DecoderFallbackException Třída
Definice
Důležité
Některé informace platí pro předběžně vydaný produkt, který se může zásadně změnit, než ho výrobce nebo autor vydá. Microsoft neposkytuje žádné záruky, výslovné ani předpokládané, týkající se zde uváděných informací.
Výjimka, která se vyvolá při selhání operace záložního dekodéru. Tuto třídu nelze dědit.
public ref class DecoderFallbackException sealed : ArgumentException
public sealed class DecoderFallbackException : ArgumentException
[System.Serializable]
public sealed class DecoderFallbackException : ArgumentException
type DecoderFallbackException = class
inherit ArgumentException
[<System.Serializable>]
type DecoderFallbackException = class
inherit ArgumentException
Public NotInheritable Class DecoderFallbackException
Inherits ArgumentException
- Dědičnost
- Dědičnost
- Atributy
Příklady
Následující příklad kódu ukazuje DecoderExceptionFallback třídy a DecoderFallbackException .
// This example demonstrates the DecoderExceptionFallback class.
using namespace System;
using namespace System::Text;
int main()
{
// Create an encoding, which is equivalent to calling the
// ASCIIEncoding class constructor.
// The DecoderExceptionFallback parameter specifies that an exception
// is thrown if a character cannot be encoded.
// An encoder exception fallback is also specified, but in this code
// example the encoding operation cannot fail.
Encoding^ asciiEncoding = Encoding::GetEncoding("us-ascii",
gcnew EncoderExceptionFallback(), gcnew DecoderExceptionFallback());
String^ inputString = "XYZ";
String^ decodedString;
String^ twoNewLines = Environment::NewLine + Environment::NewLine ;
array<Byte>^ encodedBytes =
gcnew array<Byte>(asciiEncoding->GetByteCount(inputString));
int numberOfEncodedBytes = 0;
// ---------------------------------------------------------------------
Console::Clear();
// Display the name of the encoding.
Console::WriteLine("The name of the encoding is \"{0}\".{1}",
asciiEncoding->WebName, Environment::NewLine);
// Display the input string in text.
Console::WriteLine("Input string ({0} characters): \"{1}\"",
inputString->Length, inputString);
// Display the input string in hexadecimal.
Console::Write("Input string in hexadecimal: ");
for each (char c in inputString)
{
Console::Write("0x{0:X2} ", c);
}
Console::Write(twoNewLines);
// ---------------------------------------------------------------------
// Encode the input string.
Console::WriteLine("Encode the input string...");
numberOfEncodedBytes = asciiEncoding->GetBytes(inputString, 0,
inputString->Length, encodedBytes, 0);
// Display the encoded bytes.
Console::WriteLine("Encoded bytes in hexadecimal ({0} bytes):{1}",
numberOfEncodedBytes, Environment::NewLine);
for each (Byte b in encodedBytes)
{
Console::Write("0x{0:X2} ", b);
}
Console::Write(twoNewLines);
// ---------------------------------------------------------------------
// Replace the encoded byte sequences for the characters 'X' and 'Z'
// with the value 0xFF, which is outside the valid range of 0x00 to 0x7F
// for ASCIIEncoding. The resulting byte sequence is actually the
// beginning of this code example because it is the input to the decoder
// operation, and is equivalent to a corrupted or improperly encoded
// byte sequence.
encodedBytes[0] = 0xFF;
encodedBytes[2] = 0xFF;
Console::WriteLine("Display the corrupted byte sequence...");
Console::WriteLine("Encoded bytes in hexadecimal ({0} bytes):{1}",
numberOfEncodedBytes, Environment::NewLine);
for each (Byte b in encodedBytes)
{
Console::Write("0x{0:X2} ", b);
}
Console::Write(twoNewLines);
// ---------------------------------------------------------------------
// Attempt to decode the encoded bytes. However, an exception is thrown
// before the byte sequence can be decoded.
Console::WriteLine("Compare the decoded bytes to the input string...");
try
{
decodedString = asciiEncoding->GetString(encodedBytes);
// This statement is never executed.
Console::WriteLine("This statement is never executed.");
}
catch (DecoderFallbackException^ ex)
{
Console::WriteLine(ex);
Console::WriteLine(
"{0}*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***",
Environment::NewLine);
}
}
/*
This code example produces the following results:
The name of the encoding is "us-ascii".
Input string (3 characters): "XYZ"
Input string in hexadecimal: 0x58 0x59 0x5A
Encode the input string...
Encoded bytes in hexadecimal (3 bytes):
0x58 0x59 0x5A
Display the corrupted byte sequence...
