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ResourceWriter Konstruktory

Definice

Inicializuje novou instanci ResourceWriter třídy.

Přetížení

ResourceWriter(Stream)

Inicializuje novou instanci ResourceWriter třídy, která zapisuje prostředky do zadaného datového proudu.

ResourceWriter(String)

Inicializuje novou instanci ResourceWriter třídy, která zapisuje prostředky do zadaného souboru.

ResourceWriter(Stream)

Zdroj:
ResourceWriter.cs
Zdroj:
ResourceWriter.cs
Zdroj:
ResourceWriter.cs

Inicializuje novou instanci ResourceWriter třídy, která zapisuje prostředky do zadaného datového proudu.

public:
 ResourceWriter(System::IO::Stream ^ stream);
public ResourceWriter (System.IO.Stream stream);
new System.Resources.ResourceWriter : System.IO.Stream -> System.Resources.ResourceWriter
Public Sub New (stream As Stream)

Parametry

stream
Stream

Výstupní datový proud

Výjimky

Parametr stream není zapisovatelný.

Parametr stream je null.

Příklady

Následující příklad kódu definuje novou instanci ResourceWriter třídy, která zapisuje do zadaného datového proudu. Kód přidá prostředky do zapisovače a zapíše je do datového proudu.

using namespace System;
using namespace System::Resources;
using namespace System::IO;
int main()
{
   
   // Create a file stream to encapsulate items.resources.
   FileStream^ fs = gcnew FileStream( "items.resources",FileMode::OpenOrCreate,FileAccess::Write );
   
   // Open a resource writer to write from the stream.
   IResourceWriter^ writer = gcnew ResourceWriter( fs );
   
   // Add resources to the resource writer.
   writer->AddResource( "String 1", "First String" );
   writer->AddResource( "String 2", "Second String" );
   writer->AddResource( "String 3", "Third String" );
   
   // Write the resources to the stream, and close it.
   writer->Close();
}
using System;
using System.Resources;
using System.IO;

public class WriteResources 
{
    public static void Main(string[] args) 
    {  
        // Create a file stream to encapsulate items.resources.
        FileStream fs = new FileStream("items.resources", 
        FileMode.OpenOrCreate,FileAccess.Write);

        // Open a resource writer to write from the stream.
        IResourceWriter writer = new ResourceWriter(fs);
    
        // Add resources to the resource writer.
        writer.AddResource("String 1", "First String");
        writer.AddResource("String 2", "Second String");
        writer.AddResource("String 3", "Third String");

        // Write the resources to the stream, and close it.
        writer.Close();
    }
}
Imports System.Resources
Imports System.IO

Public Class WriteResources
   
    Public Shared Sub Main(args() As String)
        ' Create a file stream to encapsulate items.resources.
        Dim fs As New FileStream("items.resources", _
           FileMode.OpenOrCreate, FileAccess.Write)
      
        ' Open a resource writer to write from the stream.
        Dim writer = New ResourceWriter(fs)
      
        ' Add resources to the resource writer.
        writer.AddResource("String 1", "First String")
        writer.AddResource("String 2", "Second String")
        writer.AddResource("String 3", "Third String")
      
        ' Write the resources to the stream, and close it.
        writer.Close()
    End Sub

End Class

Viz také

Platí pro

ResourceWriter(String)

Zdroj:
ResourceWriter.cs
Zdroj:
ResourceWriter.cs
Zdroj:
ResourceWriter.cs

Inicializuje novou instanci ResourceWriter třídy, která zapisuje prostředky do zadaného souboru.

public:
 ResourceWriter(System::String ^ fileName);
public ResourceWriter (string fileName);
new System.Resources.ResourceWriter : string -> System.Resources.ResourceWriter
Public Sub New (fileName As String)

Parametry

fileName
String

Název výstupního souboru.

Výjimky

Parametr fileName je null.

Příklady

Následující příklad kódu definuje novou instanci ResourceWriter třídy, která bude zapisovat do zadaného souboru. Kód přidá prostředky do zapisovače a zapíše je do souboru.

using namespace System;
using namespace System::Resources;
int main()
{
   
   // Creates a resource writer.
   IResourceWriter^ writer = gcnew ResourceWriter( "myResources.resources" );
   
   // Adds resources to the resource writer.
   writer->AddResource( "String 1", "First String" );
   writer->AddResource( "String 2", "Second String" );
   writer->AddResource( "String 3", "Third String" );
   
   // Writes the resources to the file or stream, and closes it.
   writer->Close();
}
using System;
using System.Resources;

public class WriteResources {
   public static void Main(string[] args) {

      // Creates a resource writer.
      IResourceWriter writer = new ResourceWriter("myResources.resources");

      // Adds resources to the resource writer.
      writer.AddResource("String 1", "First String");

      writer.AddResource("String 2", "Second String");

      writer.AddResource("String 3", "Third String");

      // Writes the resources to the file or stream, and closes it.
      writer.Close();
   }
}
Imports System.Resources

Public Class WriteResources
    
    Public Shared Sub Main()
        
        ' Creates a resource writer.
        Dim writer As New ResourceWriter("myResources.resources")
        
        ' Adds resources to the resource writer.
        writer.AddResource("String 1", "First String")
        
        writer.AddResource("String 2", "Second String")
        
        writer.AddResource("String 3", "Third String")
        
        ' Writes the resources to the file or stream, and closes it.
        writer.Close()
    End Sub
End Class

Viz také

Platí pro