String.Equals Metoda

Definice

Určuje, zda String mají dva objekty stejnou hodnotu.

Přetížení

Equals(String, StringComparison)

Určuje, jestli tento řetězec a zadaný String objekt mají stejnou hodnotu. Parametr určuje pravidla jazykové verze, případu a řazení použitá při porovnání.

Equals(String, String)

Určuje, zda mají String dva zadané objekty stejnou hodnotu.

Equals(String, String, StringComparison)

Určuje, zda mají String dva zadané objekty stejnou hodnotu. Parametr určuje pravidla jazykové verze, případu a řazení použitá při porovnání.

Equals(Object)

Určuje, zda tato instance a zadaný objekt, který musí být také String objektem, mají stejnou hodnotu.

Equals(String)

Určuje, zda má tato instance a jiný zadaný String objekt stejnou hodnotu.

Equals(String, StringComparison)

Určuje, jestli tento řetězec a zadaný String objekt mají stejnou hodnotu. Parametr určuje pravidla jazykové verze, případu a řazení použitá při porovnání.

public:
 bool Equals(System::String ^ value, StringComparison comparisonType);
public bool Equals (string value, StringComparison comparisonType);
public bool Equals (string? value, StringComparison comparisonType);
override this.Equals : string * StringComparison -> bool
Public Function Equals (value As String, comparisonType As StringComparison) As Boolean

Parametry

value
String

Řetězec, který se má porovnat s touto instancí.

comparisonType
StringComparison

Jedna z hodnot výčtu, která určuje, jak budou řetězce porovnány.

Návraty

Boolean

true Pokud je hodnota value parametru stejná jako tento řetězec, jinak false hodnota .

Výjimky

comparisonType není StringComparison hodnota.

Příklady

Následující příklad vytvoří pole řetězců, které se skládá z velkých písmen "I", malých písmen "i" a tečky " při". Potom zavolá metodu Equals(String, StringComparison) , která je porovná pomocí každé možné hodnoty StringComparison výčtu.

using System;

class Sample 
{
   public static void Main() 
   {
      // Define a string array with the following three "I" characters:
      //      U+0069, U+0131, and U+0049.  
      string[] threeIs = { "i", "ı", "I" };
      // Define Type object representing StringComparison type.
      Type scType = typeof(StringComparison);  
      
      // Show the current culture (for culture-sensitive string comparisons).
      Console.WriteLine("The current culture is {0}.\n", 
                        System.Globalization.CultureInfo.CurrentCulture.Name);
        
      // Perform comparisons using each StringComparison member. 
      foreach (string scName in Enum.GetNames(scType))
      {
         StringComparison sc = (StringComparison) Enum.Parse(scType, scName);
         Console.WriteLine("Comparisons using {0}:", sc);
         // Compare each character in character array.
         for (int ctr = 0; ctr <= 1; ctr++)
         {
            string instanceChar = threeIs[ctr];
            for (int innerCtr = ctr + 1; innerCtr <= threeIs.GetUpperBound(0); innerCtr++)
            {
               string otherChar = threeIs[innerCtr];
               Console.WriteLine("{0} (U+{1}) = {2} (U+{3}): {4}", 
                                 instanceChar, Convert.ToInt16(Char.Parse(instanceChar)).ToString("X4"), 
                                 otherChar, Convert.ToInt16(Char.Parse(otherChar)).ToString("X4"), 
                                 instanceChar.Equals(otherChar, sc));
            }
            Console.WriteLine();
         }
      }   
   }
}
// The example displays the following output:
//       The current culture is en-US.
//       
//       Comparisons using CurrentCulture:
//       i (U+0069) = i (U+0131): False
//       i (U+0069) = I (U+0049): False
//       
//       i (U+0131) = I (U+0049): False
//       
//       Comparisons using CurrentCultureIgnoreCase:
//       i (U+0069) = i (U+0131): False
//       i (U+0069) = I (U+0049): True
//       
//       i (U+0131) = I (U+0049): False
//       
//       Comparisons using InvariantCulture:
//       i (U+0069) = i (U+0131): False
//       i (U+0069) = I (U+0049): False
//       
//       i (U+0131) = I (U+0049): False
//       
//       Comparisons using InvariantCultureIgnoreCase:
//       i (U+0069) = i (U+0131): False
//       i (U+0069) = I (U+0049): True
//       
//       i (U+0131) = I (U+0049): False
//       
//       Comparisons using Ordinal:
//       i (U+0069) = i (U+0131): False
//       i (U+0069) = I (U+0049): False
//       
//       i (U+0131) = I (U+0049): False
//       
//       Comparisons using OrdinalIgnoreCase:
//       i (U+0069) = i (U+0131): False
//       i (U+0069) = I (U+0049): True
//       
//       i (U+0131) = I (U+0049): False
Class Sample
   Public Shared Sub Main() 
      ' Define a string array with the following three "I" characters:
      '      U+0069, U+0131, and U+0049.  
      Dim threeIs() As String = { "i", "ı", "I" }
      ' Define Type object representing StringComparison type.
      Dim scType As Type = GetType(StringComparison)  
      
      ' Show the current culture (for culture-sensitive string comparisons).
      Console.WriteLine("The current culture is {0}." & vbCrLf, _
                        System.Globalization.CultureInfo.CurrentCulture.Name)
        
