SoapFormatter Konstruktory
Definice
Důležité
Některé informace platí pro předběžně vydaný produkt, který se může zásadně změnit, než ho výrobce nebo autor vydá. Microsoft neposkytuje žádné záruky, výslovné ani předpokládané, týkající se zde uváděných informací.
Inicializuje novou instanci SoapFormatter třídy.
Přetížení
SoapFormatter() |
Inicializuje novou instanci SoapFormatter třídy s výchozími hodnotami vlastností. |
SoapFormatter(ISurrogateSelector, StreamingContext) |
Inicializuje novou instanci SoapFormatter třídy se zadanými ISurrogateSelector a StreamingContext. |
SoapFormatter()
Inicializuje novou instanci SoapFormatter třídy s výchozími hodnotami vlastností.
public:
SoapFormatter();
public SoapFormatter ();
Public Sub New ()
Příklady
#using <system.dll>
#using <system.runtime.serialization.formatters.soap.dll>
using namespace System;
using namespace System::IO;
using namespace System::Collections;
using namespace System::Runtime::Serialization;
using namespace System::Runtime::Serialization::Formatters::Soap;
void Serialize()
{
// Create a hashtable of values that will eventually be serialized.
Hashtable^ addresses = gcnew Hashtable;
addresses->Add( "Jeff", "123 Main Street, Redmond, WA 98052" );
addresses->Add( "Fred", "987 Pine Road, Phila., PA 19116" );
addresses->Add( "Mary", "PO Box 112233, Palo Alto, CA 94301" );
// To serialize the hashtable (and its keys/values),
// you must first open a stream for writing.
// We will use a file stream here.
FileStream^ fs = gcnew FileStream( "DataFile.soap",FileMode::Create );
// Construct a SoapFormatter and use it
// to serialize the data to the stream.
SoapFormatter^ formatter = gcnew SoapFormatter;
try
{
formatter->Serialize( fs, addresses );
}
catch ( SerializationException^ e )
{
Console::WriteLine( "Failed to serialize. Reason: {0}", e->Message );
throw;
}
finally
{
fs->Close();
}
}
void Deserialize()
{
// Declare the hashtable reference.
Hashtable^ addresses = nullptr;
// Open the file containing the data that we want to deserialize.
FileStream^ fs = gcnew FileStream( "DataFile.soap",FileMode::Open );
try
{
SoapFormatter^ formatter = gcnew SoapFormatter;
// Deserialize the hashtable from the file and
// assign the reference to our local variable.
addresses = dynamic_cast<Hashtable^>(formatter->Deserialize( fs ));
}
catch ( SerializationException^ e )
{
Console::WriteLine( "Failed to deserialize. Reason: {0}", e->Message );
throw;
}
finally
{
fs->Close();
}
// To prove that the table deserialized correctly,
// display the keys/values to the console.
IEnumerator^ myEnum = addresses->GetEnumerator();
while ( myEnum->MoveNext() )
{
DictionaryEntry^ de = safe_cast<DictionaryEntry^>(myEnum->Current);
Console::WriteLine( " {0} lives at {1}.", de->Key, de->Value );
}
}
[STAThread]
int main()
{
Serialize();
Deserialize();
}
using System;
using System.IO;
using System.Collections;
using System.Runtime.Serialization;
// Note: When building this code, you must reference the
// System.Runtime.Serialization.Formatters.Soap.dll assembly.
using System.Runtime.Serialization.Formatters.Soap;
class App
{
[STAThread]
static void Main()
{
Serialize();
Deserialize();
}
static void Serialize()
{
// Create a hashtable of values that will eventually be serialized.
Hashtable addresses = new Hashtable();
addresses.Add("Jeff", "123 Main Street, Redmond, WA 98052");
addresses.Add("Fred", "987 Pine Road, Phila., PA 19116");
addresses.Add("Mary", "PO Box 112233, Palo Alto, CA 94301");
// To serialize the hashtable (and its key/value pairs),
// you must first open a stream for writing.
// Use a file stream here.
FileStream fs = new FileStream("DataFile.soap", FileMode.Create);
// Construct a SoapFormatter and use it
// to serialize the data to the stream.
SoapFormatter formatter = new SoapFormatter();
try
{
formatter.Serialize(fs, addresses);
}
catch (SerializationException e)
{
Console.WriteLine("Failed to serialize. Reason: " + e.Message);
throw;
}
finally
{
fs.Close();
}
}
static void Deserialize()
{
// Declare the hashtable reference.
Hashtable addresses = null;
// Open the file containing the data that you want to deserialize.
