Avx.Store Metoda
Definice
Důležité
Některé informace platí pro předběžně vydaný produkt, který se může zásadně změnit, než ho výrobce nebo autor vydá. Microsoft neposkytuje žádné záruky, výslovné ani předpokládané, týkající se zde uváděných informací.
Přetížení
Store(Byte*, Vector256<Byte>) |
void _mm256_storeu_si256 (__m256i * mem_addr __m256i a) MOVDQU m256, ymm |
Store(Double*, Vector256<Double>) |
void _mm256_storeu_pd (dvojitá * mem_addr, __m256d a) MOVUPD m256, ymm |
Store(Int16*, Vector256<Int16>) |
void _mm256_storeu_si256 (__m256i * mem_addr __m256i a) MOVDQU m256, ymm |
Store(Int32*, Vector256<Int32>) |
void _mm256_storeu_si256 (__m256i * mem_addr __m256i a) MOVDQU m256, ymm |
Store(Int64*, Vector256<Int64>) |
void _mm256_storeu_si256 (__m256i * mem_addr __m256i a) MOVDQU m256, ymm |
Store(SByte*, Vector256<SByte>) |
void _mm256_storeu_si256 (__m256i * mem_addr __m256i a) MOVDQU m256, ymm |
Store(Single*, Vector256<Single>) |
void _mm256_storeu_ps (float * mem_addr, __m256 a) MOVUPS m256, ymm |
Store(UInt16*, Vector256<UInt16>) |
void _mm256_storeu_si256 (__m256i * mem_addr __m256i a) MOVDQU m256, ymm |
Store(UInt32*, Vector256<UInt32>) |
void _mm256_storeu_si256 (__m256i * mem_addr __m256i a) MOVDQU m256, ymm |
Store(UInt64*, Vector256<UInt64>) |
void _mm256_storeu_si256 (__m256i * mem_addr __m256i a) MOVDQU m256, ymm |
Store(Byte*, Vector256<Byte>)
- Zdroj:
- Avx.cs
- Zdroj:
- Avx.cs
- Zdroj:
- Avx.cs
void _mm256_storeu_si256 (__m256i * mem_addr __m256i a)
MOVDQU m256, ymm
public:
static void Store(System::Byte* address, System::Runtime::Intrinsics::Vector256<System::Byte> source);
public static void Store (byte* address, System.Runtime.Intrinsics.Vector256<byte> source);
static member Store : nativeptr<byte> * System.Runtime.Intrinsics.Vector256<byte> -> unit
Parametry
- address
- Byte*
Platí pro
Store(Double*, Vector256<Double>)
- Zdroj:
- Avx.cs
- Zdroj:
- Avx.cs
- Zdroj:
- Avx.cs
void _mm256_storeu_pd (dvojitá * mem_addr, __m256d a)
MOVUPD m256, ymm
public:
static void Store(double* address, System::Runtime::Intrinsics::Vector256<double> source);
public static void Store (double* address, System.Runtime.Intrinsics.Vector256<double> source);
static member Store : nativeptr<double> * System.Runtime.Intrinsics.Vector256<double> -> unit
Parametry
- address
- Double*
Platí pro
Store(Int16*, Vector256<Int16>)
- Zdroj:
- Avx.cs
- Zdroj:
- Avx.cs
- Zdroj:
- Avx.cs
void _mm256_storeu_si256 (__m256i * mem_addr __m256i a)
MOVDQU m256, ymm
public:
static void Store(short* address, System::Runtime::Intrinsics::Vector256<short> source);
public static void Store (short* address, System.Runtime.Intrinsics.Vector256<short> source);
static member Store : nativeptr<int16> * System.Runtime.Intrinsics.Vector256<int16> -> unit
Parametry
- address
- Int16*
Platí pro
Store(Int32*, Vector256<Int32>)
- Zdroj:
- Avx.cs
- Zdroj:
- Avx.cs
- Zdroj:
- Avx.cs
void _mm256_storeu_si256 (__m256i * mem_addr __m256i a)
MOVDQU m256, ymm
public:
static void Store(int* address, System::Runtime::Intrinsics::Vector256<int> source);
public static void Store (int* address, System.Runtime.Intrinsics.Vector256<int> source);