      ' Perform comparisons using each StringComparison member. 
      For Each scName As String In [Enum].GetNames(scType)
         Dim sc As StringComparison = [Enum].Parse(scType, scName)
         Console.WriteLine("Comparisons using {0}:", sc)
         ' Compare each character in character array.
         For ctr As Integer = 0 To 1
            Dim instanceChar As String = threeIs(ctr)
            For innerCtr As Integer = ctr + 1 To threeIs.GetUpperBound(0)
               Dim otherChar As STring = threeIs(innerCtr)
               Console.WriteLine("{0} (U+{1}) = {2} (U+{3}): {4}", _
                                 instanceChar, Convert.ToInt16(Char.Parse(instanceChar)).ToString("X4"), _
                                 otherChar, Convert.ToInt16(Char.Parse(otherChar)).ToString("X4"), _
                                 instanceChar.Equals(otherChar, sc))
            Next
            Console.WriteLine()
         Next
      Next              
   End Sub
End Class
' The example displays the following output:
'       The current culture is en-US.
'       
'       Comparisons using CurrentCulture:
'       i (U+0069) = i (U+0131): False
'       i (U+0069) = I (U+0049): False
'       
'       i (U+0131) = I (U+0049): False
'       
'       Comparisons using CurrentCultureIgnoreCase:
'       i (U+0069) = i (U+0131): False
'       i (U+0069) = I (U+0049): True
'       
'       i (U+0131) = I (U+0049): False
'       
'       Comparisons using InvariantCulture:
'       i (U+0069) = i (U+0131): False
'       i (U+0069) = I (U+0049): False
'       
'       i (U+0131) = I (U+0049): False
'       
'       Comparisons using InvariantCultureIgnoreCase:
'       i (U+0069) = i (U+0131): False
'       i (U+0069) = I (U+0049): True
'       
'       i (U+0131) = I (U+0049): False
'       
'       Comparisons using Ordinal:
'       i (U+0069) = i (U+0131): False
'       i (U+0069) = I (U+0049): False
'       
'       i (U+0131) = I (U+0049): False
'       
'       Comparisons using OrdinalIgnoreCase:
'       i (U+0069) = i (U+0131): False
'       i (U+0069) = I (U+0049): True
'       
'       i (U+0131) = I (U+0049): False

Následující příklad porovnává čtyři sady slov pomocí každého členu StringComparison výčtu. Při porovnávání se používají konvence jazykových verzí angličtiny (USA) a Sami (Upper English). Všimněte si, že řetězce "encyclop dia" a "encyclopaedia" jsou v jazykové verzi en-US považovány za ekvivalentní, ale nikoli v jazykové verzi Sami (Severní Mexiko).

using System;
using System.Globalization;
using System.Threading;

public class Example
{
   public static void Main()
   {
      String[] cultureNames = { "en-US", "se-SE" };
      String[] strings1 = { "case",  "encyclopædia",  
                            "encyclopædia", "Archæology" };
      String[] strings2 = { "Case", "encyclopaedia", 
                            "encyclopedia" , "ARCHÆOLOGY" };
      StringComparison[] comparisons = (StringComparison[]) Enum.GetValues(typeof(StringComparison));
      
      foreach (var cultureName in cultureNames) {
         Thread.CurrentThread.CurrentCulture = CultureInfo.CreateSpecificCulture(cultureName);
         Console.WriteLine("Current Culture: {0}", CultureInfo.CurrentCulture.Name);
         for (int ctr = 0; ctr <= strings1.GetUpperBound(0); ctr++) {
            foreach (var comparison in comparisons) 
               Console.WriteLine("   {0} = {1} ({2}): {3}", strings1[ctr],
                                 strings2[ctr], comparison, 
                                 strings1[ctr].Equals(strings2[ctr], comparison));

            Console.WriteLine();         
         }
         Console.WriteLine();
      }
   }
}
// The example displays the following output:
//    Current Culture: en-US
//       case = Case (CurrentCulture): False
//       case = Case (CurrentCultureIgnoreCase): True
//       case = Case (InvariantCulture): False
//       case = Case (InvariantCultureIgnoreCase): True
//       case = Case (Ordinal): False
//       case = Case (OrdinalIgnoreCase): True
//    
//       encyclopædia = encyclopaedia (CurrentCulture): True
//       encyclopædia = encyclopaedia (CurrentCultureIgnoreCase): True
//       encyclopædia = encyclopaedia (InvariantCulture): True
//       encyclopædia = encyclopaedia (InvariantCultureIgnoreCase): True
//       encyclopædia = encyclopaedia (Ordinal): False
//       encyclopædia = encyclopaedia (OrdinalIgnoreCase): False
//    
//       encyclopædia = encyclopedia (CurrentCulture): False
//       encyclopædia = encyclopedia (CurrentCultureIgnoreCase): False
//       encyclopædia = encyclopedia (InvariantCulture): False
//       encyclopædia = encyclopedia (InvariantCultureIgnoreCase): False
//       encyclopædia = encyclopedia (Ordinal): False
//       encyclopædia = encyclopedia (OrdinalIgnoreCase): False
//    
//       Archæology = ARCHÆOLOGY (CurrentCulture): False
//       Archæology = ARCHÆOLOGY (CurrentCultureIgnoreCase): True
//       Archæology = ARCHÆOLOGY (InvariantCulture): False
//       Archæology = ARCHÆOLOGY (InvariantCultureIgnoreCase): True
//       Archæology = ARCHÆOLOGY (Ordinal): False
//       Archæology = ARCHÆOLOGY (OrdinalIgnoreCase): True
//    
//    
//    Current Culture: se-SE
//       case = Case (CurrentCulture): False
//       case = Case (CurrentCultureIgnoreCase): True
//       case = Case (InvariantCulture): False
//       case = Case (InvariantCultureIgnoreCase): True
//       case = Case (Ordinal): False
//       case = Case (OrdinalIgnoreCase): True
//    
//       encyclopædia = encyclopaedia (CurrentCulture): False
//       encyclopædia = encyclopaedia (CurrentCultureIgnoreCase): False
//       encyclopædia = encyclopaedia (InvariantCulture): True
//       encyclopædia = encyclopaedia (InvariantCultureIgnoreCase): True
//       encyclopædia = encyclopaedia (Ordinal): False
//       encyclopædia = encyclopaedia (OrdinalIgnoreCase): False
//    
//       encyclopædia = encyclopedia (CurrentCulture): False
//       encyclopædia = encyclopedia (CurrentCultureIgnoreCase): False
//       encyclopædia = encyclopedia (InvariantCulture): False
//       encyclopædia = encyclopedia (InvariantCultureIgnoreCase): False
//       encyclopædia = encyclopedia (Ordinal): False
//       encyclopædia = encyclopedia (OrdinalIgnoreCase): False
//    
//       Archæology = ARCHÆOLOGY (CurrentCulture): False
//       Archæology = ARCHÆOLOGY (CurrentCultureIgnoreCase): True
//       Archæology = ARCHÆOLOGY (InvariantCulture): False
//       Archæology = ARCHÆOLOGY (InvariantCultureIgnoreCase): True
//       Archæology = ARCHÆOLOGY (Ordinal): False
//       Archæology = ARCHÆOLOGY (OrdinalIgnoreCase): True
Imports System.Globalization
Imports System.Threading