Encoded bytes in hexadecimal (3 bytes):
0xFF 0x59 0xFF
Compare the decoded bytes to the input string...
System.Text.DecoderFallbackException: Unable to translate bytes [FF] at index 0 from speci
fied code page to Unicode.
at System.Text.DecoderExceptionFallbackBuffer.Throw(Byte[] bytesUnknown, Int32 index)
at System.Text.DecoderExceptionFallbackBuffer.Fallback(Byte[] bytesUnknown, Int32 index
)
at System.Text.DecoderFallbackBuffer.InternalFallback(Byte[] bytes, Byte* pBytes)
at System.Text.ASCIIEncoding.GetCharCount(Byte* bytes, Int32 count, DecoderNLS decoder)
at System.String.CreateStringFromEncoding(Byte* bytes, Int32 byteLength, Encoding encod
ing)
at System.Text.ASCIIEncoding.GetString(Byte[] bytes, Int32 byteIndex, Int32 byteCount)
at System.Text.Encoding.GetString(Byte[] bytes)
at Sample.Main()
*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***
*/
// This example demonstrates the DecoderExceptionFallback class.
using System;
using System.Text;
class Sample
{
public static void Main()
{
// Create an encoding, which is equivalent to calling the
// ASCIIEncoding class constructor.
// The DecoderExceptionFallback parameter specifies that an exception
// is thrown if a character cannot be encoded.
// An encoder exception fallback is also specified, but in this code
// example the encoding operation cannot fail.
Encoding ae = Encoding.GetEncoding(
"us-ascii",
new EncoderExceptionFallback(),
new DecoderExceptionFallback());
string inputString = "XYZ";
string decodedString;
string twoNewLines = "\n\n";
byte[] encodedBytes = new byte[ae.GetByteCount(inputString)];
int numberOfEncodedBytes = 0;
// --------------------------------------------------------------------------
Console.Clear();
// Display the name of the encoding.
Console.WriteLine("The name of the encoding is \"{0}\".\n", ae.WebName);
// Display the input string in text.
Console.WriteLine("Input string ({0} characters): \"{1}\"",
inputString.Length, inputString);
// Display the input string in hexadecimal.
Console.Write("Input string in hexadecimal: ");
foreach (char c in inputString.ToCharArray())
{
Console.Write("0x{0:X2} ", (int)c);
}
Console.Write(twoNewLines);
// --------------------------------------------------------------------------
// Encode the input string.
Console.WriteLine("Encode the input string...");
numberOfEncodedBytes = ae.GetBytes(inputString, 0, inputString.Length,
encodedBytes, 0);
// Display the encoded bytes.
Console.WriteLine("Encoded bytes in hexadecimal ({0} bytes):\n",
numberOfEncodedBytes);
foreach (byte b in encodedBytes)
{
Console.Write("0x{0:X2} ", (int)b);
}
Console.Write(twoNewLines);
// --------------------------------------------------------------------------
// Replace the encoded byte sequences for the characters 'X' and 'Z' with the
// value 0xFF, which is outside the valid range of 0x00 to 0x7F for
// ASCIIEncoding. The resulting byte sequence is actually the beginning of
// this code example because it is the input to the decoder operation, and
// is equivalent to a corrupted or improperly encoded byte sequence.
encodedBytes[0] = 0xFF;
encodedBytes[2] = 0xFF;
Console.WriteLine("Display the corrupted byte sequence...");
Console.WriteLine("Encoded bytes in hexadecimal ({0} bytes):\n",
numberOfEncodedBytes);
foreach (byte b in encodedBytes)
{
Console.Write("0x{0:X2} ", (int)b);
}
Console.Write(twoNewLines);
// --------------------------------------------------------------------------
// Attempt to decode the encoded bytes. However, an exception is thrown
// before the byte sequence can be decoded.
Console.WriteLine("Compare the decoded bytes to the input string...");
try {
decodedString = ae.GetString(encodedBytes);
}
catch (DecoderFallbackException dfe)
{
Console.WriteLine(dfe);
Console.WriteLine("\n*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***");
return;
}
// This statement is never executed.
Console.WriteLine("This statement is never executed.");
}
}
/*
This code example produces the following results:
The name of the encoding is "us-ascii".
Input string (3 characters): "XYZ"
Input string in hexadecimal: 0x58 0x59 0x5A
Encode the input string...
Encoded bytes in hexadecimal (3 bytes):
0x58 0x59 0x5A
Display the corrupted byte sequence...
Encoded bytes in hexadecimal (3 bytes):
0xFF 0x59 0xFF
Compare the decoded bytes to the input string...
