IChannelSender Rozhraní
Definice
Důležité
Některé informace platí pro předběžně vydaný produkt, který se může zásadně změnit, než ho výrobce nebo autor vydá. Microsoft neposkytuje žádné záruky, výslovné ani předpokládané, týkající se zde uváděných informací.
Poskytuje požadované funkce a vlastnosti pro kanály odesílatele.
public interface class IChannelSender : System::Runtime::Remoting::Channels::IChannel
public interface IChannelSender : System.Runtime.Remoting.Channels.IChannel
[System.Runtime.InteropServices.ComVisible(true)]
public interface IChannelSender : System.Runtime.Remoting.Channels.IChannel
type IChannelSender = interface
interface IChannel
[<System.Runtime.InteropServices.ComVisible(true)>]
type IChannelSender = interface
interface IChannel
Public Interface IChannelSender
Implements IChannel
- Odvozené
- Atributy
- Implementuje
Příklady
#using <System.Runtime.Remoting.dll>
#using <System.dll>
#using <IChannelSender_Share.dll>
using namespace System;
using namespace System::Collections;
using namespace System::Runtime::Remoting;
using namespace System::Runtime::Remoting::Channels;
using namespace System::Runtime::Remoting::Messaging;
using namespace System::Runtime::Remoting::Channels::Http;
int main()
{
try
{
// Create the 'IDictionary' to set the server object properties.
IDictionary^ myDictionary = gcnew Hashtable;
myDictionary->default[ "name" ] = "HttpClientChannel";
myDictionary->default[ "priority" ] = 2;
// Set the properties along with the constructor.
IChannelSender^ myIChannelSender = gcnew HttpClientChannel( myDictionary,gcnew BinaryClientFormatterSinkProvider );
// Register the server channel.
ChannelServices::RegisterChannel( myIChannelSender, false );
MyHelloServer ^ myHelloServer1 = dynamic_cast<MyHelloServer^>(Activator::GetObject( MyHelloServer::typeid, "http://localhost:8085/SayHello" ));
if ( myHelloServer1 == nullptr )
{
Console::WriteLine( "Could not locate server" );
}
else
{
Console::WriteLine( myHelloServer1->myHelloMethod( "Client" ) );
// Get the name of the channel.
Console::WriteLine( "Channel Name :{0}", myIChannelSender->ChannelName );
// Get the channel priority.
Console::WriteLine( "ChannelPriority :{0}", myIChannelSender->ChannelPriority );
String^ myString;
String^ myObjectURI1;
Console::WriteLine( "Parse :{0}{1}", myIChannelSender->Parse( "http://localhost:8085/SayHello", myString ), myString );
// Get the channel message sink that delivers message to specified url.
IMessageSink^ myIMessageSink = myIChannelSender->CreateMessageSink( "http://localhost:8085/NewEndPoint", nullptr, myObjectURI1 );
Console::WriteLine( "Channel message sink used :{0}", myIMessageSink );
Console::WriteLine( "URI of new channel message sink :{0}", myObjectURI1 );
}
}
catch ( Exception^ ex )
{
Console::WriteLine( "Following exception is raised on client side : {0}", ex->Message );
}
}
using System;
using System.Collections;
using System.Runtime.Remoting;
using System.Runtime.Remoting.Channels;
using System.Runtime.Remoting.Messaging;
using System.Runtime.Remoting.Channels.Http;
using System.Security.Permissions;
public class MyClient
{
public static void Main()
{
try
{
// Create the 'IDictionary' to set the server object properties.
IDictionary myDictionary = new Hashtable();
myDictionary["name"] = "HttpClientChannel";
myDictionary["priority"] = 2;
// Set the properties along with the constructor.
IChannelSender myIChannelSender = new HttpClientChannel(myDictionary,
new BinaryClientFormatterSinkProvider());
// Register the server channel.
ChannelServices.RegisterChannel(myIChannelSender);
MyHelloServer myHelloServer1 = (MyHelloServer)Activator.GetObject(
typeof(MyHelloServer), "http://localhost:8085/SayHello");
if (myHelloServer1 == null)
{
Console.WriteLine("Could not locate server");
}
else
{
Console.WriteLine(myHelloServer1.myHelloMethod("Client"));
// Get the name of the channel.
