Fma.MultiplyAdd Metoda
Definice
Důležité
Některé informace platí pro předběžně vydaný produkt, který se může zásadně změnit, než ho výrobce nebo autor vydá. Microsoft neposkytuje žádné záruky, výslovné ani předpokládané, týkající se zde uváděných informací.
Přetížení
MultiplyAdd(Vector128<Double>, Vector128<Double>, Vector128<Double>) |
__m128d _mm_fmadd_pd (__m128d a, __m128d b, __m128d c) VFMADDPD xmm, xmm, xmm/m128 |
MultiplyAdd(Vector128<Single>, Vector128<Single>, Vector128<Single>) |
__m128 _mm_fmadd_ps (__m128 a, __m128 b, __m128 c) VFMADDPS xmm, xmm, xmm/m128 |
MultiplyAdd(Vector256<Double>, Vector256<Double>, Vector256<Double>) |
__m256d _mm256_fmadd_pd (__m256d a, __m256d b, __m256d c) VFMADDPS ymm, ymm, ymm/m256 |
MultiplyAdd(Vector256<Single>, Vector256<Single>, Vector256<Single>) |
__m256 _mm256_fmadd_ps (__m256 a, __m256 b, __m256 c) VFMADDPS ymm, ymm, ymm/m256 |
MultiplyAdd(Vector128<Double>, Vector128<Double>, Vector128<Double>)
- Zdroj:
- Fma.cs
- Zdroj:
- Fma.cs
- Zdroj:
- Fma.cs
__m128d _mm_fmadd_pd (__m128d a, __m128d b, __m128d c)
VFMADDPD xmm, xmm, xmm/m128
public:
static System::Runtime::Intrinsics::Vector128<double> MultiplyAdd(System::Runtime::Intrinsics::Vector128<double> a, System::Runtime::Intrinsics::Vector128<double> b, System::Runtime::Intrinsics::Vector128<double> c);
public static System.Runtime.Intrinsics.Vector128<double> MultiplyAdd (System.Runtime.Intrinsics.Vector128<double> a, System.Runtime.Intrinsics.Vector128<double> b, System.Runtime.Intrinsics.Vector128<double> c);
static member MultiplyAdd : System.Runtime.Intrinsics.Vector128<double> * System.Runtime.Intrinsics.Vector128<double> * System.Runtime.Intrinsics.Vector128<double> -> System.Runtime.Intrinsics.Vector128<double>
Public Shared Function MultiplyAdd (a As Vector128(Of Double), b As Vector128(Of Double), c As Vector128(Of Double)) As Vector128(Of Double)
Parametry
Návraty
Platí pro
MultiplyAdd(Vector128<Single>, Vector128<Single>, Vector128<Single>)
- Zdroj:
- Fma.cs
- Zdroj:
- Fma.cs
- Zdroj:
- Fma.cs
__m128 _mm_fmadd_ps (__m128 a, __m128 b, __m128 c)
VFMADDPS xmm, xmm, xmm/m128
public:
static System::Runtime::Intrinsics::Vector128<float> MultiplyAdd(System::Runtime::Intrinsics::Vector128<float> a, System::Runtime::Intrinsics::Vector128<float> b, System::Runtime::Intrinsics::Vector128<float> c);
public static System.Runtime.Intrinsics.Vector128<float> MultiplyAdd (System.Runtime.Intrinsics.Vector128<float> a, System.Runtime.Intrinsics.Vector128<float> b, System.Runtime.Intrinsics.Vector128<float> c);
static member MultiplyAdd : System.Runtime.Intrinsics.Vector128<single> * System.Runtime.Intrinsics.Vector128<single> * System.Runtime.Intrinsics.Vector128<single> -> System.Runtime.Intrinsics.Vector128<single>
Public Shared Function MultiplyAdd (a As Vector128(Of Single), b As Vector128(Of Single), c As Vector128(Of Single)) As Vector128(Of Single)
Parametry
Návraty
Platí pro
MultiplyAdd(Vector256<Double>, Vector256<Double>, Vector256<Double>)
- Zdroj:
- Fma.cs
- Zdroj:
- Fma.cs
- Zdroj:
- Fma.cs
__m256d _mm256_fmadd_pd (__m256d a, __m256d b, __m256d c)
VFMADDPS ymm, ymm, ymm/m256
public:
static System::Runtime::Intrinsics::Vector256<double> MultiplyAdd(System::Runtime::Intrinsics::Vector256<double> a, System::Runtime::Intrinsics::Vector256<double> b, System::Runtime::Intrinsics::Vector256<double> c);
public static System.Runtime.Intrinsics.Vector256<double> MultiplyAdd (System.Runtime.Intrinsics.Vector256<double> a, System.Runtime.Intrinsics.Vector256<double> b, System.Runtime.Intrinsics.Vector256<double> c);
static member MultiplyAdd : System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> -> System.Runtime.Intrinsics.Vector256<double>
Public Shared Function MultiplyAdd (a As Vector256(Of Double), b As Vector256(Of Double), c As Vector256(Of Double)) As Vector256(Of Double)
Parametry
Návraty
Platí pro
MultiplyAdd(Vector256<Single>, Vector256<Single>, Vector256<Single>)
- Zdroj:
- Fma.cs
- Zdroj:
- Fma.cs
- Zdroj:
- Fma.cs
__m256 _mm256_fmadd_ps (__m256 a, __m256 b, __m256 c)
VFMADDPS ymm, ymm, ymm/m256
public:
static System::Runtime::Intrinsics::Vector256<float> MultiplyAdd(System::Runtime::Intrinsics::Vector256<float> a, System::Runtime::Intrinsics::Vector256<float> b, System::Runtime::Intrinsics::Vector256<float> c);
public static System.Runtime.Intrinsics.Vector256<float> MultiplyAdd (System.Runtime.Intrinsics.Vector256<float> a, System.Runtime.Intrinsics.Vector256<float> b, System.Runtime.Intrinsics.Vector256<float> c);
static member MultiplyAdd : System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> -> System.Runtime.Intrinsics.Vector256<single>
Public Shared Function MultiplyAdd (a As Vector256(Of Single), b As Vector256(Of Single), c As Vector256(Of Single)) As Vector256(Of Single)