FileStream fs = new FileStream("DataFile.soap", FileMode.Open);
try
{
SoapFormatter formatter = new SoapFormatter();
// Deserialize the hashtable from the file and
// assign the reference to the local variable.
addresses = (Hashtable) formatter.Deserialize(fs);
}
catch (SerializationException e)
{
Console.WriteLine("Failed to deserialize. Reason: " + e.Message);
throw;
}
finally
{
fs.Close();
}
// To prove that the table deserialized correctly,
// display the key/value pairs to the console.
foreach (DictionaryEntry de in addresses)
{
Console.WriteLine("{0} lives at {1}.", de.Key, de.Value);
}
}
}
Imports System.IO
Imports System.Collections
Imports System.Runtime.Serialization
' Note: When building this code, you must reference the
' System.Runtime.Serialization.Formatters.Soap.dll assembly.
Imports System.Runtime.Serialization.Formatters.Soap
Module App
Sub Main()
Serialize()
Deserialize()
End Sub
Sub Serialize()
' Create a hashtable of values that will eventually be serialized.
Dim addresses As New Hashtable
addresses.Add("Jeff", "123 Main Street, Redmond, WA 98052")
addresses.Add("Fred", "987 Pine Road, Phila., PA 19116")
addresses.Add("Mary", "PO Box 112233, Palo Alto, CA 94301")
' To serialize the hashtable (and its key/value pairs),
' you must first open a stream for writing.
' Use a file stream here.
Dim fs As New FileStream("DataFile.soap", FileMode.Create)
' Construct a SoapFormatter and use it
' to serialize the data to the stream.
Dim formatter As New SoapFormatter
Try
formatter.Serialize(fs, addresses)
Catch e As SerializationException
Console.WriteLine("Failed to serialize. Reason: " & e.Message)
Throw
Finally
fs.Close()
End Try
End Sub
Sub Deserialize()
' Declare the hashtable reference.
Dim addresses As Hashtable = Nothing
' Open the file containing the data that you want to deserialize.
Dim fs As New FileStream("DataFile.soap", FileMode.Open)
Try
Dim formatter As New SoapFormatter
' Deserialize the hashtable from the file and
' assign the reference to the local variable.
addresses = DirectCast(formatter.Deserialize(fs), Hashtable)
Catch e As SerializationException
Console.WriteLine("Failed to deserialize. Reason: " & e.Message)
Throw
Finally
fs.Close()
End Try
' To prove that the table deserialized correctly,
' display the key/value pairs to the console.
Dim de As DictionaryEntry
For Each de In addresses
Console.WriteLine("{0} lives at {1}.", de.Key, de.Value)
Next
End Sub
End Module
Poznámky
Následující tabulka ukazuje počáteční hodnoty vlastnosti instance SoapFormatter.
Vlastnost | Hodnota |
---|---|
SurrogateSelector | null |
Context | Nový StreamingContext inicializovaný, který určuje, že serializovaná data mohou být přenášena nebo přijímána z libovolného jiného kontextu. |
Platí pro
SoapFormatter(ISurrogateSelector, StreamingContext)
Inicializuje novou instanci SoapFormatter třídy se zadanými ISurrogateSelector a StreamingContext.
public:
SoapFormatter(System::Runtime::Serialization::ISurrogateSelector ^ selector, System::Runtime::Serialization::StreamingContext context);
public SoapFormatter (System.Runtime.Serialization.ISurrogateSelector selector, System.Runtime.Serialization.StreamingContext context);
new System.Runtime.Serialization.Formatters.Soap.SoapFormatter : System.Runtime.Serialization.ISurrogateSelector * System.Runtime.Serialization.StreamingContext -> System.Runtime.Serialization.Formatters.Soap.SoapFormatter
Public Sub New (selector As ISurrogateSelector, context As StreamingContext)
Parametry
- selector
- ISurrogateSelector
Příkaz ISurrogateSelector , který se má použít s novou instancí nástroje SoapFormatter. Může být null
.
- context
- StreamingContext
Ten StreamingContext , který obsahuje zdroj a cíl serializace. context
Pokud je null
parametr , pak výchozí Context hodnota je CrossMachine.
Poznámky
Objekty jsou serializovány nebo deserializovány z zadaného Streamobjektu .
Proces serializace nebo deserializace používá zadaný ISurrogateSelector k vyhledání náhradních, které jsou registrovány pro typy objektů, které chcete deserializovat. Náhradníky jsou pomocné rutiny, které serializují a deserializují objekty konkrétních tříd. Výchozí hodnota ISurrogateSelector nemůže zpracovat serializaci objektů, které jsou odvozeny z MarshalByRefObject pro účely vzdálené komunikace. V situaci vzdálené komunikace nahradí zadaný ISurrogateSelector objekt odvozený z MarshalByRefObject objektu ObjRef , který je serializován zadaným náhradním selektorem. Proto pokud chcete použít vzdálené objekty, nastavte selector
parametr na instanci RemotingSurrogateSelector. Pokud nepotřebujete náhradní, nastavte selector
parametr na null
hodnotu .