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RealProxy.InitializeServerObject(IConstructionCallMessage) Metoda

Definice

Inicializuje novou instanci objektu Type vzdáleného objektu, který aktuální instance RealProxy představuje se zadaným IConstructionCallMessage.

public:
 System::Runtime::Remoting::Activation::IConstructionReturnMessage ^ InitializeServerObject(System::Runtime::Remoting::Activation::IConstructionCallMessage ^ ctorMsg);
public System.Runtime.Remoting.Activation.IConstructionReturnMessage InitializeServerObject (System.Runtime.Remoting.Activation.IConstructionCallMessage ctorMsg);
[System.Runtime.InteropServices.ComVisible(true)]
public System.Runtime.Remoting.Activation.IConstructionReturnMessage InitializeServerObject (System.Runtime.Remoting.Activation.IConstructionCallMessage ctorMsg);
[System.Runtime.InteropServices.ComVisible(true)]
[System.Security.SecurityCritical]
public System.Runtime.Remoting.Activation.IConstructionReturnMessage InitializeServerObject (System.Runtime.Remoting.Activation.IConstructionCallMessage ctorMsg);
member this.InitializeServerObject : System.Runtime.Remoting.Activation.IConstructionCallMessage -> System.Runtime.Remoting.Activation.IConstructionReturnMessage
[<System.Runtime.InteropServices.ComVisible(true)>]
member this.InitializeServerObject : System.Runtime.Remoting.Activation.IConstructionCallMessage -> System.Runtime.Remoting.Activation.IConstructionReturnMessage
[<System.Runtime.InteropServices.ComVisible(true)>]
[<System.Security.SecurityCritical>]
member this.InitializeServerObject : System.Runtime.Remoting.Activation.IConstructionCallMessage -> System.Runtime.Remoting.Activation.IConstructionReturnMessage
Public Function InitializeServerObject (ctorMsg As IConstructionCallMessage) As IConstructionReturnMessage

Parametry

ctorMsg
IConstructionCallMessage

Zpráva volání konstrukce obsahující parametry konstruktoru pro novou instanci vzdáleného objektu, který je reprezentován aktuální RealProxy. Může to být null.

Návraty

IConstructionReturnMessage

Výsledek žádosti o stavební úpravy.

Atributy

Výjimky

Okamžitý volající nemá oprávnění Nespravovaný kód.

Příklady

virtual IMessage^ Invoke( IMessage^ myMessage ) override
{
   Console::WriteLine( "MyProxy 'Invoke method' Called..." );
   if ( dynamic_cast<IMethodCallMessage^>(myMessage) )
   {
      Console::WriteLine( "IMethodCallMessage*" );
   }

   if ( dynamic_cast<IMethodReturnMessage^>(myMessage) )
   {
      Console::WriteLine( "IMethodReturnMessage*" );
   }

   if ( dynamic_cast<IConstructionCallMessage^>(myMessage) )
   {
      // Initialize a new instance of remote object
      IConstructionReturnMessage^ myIConstructionReturnMessage = this->InitializeServerObject( static_cast<IConstructionCallMessage^>(myMessage) );
      ConstructionResponse^ constructionResponse = gcnew ConstructionResponse( nullptr,static_cast<IMethodCallMessage^>(myMessage) );
      return constructionResponse;
   }

   IDictionary^ myIDictionary = myMessage->Properties;
   IMessage^ returnMessage;
   myIDictionary[ "__Uri" ] = myUri;

   // Synchronously dispatch messages to server.
   returnMessage = ChannelServices::SyncDispatchMessage( myMessage );

   // Pushing return value and OUT parameters back onto stack.
   IMethodReturnMessage^ myMethodReturnMessage = dynamic_cast<IMethodReturnMessage^>(returnMessage);
   return returnMessage;
}
public override IMessage Invoke(IMessage myMessage)
{
   Console.WriteLine("MyProxy 'Invoke method' Called...");
   if (myMessage is IMethodCallMessage)
   {
      Console.WriteLine("IMethodCallMessage");
   }
   if (myMessage is IMethodReturnMessage)
   {
      Console.WriteLine("IMethodReturnMessage");
   }
   if (myMessage is IConstructionCallMessage)
   {
      // Initialize a new instance of remote object
      IConstructionReturnMessage myIConstructionReturnMessage =
         this.InitializeServerObject((IConstructionCallMessage)myMessage);
      ConstructionResponse constructionResponse = new
         ConstructionResponse(null,(IMethodCallMessage) myMessage);
      return constructionResponse;
   }
   IDictionary myIDictionary = myMessage.Properties;
   IMessage returnMessage;
   myIDictionary["__Uri"] = myUri;

   // Synchronously dispatch messages to server.
   returnMessage = ChannelServices.SyncDispatchMessage(myMessage);
   // Pushing return value and OUT parameters back onto stack.
   IMethodReturnMessage myMethodReturnMessage = (IMethodReturnMessage)returnMessage;
   return returnMessage;
}
Public Overrides Function Invoke(myMessage As IMessage) As IMessage
   Console.WriteLine("MyProxy 'Invoke method' Called...")
   If TypeOf myMessage Is IMethodCallMessage Then
      Console.WriteLine("IMethodCallMessage")
   End If
   If TypeOf myMessage Is IMethodReturnMessage Then
      Console.WriteLine("IMethodReturnMessage")
   End If
   If TypeOf myMessage Is IConstructionCallMessage Then
      ' Initialize a new instance of remote object
      Dim myIConstructionReturnMessage As IConstructionReturnMessage = _
            Me.InitializeServerObject(CType(myMessage, IConstructionCallMessage))
      Dim constructionResponse As _
            New ConstructionResponse(Nothing, CType(myMessage, IMethodCallMessage))
      Return constructionResponse
   End If
   Dim myIDictionary As IDictionary = myMessage.Properties
   Dim returnMessage As IMessage
   myIDictionary("__Uri") = myUri
   ' Synchronously dispatch messages to server.
   returnMessage = ChannelServices.SyncDispatchMessage(myMessage)
   ' Pushing return value and OUT parameters back onto stack.
   Dim myMethodReturnMessage As IMethodReturnMessage = _
         CType(returnMessage, IMethodReturnMessage)
   Return returnMessage
End Function 'Invoke

Poznámky

ctorMsg Pokud je nullparametr , pak InitializeServerObject metoda volá konstruktor bez parametrů pro novou instanci vzdáleného objektu, který je reprezentován aktuální RealProxy.

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