Module Example
   Public Sub Main()
      Dim cultureNames() As String = { "en-US", "se-SE" }
      Dim strings1() As String = { "case",  "encyclopædia",  
                                   "encyclopædia", "Archæology" }
      Dim strings2() As String = { "Case", "encyclopaedia", 
                                   "encyclopedia" , "ARCHÆOLOGY" }
      Dim comparisons() As StringComparison = CType([Enum].GetValues(GetType(StringComparison)),
                                           StringComparison())
      
      For Each cultureName In cultureNames
         Thread.CurrentThread.CurrentCulture = CultureInfo.CreateSpecificCulture(cultureName)
         Console.WriteLine("Current Culture: {0}", CultureInfo.CurrentCulture.Name)
         For ctr As Integer = 0 To strings1.GetUpperBound(0)
            For Each comparison In comparisons
               Console.WriteLine("   {0} = {1} ({2}): {3}", strings1(ctr),
                                 strings2(ctr), comparison, 
                                 strings1(ctr).Equals(strings2(ctr), comparison))
            Next
            Console.WriteLine()         
         Next
         Console.WriteLine()
      Next
   End Sub
End Module
' The example displays the following output:
'    Current Culture: en-US
'       case = Case (CurrentCulture): False
'       case = Case (CurrentCultureIgnoreCase): True
'       case = Case (InvariantCulture): False
'       case = Case (InvariantCultureIgnoreCase): True
'       case = Case (Ordinal): False
'       case = Case (OrdinalIgnoreCase): True
'    
'       encyclopædia = encyclopaedia (CurrentCulture): True
'       encyclopædia = encyclopaedia (CurrentCultureIgnoreCase): True
'       encyclopædia = encyclopaedia (InvariantCulture): True
'       encyclopædia = encyclopaedia (InvariantCultureIgnoreCase): True
'       encyclopædia = encyclopaedia (Ordinal): False
'       encyclopædia = encyclopaedia (OrdinalIgnoreCase): False
'    
'       encyclopædia = encyclopedia (CurrentCulture): False
'       encyclopædia = encyclopedia (CurrentCultureIgnoreCase): False
'       encyclopædia = encyclopedia (InvariantCulture): False
'       encyclopædia = encyclopedia (InvariantCultureIgnoreCase): False
'       encyclopædia = encyclopedia (Ordinal): False
'       encyclopædia = encyclopedia (OrdinalIgnoreCase): False
'    
'       Archæology = ARCHÆOLOGY (CurrentCulture): False
'       Archæology = ARCHÆOLOGY (CurrentCultureIgnoreCase): True
'       Archæology = ARCHÆOLOGY (InvariantCulture): False
'       Archæology = ARCHÆOLOGY (InvariantCultureIgnoreCase): True
'       Archæology = ARCHÆOLOGY (Ordinal): False
'       Archæology = ARCHÆOLOGY (OrdinalIgnoreCase): True
'    
'    
'    Current Culture: se-SE
'       case = Case (CurrentCulture): False
'       case = Case (CurrentCultureIgnoreCase): True
'       case = Case (InvariantCulture): False
'       case = Case (InvariantCultureIgnoreCase): True
'       case = Case (Ordinal): False
'       case = Case (OrdinalIgnoreCase): True
'    
'       encyclopædia = encyclopaedia (CurrentCulture): False
'       encyclopædia = encyclopaedia (CurrentCultureIgnoreCase): False
'       encyclopædia = encyclopaedia (InvariantCulture): True
'       encyclopædia = encyclopaedia (InvariantCultureIgnoreCase): True
'       encyclopædia = encyclopaedia (Ordinal): False
'       encyclopædia = encyclopaedia (OrdinalIgnoreCase): False
'    
'       encyclopædia = encyclopedia (CurrentCulture): False
'       encyclopædia = encyclopedia (CurrentCultureIgnoreCase): False
'       encyclopædia = encyclopedia (InvariantCulture): False
'       encyclopædia = encyclopedia (InvariantCultureIgnoreCase): False
'       encyclopædia = encyclopedia (Ordinal): False
'       encyclopædia = encyclopedia (OrdinalIgnoreCase): False
'    
'       Archæology = ARCHÆOLOGY (CurrentCulture): False
'       Archæology = ARCHÆOLOGY (CurrentCultureIgnoreCase): True
'       Archæology = ARCHÆOLOGY (InvariantCulture): False
'       Archæology = ARCHÆOLOGY (InvariantCultureIgnoreCase): True
'       Archæology = ARCHÆOLOGY (Ordinal): False
'       Archæology = ARCHÆOLOGY (OrdinalIgnoreCase): True

Poznámky

Parametr určuje, jestli má porovnání používat aktuální nebo invariantní jazykovou verzi, ctít nebo ignorovat velká a malá písmena porovnávaných dvou řetězců, nebo použít pravidla řazení slov nebo comparisonType řad.

