflection.Emit
Module Example
Sub Main()
Dim assemName As New AssemblyName()
assemName.Name = "EmittedAssembly"
' Create a dynamic assembly in the current application domain,
' specifying that the assembly is to be saved.
'
Dim myAssembly As AssemblyBuilder = _
AppDomain.CurrentDomain.DefineDynamicAssembly(assemName, _
AssemblyBuilderAccess.Save)
' To apply an attribute to a dynamic assembly, first get the
' attribute type. The AssemblyFileVersionAttribute sets the
' File Version field on the Version tab of the Windows file
' properties dialog.
'
Dim attributeType As Type = GetType(AssemblyFileVersionAttribute)
' To identify the constructor, use an array of types representing
' the constructor's parameter types. This ctor takes a string.
'
Dim ctorParameters() As Type = { GetType(String) }
' Get the constructor for the attribute.
'
Dim ctor As ConstructorInfo = _
attributeType.GetConstructor(ctorParameters)
' Pass the constructor and an array of arguments (in this case,
' an array containing a single string) to the
' CustomAttributeBuilder constructor.
'
Dim ctorArgs() As Object = { "2.0.3033.0" }
Dim attribute As New CustomAttributeBuilder(ctor, ctorArgs)
' Finally, apply the attribute to the assembly.
'
myAssembly.SetCustomAttribute(attribute)
' The pattern described above is used to create and apply
' several more attributes. As it happens, all these attributes
' have a constructor that takes a string, so the same ctorArgs
' variable works for all of them.
' The AssemblyTitleAttribute sets the Description field on
' the General tab and the Version tab of the Windows file
' properties dialog.
'
attributeType = GetType(AssemblyTitleAttribute)
ctor = attributeType.GetConstructor(ctorParameters)
ctorArgs = New Object() { "The Application Title" }
attribute = New CustomAttributeBuilder(ctor, ctorArgs)
myAssembly.SetCustomAttribute(attribute)
' The AssemblyCopyrightAttribute sets the Copyright field on
' the Version tab.
'
attributeType = GetType(AssemblyCopyrightAttribute)
ctor = attributeType.GetConstructor(ctorParameters)
ctorArgs = New Object() { "© My Example Company 1991-2005" }
attribute = New CustomAttributeBuilder(ctor, ctorArgs)
myAssembly.SetCustomAttribute(attribute)
' The AssemblyDescriptionAttribute sets the Comment item.
'
attributeType = GetType(AssemblyDescriptionAttribute)
ctor = attributeType.GetConstructor(ctorParameters)
attribute = New CustomAttributeBuilder(ctor, _
New Object() { "This is a comment." })
myAssembly.SetCustomAttribute(attribute)
' The AssemblyCompanyAttribute sets the Company item.
'
attributeType = GetType(AssemblyCompanyAttribute)
ctor = attributeType.GetConstructor(ctorParameters)
attribute = New CustomAttributeBuilder(ctor, _
New Object() { "My Example Company" })
myAssembly.SetCustomAttribute(attribute)
' The AssemblyProductAttribute sets the Product Name item.
'
attributeType = GetType(AssemblyProductAttribute)
ctor = attributeType.GetConstructor(ctorParameters)
attribute = New CustomAttributeBuilder(ctor, _
New Object() { "My Product Name" })
myAssembly.SetCustomAttribute(attribute)
' Define the assembly's only module. For a single-file assembly,
' the module name is the assembly name.
'
Dim myModule As ModuleBuilder = _
myAssembly.DefineDynamicModule(assemName.Name, _
assemName.Name & ".exe")
' No types or methods are created for this example.
' Define the unmanaged version information resource, which
' contains the attribute informaion applied earlier, and save
' the assembly. Use the Windows Explorer to examine the properties
' of the .exe file.
'
myAssembly.DefineVersionInfoResource()
myAssembly.Save(assemName.Name & ".exe")
End Sub
End Module
Konstruktory
AssemblyCompanyAttribute(String) |
Inicializuje novou instanci AssemblyCompanyAttribute třídy . |
Vlastnosti
Company |
Získá informace o názvu společnosti. |
TypeId |
Při implementaci v odvozené třídě získá jedinečný identifikátor pro tuto Attributetřídu . (Zděděno od Attribute) |
Metody
Equals(Object) |
Vrací hodnotu, která určuje, zda je tato instance rovna zadanému objektu. (Zděděno od Attribute) |
GetHashCode() |
Vrátí hodnotu hash pro tuto instanci. (Zděděno od Attribute) |
GetType() |
Type Získá z aktuální instance. (Zděděno od Object) |
IsDefaultAttribute() |
Při přepsání v odvozené třídě označuje, zda je hodnota této instance výchozí hodnotou pro odvozenou třídu. (Zděděno od Attribute) |
Match(Object) |
Při přepsání v odvozené třídě vrátí hodnotu, která označuje, zda se tato instance rovná zadanému objektu. (Zděděno od Attribute) |
MemberwiseClone() |
Vytvoří mělkou kopii aktuálního Objectsouboru . (Zděděno od Object) |
ToString() |
Vrátí řetězec, který představuje aktuální objekt. (Zděděno od Object) |
Explicitní implementace rozhraní
_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) |
Mapuje sadu názvů na odpovídající sadu identifikátorů pro rozesílání. (Zděděno od Attribute) |
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) |
Načte informace o typu objektu, které lze použít k získání informací o typu pro rozhraní. (Zděděno od Attribute) |
_Attribute.GetTypeInfoCount(UInt32) |
Získá počet rozhraní typu informací, které objekt poskytuje (0 nebo 1). (Zděděno od Attribute) |
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) |
Poskytuje přístup k vlastnostem a metodám vystaveným objektem. (Zděděno od Attribute) |