static member Store : nativeptr<int> * System.Runtime.Intrinsics.Vector256<int> -> unit
Parametry
- address
- Int32*
Platí pro
Store(Int64*, Vector256<Int64>)
- Zdroj:
- Avx.cs
- Zdroj:
- Avx.cs
- Zdroj:
- Avx.cs
void _mm256_storeu_si256 (__m256i * mem_addr __m256i a)
MOVDQU m256, ymm
public:
static void Store(long* address, System::Runtime::Intrinsics::Vector256<long> source);
public static void Store (long* address, System.Runtime.Intrinsics.Vector256<long> source);
static member Store : nativeptr<int64> * System.Runtime.Intrinsics.Vector256<int64> -> unit
Parametry
- address
- Int64*
Platí pro
Store(SByte*, Vector256<SByte>)
- Zdroj:
- Avx.cs
- Zdroj:
- Avx.cs
- Zdroj:
- Avx.cs
void _mm256_storeu_si256 (__m256i * mem_addr __m256i a)
MOVDQU m256, ymm
public:
static void Store(System::SByte* address, System::Runtime::Intrinsics::Vector256<System::SByte> source);
public static void Store (sbyte* address, System.Runtime.Intrinsics.Vector256<sbyte> source);
static member Store : nativeptr<sbyte> * System.Runtime.Intrinsics.Vector256<sbyte> -> unit
Parametry
- address
- SByte*
Platí pro
Store(Single*, Vector256<Single>)
- Zdroj:
- Avx.cs
- Zdroj:
- Avx.cs
- Zdroj:
- Avx.cs
void _mm256_storeu_ps (float * mem_addr, __m256 a)
MOVUPS m256, ymm
public:
static void Store(float* address, System::Runtime::Intrinsics::Vector256<float> source);
public static void Store (float* address, System.Runtime.Intrinsics.Vector256<float> source);
static member Store : nativeptr<single> * System.Runtime.Intrinsics.Vector256<single> -> unit
Parametry
- address
- Single*
Platí pro
Store(UInt16*, Vector256<UInt16>)
- Zdroj:
- Avx.cs
- Zdroj:
- Avx.cs
- Zdroj:
- Avx.cs
void _mm256_storeu_si256 (__m256i * mem_addr __m256i a)
MOVDQU m256, ymm
public:
static void Store(System::UInt16* address, System::Runtime::Intrinsics::Vector256<System::UInt16> source);
public static void Store (ushort* address, System.Runtime.Intrinsics.Vector256<ushort> source);
static member Store : nativeptr<uint16> * System.Runtime.Intrinsics.Vector256<uint16> -> unit
Parametry
- address
- UInt16*
Platí pro
Store(UInt32*, Vector256<UInt32>)
- Zdroj:
- Avx.cs
- Zdroj:
- Avx.cs
- Zdroj:
- Avx.cs
void _mm256_storeu_si256 (__m256i * mem_addr __m256i a)
MOVDQU m256, ymm
public:
static void Store(System::UInt32* address, System::Runtime::Intrinsics::Vector256<System::UInt32> source);
public static void Store (uint* address, System.Runtime.Intrinsics.Vector256<uint> source);
static member Store : nativeptr<uint32> * System.Runtime.Intrinsics.Vector256<uint32> -> unit
Parametry
- address
- UInt32*
Platí pro
Store(UInt64*, Vector256<UInt64>)
- Zdroj:
- Avx.cs
- Zdroj:
- Avx.cs
- Zdroj:
- Avx.cs
void _mm256_storeu_si256 (__m256i * mem_addr __m256i a)
MOVDQU m256, ymm
public:
static void Store(System::UInt64* address, System::Runtime::Intrinsics::Vector256<System::UInt64> source);
public static void Store (ulong* address, System.Runtime.Intrinsics.Vector256<ulong> source);
static member Store : nativeptr<uint64> * System.Runtime.Intrinsics.Vector256<uint64> -> unit
Parametry
- address
- UInt64*