Viz také

Platí pro

Equals(String, String)

Určuje, zda mají String dva zadané objekty stejnou hodnotu.

public:
 static bool Equals(System::String ^ a, System::String ^ b);
public static bool Equals (string a, string b);
public static bool Equals (string? a, string? b);
static member Equals : string * string -> bool
Public Shared Function Equals (a As String, b As String) As Boolean

Parametry

a
String

První řetězec, který se má porovnat, nebo null .

b
String

Druhý řetězec k porovnání, nebo null .

Návraty

Boolean

true pokud je a hodnota stejná jako hodnota b , jinak false hodnota . Pokud jsou a i , vrátí metoda b null true .

Příklady

Následující příklad ukazuje Equals metodu .

// Sample for String::Equals(Object)
//            String::Equals(String)
//            String::Equals(String, String)
using namespace System;
using namespace System::Text;
int main()
{
   StringBuilder^ sb = gcnew StringBuilder( "abcd" );
   String^ str1 = "abcd";
   String^ str2 = nullptr;
   Object^ o2 = nullptr;
   Console::WriteLine();
   Console::WriteLine( " *  The value of String str1 is '{0}'.", str1 );
   Console::WriteLine( " *  The value of StringBuilder sb is '{0}'.", sb );
   Console::WriteLine();
   Console::WriteLine( "1a) String::Equals(Object). Object is a StringBuilder, not a String." );
   Console::WriteLine( "    Is str1 equal to sb?: {0}", str1->Equals( sb ) );
   Console::WriteLine();
   Console::WriteLine( "1b) String::Equals(Object). Object is a String." );
   str2 = sb->ToString();
   o2 = str2;
   Console::WriteLine( " *  The value of Object o2 is '{0}'.", o2 );
   Console::WriteLine( "    Is str1 equal to o2?: {0}", str1->Equals( o2 ) );
   Console::WriteLine();
   Console::WriteLine( " 2) String::Equals(String)" );
   Console::WriteLine( " *  The value of String str2 is '{0}'.", str2 );
   Console::WriteLine( "    Is str1 equal to str2?: {0}", str1->Equals( str2 ) );
   Console::WriteLine();
   Console::WriteLine( " 3) String::Equals(String, String)" );
   Console::WriteLine( "    Is str1 equal to str2?: {0}", String::Equals( str1, str2 ) );
}

/*
This example produces the following results:

 *  The value of String str1 is 'abcd'.
 *  The value of StringBuilder sb is 'abcd'.

1a) String::Equals(Object). Object is a StringBuilder, not a String.
    Is str1 equal to sb?: False

1b) String::Equals(Object). Object is a String.
 *  The value of Object o2 is 'abcd'.
    Is str1 equal to o2?: True

 2) String::Equals(String)
 *  The value of String str2 is 'abcd'.
    Is str1 equal to str2?: True

 3) String::Equals(String, String)
    Is str1 equal to str2?: True
*/
// Sample for String.Equals(Object)
//            String.Equals(String)
//            String.Equals(String, String)
using System;
using System.Text;

class Sample {
    public static void Main() {
    StringBuilder sb = new StringBuilder("abcd");
    String      str1 = "abcd";
    String      str2 = null;
    Object	o2   = null;

    Console.WriteLine();
    Console.WriteLine(" *  The value of String str1 is '{0}'.", str1);
    Console.WriteLine(" *  The value of StringBuilder sb is '{0}'.", sb.ToString());

    Console.WriteLine();
    Console.WriteLine("1a) String.Equals(Object). Object is a StringBuilder, not a String.");
    Console.WriteLine("    Is str1 equal to sb?: {0}", str1.Equals(sb));

    Console.WriteLine();
    Console.WriteLine("1b) String.Equals(Object). Object is a String.");
    str2 = sb.ToString();
    o2   = str2;
    Console.WriteLine(" *  The value of Object o2 is '{0}'.", o2);
    Console.WriteLine("    Is str1 equal to o2?: {0}", str1.Equals(o2));

    Console.WriteLine();
    Console.WriteLine(" 2) String.Equals(String)");
    Console.WriteLine(" *  The value of String str2 is '{0}'.", str2);
    Console.WriteLine("    Is str1 equal to str2?: {0}", str1.Equals(str2));

    Console.WriteLine();
    Console.WriteLine(" 3) String.Equals(String, String)");
    Console.WriteLine("    Is str1 equal to str2?: {0}", String.Equals(str1, str2));
    }
}
/*
This example produces the following results:

 *  The value of String str1 is 'abcd'.
 *  The value of StringBuilder sb is 'abcd'.

