Avx512F.VL.Shuffle2x128 Metoda
Definice
Důležité
Některé informace platí pro předběžně vydaný produkt, který se může zásadně změnit, než ho výrobce nebo autor vydá. Microsoft neposkytuje žádné záruky, výslovné ani předpokládané, týkající se zde uváděných informací.
Přetížení
Shuffle2x128(Vector256<UInt64>, Vector256<UInt64>, Byte) |
__m256i _mm256_shuffle_i64x2 (__m256i a, __m256i b, const int imm8) VSHUFI64x2 ymm1 {k1}{z}, ymm2, ymm3/m256/m64bcst, imm8 |
Shuffle2x128(Vector256<Double>, Vector256<Double>, Byte) |
__m256d _mm256_shuffle_f64x2 (__m256d a, __m256d b, const int imm8) VSHUFF64x2 ymm1 {k1}{z}, ymm2, ymm3/m256/m64bcst, imm8 |
Shuffle2x128(Vector256<Int32>, Vector256<Int32>, Byte) |
__m256i _mm256_shuffle_i32x4 (__m256i a, __m256i b, const int imm8) VSHUFI32x4 ymm1 {k1}{z}, ymm2, ymm3/m256/m32bcst, imm8 |
Shuffle2x128(Vector256<Int64>, Vector256<Int64>, Byte) |
__m256i _mm256_shuffle_i64x2 (__m256i a, __m256i b, const int imm8) VSHUFI64x2 ymm1 {k1}{z}, ymm2, ymm3/m256/m64bcst, imm8 |
Shuffle2x128(Vector256<Single>, Vector256<Single>, Byte) |
__m256 _mm256_shuffle_f32x4 (__m256 a, __m256 b, const int imm8) VSHUFF32x4 ymm1 {k1}{z}, ymm2, ymm3/m256/m32bcst, imm8 |
Shuffle2x128(Vector256<UInt32>, Vector256<UInt32>, Byte) |
__m256i _mm256_shuffle_i32x4 (__m256i a, __m256i b, const int imm8) VSHUFI32x4 ymm1 {k1}{z}, ymm2, ymm3/m256/m32bcst, imm8 |
Shuffle2x128(Vector256<UInt64>, Vector256<UInt64>, Byte)
- Zdroj:
- Avx512F.cs
- Zdroj:
- Avx512F.cs
__m256i _mm256_shuffle_i64x2 (__m256i a, __m256i b, const int imm8)
VSHUFI64x2 ymm1 {k1}{z}, ymm2, ymm3/m256/m64bcst, imm8
public:
static System::Runtime::Intrinsics::Vector256<System::UInt64> Shuffle2x128(System::Runtime::Intrinsics::Vector256<System::UInt64> left, System::Runtime::Intrinsics::Vector256<System::UInt64> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<ulong> Shuffle2x128 (System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right, byte control);
static member Shuffle2x128 : System.Runtime.Intrinsics.Vector256<uint64> * System.Runtime.Intrinsics.Vector256<uint64> * byte -> System.Runtime.Intrinsics.Vector256<uint64>
Public Shared Function Shuffle2x128 (left As Vector256(Of ULong), right As Vector256(Of ULong), control As Byte) As Vector256(Of ULong)
Parametry
- control
- Byte
Návraty
Platí pro
Shuffle2x128(Vector256<Double>, Vector256<Double>, Byte)
- Zdroj:
- Avx512F.cs
- Zdroj:
- Avx512F.cs
__m256d _mm256_shuffle_f64x2 (__m256d a, __m256d b, const int imm8)
VSHUFF64x2 ymm1 {k1}{z}, ymm2, ymm3/m256/m64bcst, imm8
public:
static System::Runtime::Intrinsics::Vector256<double> Shuffle2x128(System::Runtime::Intrinsics::Vector256<double> left, System::Runtime::Intrinsics::Vector256<double> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<double> Shuffle2x128 (System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right, byte control);
static member Shuffle2x128 : System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> * byte -> System.Runtime.Intrinsics.Vector256<double>
Public Shared Function Shuffle2x128 (left As Vector256(Of Double), right As Vector256(Of Double), control As Byte) As Vector256(Of Double)
Parametry
- control
- Byte
Návraty
Platí pro
Shuffle2x128(Vector256<Int32>, Vector256<Int32>, Byte)
- Zdroj:
- Avx512F.cs
- Zdroj:
- Avx512F.cs
__m256i _mm256_shuffle_i32x4 (__m256i a, __m256i b, const int imm8)
VSHUFI32x4 ymm1 {k1}{z}, ymm2, ymm3/m256/m32bcst, imm8
public:
static System::Runtime::Intrinsics::Vector256<int> Shuffle2x128(System::Runtime::Intrinsics::Vector256<int> left, System::Runtime::Intrinsics::Vector256<int> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<int> Shuffle2x128 (System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right, byte control);
static member Shuffle2x128 : System.Runtime.Intrinsics.Vector256<int> * System.Runtime.Intrinsics.Vector256<int> * byte -> System.Runtime.Intrinsics.Vector256<int>
Public Shared Function Shuffle2x128 (left As Vector256(Of Integer), right As Vector256(Of Integer), control As Byte) As Vector256(Of Integer)
Parametry
- control
- Byte
Návraty
Platí pro
Shuffle2x128(Vector256<Int64>, Vector256<Int64>, Byte)
- Zdroj:
- Avx512F.cs
- Zdroj:
- Avx512F.cs
__m256i _mm256_shuffle_i64x2 (__m256i a, __m256i b, const int imm8)
VSHUFI64x2 ymm1 {k1}{z}, ymm2, ymm3/m256/m64bcst, imm8
public:
static System::Runtime::Intrinsics::Vector256<long> Shuffle2x128(System::Runtime::Intrinsics::Vector256<long> left, System::Runtime::Intrinsics::Vector256<long> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<long> Shuffle2x128 (System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right, byte control);
static member Shuffle2x128 : System.Runtime.Intrinsics.Vector256<int64> * System.Runtime.Intrinsics.Vector256<int64> * byte -> System.Runtime.Intrinsics.Vector256<int64>
Public Shared Function Shuffle2x128 (left As Vector256(Of Long), right As Vector256(Of Long), control As Byte) As Vector256(Of Long)
Parametry
- control
- Byte
Návraty
Platí pro
Shuffle2x128(Vector256<Single>, Vector256<Single>, Byte)
- Zdroj:
- Avx512F.cs
- Zdroj:
- Avx512F.cs
__m256 _mm256_shuffle_f32x4 (__m256 a, __m256 b, const int imm8)
VSHUFF32x4 ymm1 {k1}{z}, ymm2, ymm3/m256/m32bcst, imm8
public:
static System::Runtime::Intrinsics::Vector256<float> Shuffle2x128(System::Runtime::Intrinsics::Vector256<float> left, System::Runtime::Intrinsics::Vector256<float> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<float> Shuffle2x128 (System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right, byte control);
static member Shuffle2x128 : System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> * byte -> System.Runtime.Intrinsics.Vector256<single>
Public Shared Function Shuffle2x128 (left As Vector256(Of Single), right As Vector256(Of Single), control As Byte) As Vector256(Of Single)
Parametry
- control
- Byte
Návraty
Platí pro
Shuffle2x128(Vector256<UInt32>, Vector256<UInt32>, Byte)
- Zdroj:
- Avx512F.cs
- Zdroj:
- Avx512F.cs
__m256i _mm256_shuffle_i32x4 (__m256i a, __m256i b, const int imm8)
VSHUFI32x4 ymm1 {k1}{z}, ymm2, ymm3/m256/m32bcst, imm8
public:
static System::Runtime::Intrinsics::Vector256<System::UInt32> Shuffle2x128(System::Runtime::Intrinsics::Vector256<System::UInt32> left, System::Runtime::Intrinsics::Vector256<System::UInt32> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<uint> Shuffle2x128 (System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right, byte control);
static member Shuffle2x128 : System.Runtime.Intrinsics.Vector256<uint32> * System.Runtime.Intrinsics.Vector256<uint32> * byte -> System.Runtime.Intrinsics.Vector256<uint32>
Public Shared Function Shuffle2x128 (left As Vector256(Of UInteger), right As Vector256(Of UInteger), control As Byte) As Vector256(Of UInteger)
Parametry
- control
- Byte
Návraty
Platí pro
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