Console.WriteLine("Channel Name :" + myIChannelSender.ChannelName);
// Get the channel priority.
Console.WriteLine("ChannelPriority :" +
myIChannelSender.ChannelPriority.ToString());
string myString,myObjectURI1;
Console.WriteLine("Parse :" +
myIChannelSender.Parse("http://localhost:8085/SayHello",out myString)
+ myString);
// Get the channel message sink that delivers message to specified url.
IMessageSink myIMessageSink =
myIChannelSender.CreateMessageSink(
"http://localhost:8085/NewEndPoint", null,out myObjectURI1);
Console.WriteLine("Channel message sink used :" + myIMessageSink.ToString());
Console.WriteLine("URI of new channel message sink :" + myObjectURI1);
}
}
catch(Exception ex)
{
Console.WriteLine("Following exception is raised on client side : " + ex.Message);
}
}
}
Imports System.Collections
Imports System.Runtime.Remoting
Imports System.Runtime.Remoting.Channels
Imports System.Runtime.Remoting.Messaging
Imports System.Runtime.Remoting.Channels.Http
Imports System.Security.Permissions
Public Class MyClient
<PermissionSet(SecurityAction.LinkDemand)> _
Public Shared Sub Main()
Try
' Create the 'IDictionary' to set the server object properties.
Dim myDictionary As New Hashtable()
myDictionary("name") = "HttpClientChannel"
myDictionary("priority") = 2
' Set the properties along with the constructor.
Dim myIChannelSender As New HttpClientChannel(myDictionary, _
New BinaryClientFormatterSinkProvider())
' Register the server channel.
ChannelServices.RegisterChannel(myIChannelSender)
Dim myHelloServer1 As MyHelloServer = CType(Activator.GetObject(GetType(MyHelloServer), _
"http://localhost:8085/SayHello"), MyHelloServer)
If myHelloServer1 Is Nothing Then
Console.WriteLine("Could not locate server")
Else
Console.WriteLine(myHelloServer1.myHelloMethod("Client"))
' Get the name of the channel.
Console.WriteLine("Channel Name :" + myIChannelSender.ChannelName)
' Get the channel priority.
Console.WriteLine("ChannelPriority :" + myIChannelSender.ChannelPriority.ToString())
Dim myString As String = ""
Dim myObjectURI1 As String = ""
Console.WriteLine("Parse :" + myIChannelSender.Parse("http://localhost:8085/SayHello", _
myString) + myString)
' Get the channel message sink that delivers message to specified url.
Dim myIMessageSink As IMessageSink = _
myIChannelSender.CreateMessageSink("http://localhost:8085/NewEndPoint", _
Nothing, myObjectURI1)
Console.WriteLine("Channel message sink used :" + CType(myIMessageSink,Object).ToString())
Console.WriteLine("URI of new channel message sink :" + myObjectURI1)
End If
Catch ex As Exception
Console.WriteLine("Following exception is raised on client side : " + ex.Message)
End Try
End Sub
End Class
Poznámky
Důležité
Volání metod z tříd, které implementují toto rozhraní s nedůvěryhodnými daty, představuje bezpečnostní riziko. Volejte metody z tříd, které implementují toto rozhraní pouze s důvěryhodnými daty. Další informace najdete v tématu Ověření všech vstupů.
Odesílající strana kanálů musí zveřejnit IChannelSender rozhraní.
Vlastnosti
ChannelName |
Získá název kanálu. (Zděděno od IChannel) |
ChannelPriority |
Získá prioritu kanálu. (Zděděno od IChannel) |
Metody
CreateMessageSink(String, Object, String) |
Vrátí jímku zpráv kanálu, která doručuje zprávy do zadané adresy URL nebo datového objektu kanálu. |
Parse(String, String) |
Vrátí identifikátor URI objektu jako out parametr a identifikátor URI aktuálního kanálu jako návratovou hodnotu. (Zděděno od IChannel) |