1a) String.Equals(Object). Object is a StringBuilder, not a String.
    Is str1 equal to sb?: False

1b) String.Equals(Object). Object is a String.
 *  The value of Object o2 is 'abcd'.
    Is str1 equal to o2?: True

 2) String.Equals(String)
 *  The value of String str2 is 'abcd'.
    Is str1 equal to str2?: True

 3) String.Equals(String, String)
    Is str1 equal to str2?: True
*/
' Sample for String.Equals(Object)
'            String.Equals(String)
'            String.Equals(String, String)
Imports System.Text

Class Sample
   Public Shared Sub Main()
      Dim sb As New StringBuilder("abcd")
      Dim str1 As [String] = "abcd"
      Dim str2 As [String] = Nothing
      Dim o2 As [Object] = Nothing
      
      Console.WriteLine()
      Console.WriteLine(" *  The value of String str1 is '{0}'.", str1)
      Console.WriteLine(" *  The value of StringBuilder sb is '{0}'.", sb.ToString())
      
      Console.WriteLine()
      Console.WriteLine("1a) String.Equals(Object). Object is a StringBuilder, not a String.")
      Console.WriteLine("    Is str1 equal to sb?: {0}", str1.Equals(sb))
      
      Console.WriteLine()
      Console.WriteLine("1b) String.Equals(Object). Object is a String.")
      str2 = sb.ToString()
      o2 = str2
      Console.WriteLine(" *  The value of Object o2 is '{0}'.", o2)
      Console.WriteLine("    Is str1 equal to o2?: {0}", str1.Equals(o2))
      
      Console.WriteLine()
      Console.WriteLine(" 2) String.Equals(String)")
      Console.WriteLine(" *  The value of String str2 is '{0}'.", str2)
      Console.WriteLine("    Is str1 equal to str2?: {0}", str1.Equals(str2))
      
      Console.WriteLine()
      Console.WriteLine(" 3) String.Equals(String, String)")
      Console.WriteLine("    Is str1 equal to str2?: {0}", [String].Equals(str1, str2))
   End Sub
End Class
'
'This example produces the following results:
'
' *  The value of String str1 is 'abcd'.
' *  The value of StringBuilder sb is 'abcd'.
'
'1a) String.Equals(Object). Object is a StringBuilder, not a String.
'    Is str1 equal to sb?: False
'
'1b) String.Equals(Object). Object is a String.
' *  The value of Object o2 is 'abcd'.
'    Is str1 equal to o2?: True
'
' 2) String.Equals(String)
' *  The value of String str2 is 'abcd'.
'    Is str1 equal to str2?: True
'
' 3) String.Equals(String, String)
'    Is str1 equal to str2?: True
'

Poznámky

Tato metoda provádí porovnání podle pořadového čísla (se zahrnutím velkých a malých písmen a jazykové verze).

Viz také

Platí pro

Equals(String, String, StringComparison)

Určuje, zda mají String dva zadané objekty stejnou hodnotu. Parametr určuje pravidla jazykové verze, případu a řazení použitá při porovnání.

public:
 static bool Equals(System::String ^ a, System::String ^ b, StringComparison comparisonType);
public static bool Equals (string a, string b, StringComparison comparisonType);
public static bool Equals (string? a, string? b, StringComparison comparisonType);
static member Equals : string * string * StringComparison -> bool
Public Shared Function Equals (a As String, b As String, comparisonType As StringComparison) As Boolean

Parametry

a
String

První řetězec, který se má porovnat, nebo null .

b
String

Druhý řetězec k porovnání, nebo null .

comparisonType
StringComparison

Jedna z hodnot výčtu, která určuje pravidla pro porovnání.

Návraty

Boolean

true hodnota parametru a je rovna hodnotě b parametru, jinak false hodnota .

Výjimky

comparisonType není StringComparison hodnota.

Příklady

Následující příklad porovnává čtyři sady slov pomocí každého členu StringComparison výčtu. Při porovnávání se používají konvence jazykových verzí angličtiny (USA) a Sami (Upper English). Všimněte si, že řetězce "encyclop dia" a "encyclopaedia" jsou v jazykové verzi en-US považovány za ekvivalentní, ale nikoli v jazykové verzi Sami (Severní Mexiko).

using System;
using System.Globalization;
using System.Threading;

public class Example
{
   public static void Main()
   {
      String[] cultureNames = { "en-US", "se-SE" };
      String[] strings1 = { "case",  "encyclopædia",  
                            "encyclopædia", "Archæology" };
      String[] strings2 = { "Case", "encyclopaedia", 
                            "encyclopedia" , "ARCHÆOLOGY" };
      StringComparison[] comparisons = (StringComparison[]) Enum.GetValues(typeof(StringComparison));
      
      foreach (var cultureName in cultureNames) {
         Thread.CurrentThread.CurrentCulture = CultureInfo.CreateSpecificCulture(cultureName);
         Console.WriteLine("Current Culture: {0}", CultureInfo.CurrentCulture.Name);
         for (int ctr = 0; ctr <= strings1.GetUpperBound(0); ctr++) {
            foreach (var comparison in comparisons) 
               Console.WriteLine("   {0} = {1} ({2}): {3}", strings1[ctr],
                                 strings2[ctr], comparison, 
                                 String.Equals(strings1[ctr], strings2[ctr], comparison));

