RealProxy.InitializeServerObject(IConstructionCallMessage) Metoda
Definice
Důležité
Některé informace platí pro předběžně vydaný produkt, který se může zásadně změnit, než ho výrobce nebo autor vydá. Microsoft neposkytuje žádné záruky, výslovné ani předpokládané, týkající se zde uváděných informací.
Inicializuje novou instanci objektu Type vzdáleného objektu, který aktuální instance RealProxy představuje se zadaným IConstructionCallMessage.
public:
System::Runtime::Remoting::Activation::IConstructionReturnMessage ^ InitializeServerObject(System::Runtime::Remoting::Activation::IConstructionCallMessage ^ ctorMsg);
public System.Runtime.Remoting.Activation.IConstructionReturnMessage InitializeServerObject (System.Runtime.Remoting.Activation.IConstructionCallMessage ctorMsg);
[System.Runtime.InteropServices.ComVisible(true)]
public System.Runtime.Remoting.Activation.IConstructionReturnMessage InitializeServerObject (System.Runtime.Remoting.Activation.IConstructionCallMessage ctorMsg);
[System.Runtime.InteropServices.ComVisible(true)]
[System.Security.SecurityCritical]
public System.Runtime.Remoting.Activation.IConstructionReturnMessage InitializeServerObject (System.Runtime.Remoting.Activation.IConstructionCallMessage ctorMsg);
member this.InitializeServerObject : System.Runtime.Remoting.Activation.IConstructionCallMessage -> System.Runtime.Remoting.Activation.IConstructionReturnMessage
[<System.Runtime.InteropServices.ComVisible(true)>]
member this.InitializeServerObject : System.Runtime.Remoting.Activation.IConstructionCallMessage -> System.Runtime.Remoting.Activation.IConstructionReturnMessage
[<System.Runtime.InteropServices.ComVisible(true)>]
[<System.Security.SecurityCritical>]
member this.InitializeServerObject : System.Runtime.Remoting.Activation.IConstructionCallMessage -> System.Runtime.Remoting.Activation.IConstructionReturnMessage
Public Function InitializeServerObject (ctorMsg As IConstructionCallMessage) As IConstructionReturnMessage
Parametry
- ctorMsg
- IConstructionCallMessage
Zpráva volání konstrukce obsahující parametry konstruktoru pro novou instanci vzdáleného objektu, který je reprezentován aktuální RealProxy. Může to být null
.
Návraty
Výsledek žádosti o stavební úpravy.
- Atributy
Výjimky
Okamžitý volající nemá oprávnění Nespravovaný kód.
Příklady
virtual IMessage^ Invoke( IMessage^ myMessage ) override
{
Console::WriteLine( "MyProxy 'Invoke method' Called..." );
if ( dynamic_cast<IMethodCallMessage^>(myMessage) )
{
Console::WriteLine( "IMethodCallMessage*" );
}
if ( dynamic_cast<IMethodReturnMessage^>(myMessage) )
{
Console::WriteLine( "IMethodReturnMessage*" );
}
if ( dynamic_cast<IConstructionCallMessage^>(myMessage) )
{
// Initialize a new instance of remote object
IConstructionReturnMessage^ myIConstructionReturnMessage = this->InitializeServerObject( static_cast<IConstructionCallMessage^>(myMessage) );
ConstructionResponse^ constructionResponse = gcnew ConstructionResponse( nullptr,static_cast<IMethodCallMessage^>(myMessage) );
return constructionResponse;
}
IDictionary^ myIDictionary = myMessage->Properties;
IMessage^ returnMessage;
myIDictionary[ "__Uri" ] = myUri;
// Synchronously dispatch messages to server.
returnMessage = ChannelServices::SyncDispatchMessage( myMessage );
// Pushing return value and OUT parameters back onto stack.
IMethodReturnMessage^ myMethodReturnMessage = dynamic_cast<IMethodReturnMessage^>(returnMessage);
return returnMessage;
}
public override IMessage Invoke(IMessage myMessage)
{
Console.WriteLine("MyProxy 'Invoke method' Called...");
if (myMessage is IMethodCallMessage)
{
Console.WriteLine("IMethodCallMessage");
}
if (myMessage is IMethodReturnMessage)
{
Console.WriteLine("IMethodReturnMessage");
}
if (myMessage is IConstructionCallMessage)
{
// Initialize a new instance of remote object
IConstructionReturnMessage myIConstructionReturnMessage =
this.InitializeServerObject((IConstructionCallMessage)myMessage);
ConstructionResponse constructionResponse = new
ConstructionResponse(null,(IMethodCallMessage) myMessage);
return constructionResponse;
}
IDictionary myIDictionary = myMessage.Properties;
IMessage returnMessage;
myIDictionary["__Uri"] = myUri;
// Synchronously dispatch messages to server.
returnMessage = ChannelServices.SyncDispatchMessage(myMessage);
// Pushing return value and OUT parameters back onto stack.
IMethodReturnMessage myMethodReturnMessage = (IMethodReturnMessage)returnMessage;
return returnMessage;
}
Public Overrides Function Invoke(myMessage As IMessage) As IMessage
Console.WriteLine("MyProxy 'Invoke method' Called...")
If TypeOf myMessage Is IMethodCallMessage Then
Console.WriteLine("IMethodCallMessage")
End If
If TypeOf myMessage Is IMethodReturnMessage Then
Console.WriteLine("IMethodReturnMessage")
End If
If TypeOf myMessage Is IConstructionCallMessage Then
' Initialize a new instance of remote object
Dim myIConstructionReturnMessage As IConstructionReturnMessage = _
Me.InitializeServerObject(CType(myMessage, IConstructionCallMessage))
Dim constructionResponse As _
New ConstructionResponse(Nothing, CType(myMessage, IMethodCallMessage))
Return constructionResponse
End If
Dim myIDictionary As IDictionary = myMessage.Properties
Dim returnMessage As IMessage
myIDictionary("__Uri") = myUri
' Synchronously dispatch messages to server.
returnMessage = ChannelServices.SyncDispatchMessage(myMessage)
' Pushing return value and OUT parameters back onto stack.
Dim myMethodReturnMessage As IMethodReturnMessage = _
CType(returnMessage, IMethodReturnMessage)
Return returnMessage
End Function 'Invoke
Poznámky
ctorMsg
Pokud je null
parametr , pak InitializeServerObject metoda volá konstruktor bez parametrů pro novou instanci vzdáleného objektu, který je reprezentován aktuální RealProxy.