            Console.WriteLine();         
         }
         Console.WriteLine();
      }
   }
}
// The example displays the following output:
//    Current Culture: en-US
//       case = Case (CurrentCulture): False
//       case = Case (CurrentCultureIgnoreCase): True
//       case = Case (InvariantCulture): False
//       case = Case (InvariantCultureIgnoreCase): True
//       case = Case (Ordinal): False
//       case = Case (OrdinalIgnoreCase): True
//    
//       encyclopædia = encyclopaedia (CurrentCulture): True
//       encyclopædia = encyclopaedia (CurrentCultureIgnoreCase): True
//       encyclopædia = encyclopaedia (InvariantCulture): True
//       encyclopædia = encyclopaedia (InvariantCultureIgnoreCase): True
//       encyclopædia = encyclopaedia (Ordinal): False
//       encyclopædia = encyclopaedia (OrdinalIgnoreCase): False
//    
//       encyclopædia = encyclopedia (CurrentCulture): False
//       encyclopædia = encyclopedia (CurrentCultureIgnoreCase): False
//       encyclopædia = encyclopedia (InvariantCulture): False
//       encyclopædia = encyclopedia (InvariantCultureIgnoreCase): False
//       encyclopædia = encyclopedia (Ordinal): False
//       encyclopædia = encyclopedia (OrdinalIgnoreCase): False
//    
//       Archæology = ARCHÆOLOGY (CurrentCulture): False
//       Archæology = ARCHÆOLOGY (CurrentCultureIgnoreCase): True
//       Archæology = ARCHÆOLOGY (InvariantCulture): False
//       Archæology = ARCHÆOLOGY (InvariantCultureIgnoreCase): True
//       Archæology = ARCHÆOLOGY (Ordinal): False
//       Archæology = ARCHÆOLOGY (OrdinalIgnoreCase): True
//    
//    
//    Current Culture: se-SE
//       case = Case (CurrentCulture): False
//       case = Case (CurrentCultureIgnoreCase): True
//       case = Case (InvariantCulture): False
//       case = Case (InvariantCultureIgnoreCase): True
//       case = Case (Ordinal): False
//       case = Case (OrdinalIgnoreCase): True
//    
//       encyclopædia = encyclopaedia (CurrentCulture): False
//       encyclopædia = encyclopaedia (CurrentCultureIgnoreCase): False
//       encyclopædia = encyclopaedia (InvariantCulture): True
//       encyclopædia = encyclopaedia (InvariantCultureIgnoreCase): True
//       encyclopædia = encyclopaedia (Ordinal): False
//       encyclopædia = encyclopaedia (OrdinalIgnoreCase): False
//    
//       encyclopædia = encyclopedia (CurrentCulture): False
//       encyclopædia = encyclopedia (CurrentCultureIgnoreCase): False
//       encyclopædia = encyclopedia (InvariantCulture): False
//       encyclopædia = encyclopedia (InvariantCultureIgnoreCase): False
//       encyclopædia = encyclopedia (Ordinal): False
//       encyclopædia = encyclopedia (OrdinalIgnoreCase): False
//    
//       Archæology = ARCHÆOLOGY (CurrentCulture): False
//       Archæology = ARCHÆOLOGY (CurrentCultureIgnoreCase): True
//       Archæology = ARCHÆOLOGY (InvariantCulture): False
//       Archæology = ARCHÆOLOGY (InvariantCultureIgnoreCase): True
//       Archæology = ARCHÆOLOGY (Ordinal): False
//       Archæology = ARCHÆOLOGY (OrdinalIgnoreCase): True
Imports System.Globalization
Imports System.Threading

Module Example
   Public Sub Main()
      Dim cultureNames() As String = { "en-US", "se-SE" }
      Dim strings1() As String = { "case",  "encyclopædia",  
                                   "encyclopædia", "Archæology" }
      Dim strings2() As String = { "Case", "encyclopaedia", 
                                   "encyclopedia" , "ARCHÆOLOGY" }
      Dim comparisons() As StringComparison = CType([Enum].GetValues(GetType(StringComparison)),
                                           StringComparison())
      
      For Each cultureName In cultureNames
         Thread.CurrentThread.CurrentCulture = CultureInfo.CreateSpecificCulture(cultureName)
         Console.WriteLine("Current Culture: {0}", CultureInfo.CurrentCulture.Name)
         For ctr As Integer = 0 To strings1.GetUpperBound(0)
            For Each comparison In comparisons
               Console.WriteLine("   {0} = {1} ({2}): {3}", strings1(ctr),
                                 strings2(ctr), comparison, 
                                 String.Equals(strings1(ctr), strings2(ctr), comparison))
            Next
            Console.WriteLine()         
         Next
         Console.WriteLine()
      Next
   End Sub
End Module
' The example displays the following output:
'    Current Culture: en-US
'       case = Case (CurrentCulture): False
'       case = Case (CurrentCultureIgnoreCase): True
'       case = Case (InvariantCulture): False
'       case = Case (InvariantCultureIgnoreCase): True
'       case = Case (Ordinal): False
'       case = Case (OrdinalIgnoreCase): True
'    
'       encyclopædia = encyclopaedia (CurrentCulture): True
'       encyclopædia = encyclopaedia (CurrentCultureIgnoreCase): True
'       encyclopædia = encyclopaedia (InvariantCulture): True
'       encyclopædia = encyclopaedia (InvariantCultureIgnoreCase): True
'       encyclopædia = encyclopaedia (Ordinal): False
'       encyclopædia = encyclopaedia (OrdinalIgnoreCase): False
'    
'       encyclopædia = encyclopedia (CurrentCulture): False
'       encyclopædia = encyclopedia (CurrentCultureIgnoreCase): False
'       encyclopædia = encyclopedia (InvariantCulture): False
'       encyclopædia = encyclopedia (InvariantCultureIgnoreCase): False
'       encyclopædia = encyclopedia (Ordinal): False
'       encyclopædia = encyclopedia (OrdinalIgnoreCase): False
'    
'       Archæology = ARCHÆOLOGY (CurrentCulture): False
'       Archæology = ARCHÆOLOGY (CurrentCultureIgnoreCase): True
'       Archæology = ARCHÆOLOGY (InvariantCulture): False
'       Archæology = ARCHÆOLOGY (InvariantCultureIgnoreCase): True
'       Archæology = ARCHÆOLOGY (Ordinal): False
'       Archæology = ARCHÆOLOGY (OrdinalIgnoreCase): True
'    
'    
'    Current Culture: se-SE
'       case = Case (CurrentCulture): False
'       case = Case (CurrentCultureIgnoreCase): True
'       case = Case (InvariantCulture): False
'       case = Case (InvariantCultureIgnoreCase): True
'       case = Case (Ordinal): False
'       case = Case (OrdinalIgnoreCase): True
'    
'       encyclopædia = encyclopaedia (CurrentCulture): False
'       encyclopædia = encyclopaedia (CurrentCultureIgnoreCase): False
'       encyclopædia = encyclopaedia (InvariantCulture): True
'       encyclopædia = encyclopaedia (InvariantCultureIgnoreCase): True
'       encyclopædia = encyclopaedia (Ordinal): False
'       encyclopædia = encyclopaedia (OrdinalIgnoreCase): False
'    
'       encyclopædia = encyclopedia (CurrentCulture): False
'       encyclopædia = encyclopedia (CurrentCultureIgnoreCase): False
'       encyclopædia = encyclopedia (InvariantCulture): False
'       encyclopædia = encyclopedia (InvariantCultureIgnoreCase): False
'       encyclopædia = encyclopedia (Ordinal): False
'       encyclopædia = encyclopedia (OrdinalIgnoreCase): False
'    
'       Archæology = ARCHÆOLOGY (CurrentCulture): False
'       Archæology = ARCHÆOLOGY (CurrentCultureIgnoreCase): True
'       Archæology = ARCHÆOLOGY (InvariantCulture): False
'       Archæology = ARCHÆOLOGY (InvariantCultureIgnoreCase): True
'       Archæology = ARCHÆOLOGY (Ordinal): False
'       Archæology = ARCHÆOLOGY (OrdinalIgnoreCase): True

Poznámky

Parametr určuje, jestli má porovnání používat aktuální nebo invariantní jazykovou verzi, ctít nebo ignorovat velká a malá písmena porovnávaných dvou řetězců, nebo použít pravidla řazení slov nebo comparisonType řad.

Viz také

Platí pro

Equals(Object)

Určuje, zda tato instance a zadaný objekt, který musí být také String objektem, mají stejnou hodnotu.

public:
 override bool Equals(System::Object ^ obj);
public override bool Equals (object obj);
public override bool Equals (object? obj);
override this.Equals : obj -> bool
Public Overrides Function Equals (obj As Object) As Boolean

Parametry

obj
Object

Řetězec, který se má porovnat s touto instancí.

Návraty

Boolean

true pokud obj je a jeho hodnota je stejná jako tato String instance, jinak hodnota false . Pokud obj je , metoda vrátí null false .

Příklady

Následující příklad ukazuje Equals metodu .

// Sample for String::Equals(Object)
//            String::Equals(String)
//            String::Equals(String, String)
using namespace System;
using namespace System::Text;
int main()
{
   StringBuilder^ sb = gcnew StringBuilder( "abcd" );
   String^ str1 = "abcd";
   String^ str2 = nullptr;
   Object^ o2 = nullptr;
   Console::WriteLine();
   Console::WriteLine( " *  The value of String str1 is '{0}'.", str1 );
   Console::WriteLine( " *  The value of StringBuilder sb is '{0}'.", sb );
   Console::WriteLine();
   Console::WriteLine( "1a) String::Equals(Object). Object is a StringBuilder, not a String." );
   Console::WriteLine( "    Is str1 equal to sb?: {0}", str1->Equals( sb ) );
   Console::WriteLine();
   Console::WriteLine( "1b) String::Equals(Object). Object is a String." );
   str2 = sb->ToString();
   o2 = str2;
   Console::WriteLine( " *  The value of Object o2 is '{0}'.", o2 );
   Console::WriteLine( "    Is str1 equal to o2?: {0}", str1->Equals( o2 ) );
   Console::WriteLine();
   Console::WriteLine( " 2) String::Equals(String)" );
   Console::WriteLine( " *  The value of String str2 is '{0}'.", str2 );
   Console::WriteLine( "    Is str1 equal to str2?: {0}", str1->Equals( str2 ) );
   Console::WriteLine();
   Console::WriteLine( " 3) String::Equals(String, String)" );
   Console::WriteLine( "    Is str1 equal to str2?: {0}", String::Equals( str1, str2 ) );
}

/*
This example produces the following results:

 *  The value of String str1 is 'abcd'.
 *  The value of StringBuilder sb is 'abcd'.

1a) String::Equals(Object). Object is a StringBuilder, not a String.
    Is str1 equal to sb?: False

1b) String::Equals(Object). Object is a String.
 *  The value of Object o2 is 'abcd'.
    Is str1 equal to o2?: True

 2) String::Equals(String)
 *  The value of String str2 is 'abcd'.
    Is str1 equal to str2?: True

 3) String::Equals(String, String)
    Is str1 equal to str2?: True
*/
// Sample for String.Equals(Object)
//            String.Equals(String)
//            String.Equals(String, String)
using System;
using System.Text;

class Sample {
    public static void Main() {
    StringBuilder sb = new StringBuilder("abcd");
    String      str1 = "abcd";
    String      str2 = null;
    Object	o2   = null;

    Console.WriteLine();
    Console.WriteLine(" *  The value of String str1 is '{0}'.", str1);
    Console.WriteLine(" *  The value of StringBuilder sb is '{0}'.", sb.ToString());

    Console.WriteLine();
    Console.WriteLine("1a) String.Equals(Object). Object is a StringBuilder, not a String.");
    Console.WriteLine("    Is str1 equal to sb?: {0}", str1.Equals(sb));

    Console.WriteLine();
    Console.WriteLine("1b) String.Equals(Object). Object is a String.");
    str2 = sb.ToString();
    o2   = str2;
    Console.WriteLine(" *  The value of Object o2 is '{0}'.", o2);
    Console.WriteLine("    Is str1 equal to o2?: {0}", str1.Equals(o2));

    Console.WriteLine();
    Console.WriteLine(" 2) String.Equals(String)");
    Console.WriteLine(" *  The value of String str2 is '{0}'.", str2);
    Console.WriteLine("    Is str1 equal to str2?: {0}", str1.Equals(str2));

    Console.WriteLine();
    Console.WriteLine(" 3) String.Equals(String, String)");
    Console.WriteLine("    Is str1 equal to str2?: {0}", String.Equals(str1, str2));
    }
}
/*
This example produces the following results:

 *  The value of String str1 is 'abcd'.
 *  The value of StringBuilder sb is 'abcd'.

1a) String.Equals(Object). Object is a StringBuilder, not a String.
    Is str1 equal to sb?: False

1b) String.Equals(Object). Object is a String.
 *  The value of Object o2 is 'abcd'.
    Is str1 equal to o2?: True

 2) String.Equals(String)
 *  The value of String str2 is 'abcd'.
    Is str1 equal to str2?: True

 3) String.Equals(String, String)
    Is str1 equal to str2?: True
*/
' Sample for String.Equals(Object)
'            String.Equals(String)
'            String.Equals(String, String)
Imports System.Text

Class Sample
   Public Shared Sub Main()
      Dim sb As New StringBuilder("abcd")
      Dim str1 As [String] = "abcd"
      Dim str2 As [String] = Nothing
      Dim o2 As [Object] = Nothing
      
      Console.WriteLine()
      Console.WriteLine(" *  The value of String str1 is '{0}'.", str1)
      Console.WriteLine(" *  The value of StringBuilder sb is '{0}'.", sb.ToString())
      
      Console.WriteLine()
      Console.WriteLine("1a) String.Equals(Object). Object is a StringBuilder, not a String.")
      Console.WriteLine("    Is str1 equal to sb?: {0}", str1.Equals(sb))
      
      Console.WriteLine()
      Console.WriteLine("1b) String.Equals(Object). Object is a String.")
      str2 = sb.ToString()
      o2 = str2
      Console.WriteLine(" *  The value of Object o2 is '{0}'.", o2)
      Console.WriteLine("    Is str1 equal to o2?: {0}", str1.Equals(o2))
      
      Console.WriteLine()
      Console.WriteLine(" 2) String.Equals(String)")
      Console.WriteLine(" *  The value of String str2 is '{0}'.", str2)
      Console.WriteLine("    Is str1 equal to str2?: {0}", str1.Equals(str2))
      
      Console.WriteLine()
      Console.WriteLine(" 3) String.Equals(String, String)")
      Console.WriteLine("    Is str1 equal to str2?: {0}", [String].Equals(str1, str2))
   End Sub
End Class
'
'This example produces the following results:
'
' *  The value of String str1 is 'abcd'.
' *  The value of StringBuilder sb is 'abcd'.
'
'1a) String.Equals(Object). Object is a StringBuilder, not a String.
'    Is str1 equal to sb?: False
'
'1b) String.Equals(Object). Object is a String.
' *  The value of Object o2 is 'abcd'.
'    Is str1 equal to o2?: True
'
' 2) String.Equals(String)
' *  The value of String str2 is 'abcd'.
'    Is str1 equal to str2?: True
'
' 3) String.Equals(String, String)
'    Is str1 equal to str2?: True
'

Poznámky

Tato metoda provádí porovnání podle pořadového čísla (se zahrnutím velkých a malých písmen a jazykové verze).

Viz také

Platí pro

Equals(String)

Určuje, zda má tato instance a jiný zadaný String objekt stejnou hodnotu.

public:
 virtual bool Equals(System::String ^ value);
public:
 bool Equals(System::String ^ value);
public bool Equals (string value);
public bool Equals (string? value);
override this.Equals : string -> bool
Public Function Equals (value As String) As Boolean

Parametry

value
String

Řetězec, který se má porovnat s touto instancí.

Návraty

Boolean

true hodnota parametru je stejná jako hodnota value této instance, jinak false hodnota . Pokud value je , metoda vrátí null false .

Implementuje

Příklady

Následující příklad ukazuje Equals metodu . Porovná slovo "File" s ekvivalentním slovem, jeho malým ekvivalentem, velkým ekvivalentem a slovem, které obsahuje LATIN SMALL LETTER DOTLESS I (U+0131) místo LATIN SMALL LETTER I (U+0069). Vzhledem k Equals(String) tomu, že metoda provádí řadové porovnání, vrátí pouze porovnání se stejným slovem true .

using System;

public class Example
{
   public static void Main()
   {
      Console.OutputEncoding = System.Text.Encoding.UTF8;
      string word = "File";
      string[] others = { word.ToLower(), word, word.ToUpper(), "Fıle" };
      foreach (string other in others)
      {
         if (word.Equals(other)) 
            Console.WriteLine("{0} = {1}", word, other);
         else
            Console.WriteLine("{0} {1} {2}", word, '\u2260', other);
      }        
   }
}
// The example displays the following output:
//       File ≠ file
//       File = File
//       File ≠ FILE
//       File ≠ Fıle
Module Example
   Public Sub Main()
      Console.OutputEncoding = System.Text.Encoding.UTF8
      
      Dim word As String = "File"
      Dim others() As String = { word.ToLower(), word, word.ToUpper(), _
                                 "Fıle" }
      For Each other As String In others
         If word.Equals(other) Then 
            Console.WriteLine("{0} = {1}", word, other)
         Else
            Console.WriteLine("{0} {1} {2}", word, ChrW(&H2260), other)
         End If      
      Next        
   End Sub
End Module
' The example displays the following output:
'       File ≠ file
'       File = File
'       File ≠ FILE
'       File ≠ Fıle

Poznámky

Tato metoda provádí porovnání podle pořadového čísla (se zahrnutím velkých a malých písmen a jazykové verze).

Viz také

Platí pro