System.Text.DecoderFallbackException: Unable to translate bytes [FF] at index 0 from speci
fied code page to Unicode.
at System.Text.DecoderExceptionFallbackBuffer.Throw(Byte[] bytesUnknown, Int32 index)
at System.Text.DecoderExceptionFallbackBuffer.Fallback(Byte[] bytesUnknown, Int32 index
)
at System.Text.DecoderFallbackBuffer.InternalFallback(Byte[] bytes, Byte* pBytes)
at System.Text.ASCIIEncoding.GetCharCount(Byte* bytes, Int32 count, DecoderNLS decoder)
at System.String.CreateStringFromEncoding(Byte* bytes, Int32 byteLength, Encoding encod
ing)
at System.Text.ASCIIEncoding.GetString(Byte[] bytes, Int32 byteIndex, Int32 byteCount)
at System.Text.Encoding.GetString(Byte[] bytes)
at Sample.Main()
*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***
*/
' This example demonstrates the DecoderExceptionFallback class.
Imports System.Text
Class Sample
Public Shared Sub Main()
' Create an encoding, which is equivalent to calling the
' ASCIIEncoding class constructor.
' The DecoderExceptionFallback parameter specifies that an exception
' is thrown if a character cannot be encoded.
' An encoder exception fallback is also specified, but in this code
' example the encoding operation cannot fail.
Dim eef As New EncoderExceptionFallback()
Dim def As New DecoderExceptionFallback()
Dim ae As Encoding = Encoding.GetEncoding("us-ascii", eef, def)
Dim inputString As String = "XYZ"
Dim decodedString As String
Dim twoNewLines As String = vbCrLf & vbCrLf
Dim numberOfEncodedBytes As Integer = ae.GetByteCount(inputString)
' Counteract the compiler adding an extra element.
Dim encodedBytes(numberOfEncodedBytes - 1) As Byte
' --------------------------------------------------------------------------
Console.Clear()
' Display the name of the encoding.
Console.WriteLine("The name of the encoding is ""{0}""." & vbCrLf, ae.WebName)
' Display the input string in text.
Console.WriteLine("Input string ({0} characters): ""{1}""", inputString.Length, inputString)
' Display the input string in hexadecimal.
' Each element is converted to an integer with Convert.ToInt32.
Console.Write("Input string in hexadecimal: ")
Dim c As Char
For Each c In inputString.ToCharArray()
Console.Write("0x{0:X2} ", Convert.ToInt32(c))
Next c
Console.Write(twoNewLines)
' --------------------------------------------------------------------------
' Encode the input string.
Console.WriteLine("Encode the input string...")
numberOfEncodedBytes = ae.GetBytes(inputString, 0, inputString.Length, _
encodedBytes, 0)
' Display the encoded bytes.
' Each element is converted to an integer with Convert.ToInt32.
Console.WriteLine("Encoded bytes in hexadecimal ({0} bytes):" & vbCrLf, _
numberOfEncodedBytes)
Dim b As Byte
For Each b In encodedBytes
Console.Write("0x{0:X2} ", Convert.ToInt32(b))
Next b
Console.Write(twoNewLines)
' --------------------------------------------------------------------------
' Replace the encoded byte sequences for the characters 'X' and 'Z' with the
' value 0xFF, which is outside the valid range of 0x00 to 0x7F for
' ASCIIEncoding. The resulting byte sequence is actually the beginning of
' this code example because it is the input to the decoder operation, and
' is equivalent to a corrupted or improperly encoded byte sequence.
encodedBytes(0) = &HFF
encodedBytes(2) = &HFF
Console.WriteLine("Display the corrupted byte sequence...")
' Each element is converted to an integer with Convert.ToInt32.
Console.WriteLine("Encoded bytes in hexadecimal ({0} bytes):" & vbCrLf, _
numberOfEncodedBytes)
For Each b In encodedBytes
Console.Write("0x{0:X2} ", Convert.ToInt32(b))
Next b
Console.Write(twoNewLines)
' --------------------------------------------------------------------------
' Attempt to decode the encoded bytes. However, an exception is thrown
' before the byte sequence can be decoded.
Console.WriteLine("Compare the decoded bytes to the input string...")
Try
decodedString = ae.GetString(encodedBytes)
Catch dfe As DecoderFallbackException
Console.WriteLine(dfe)
Console.WriteLine(vbCrLf & _
"*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***")
Return
End Try
' This statement is never executed.
Console.WriteLine("This statement is never executed.")
End Sub
End Class
'
'This code example produces the following results:
'
'The name of the encoding is "us-ascii".
'
'Input string (3 characters): "XYZ"
'Input string in hexadecimal: 0x58 0x59 0x5A
'
'Encode the input string...
'Encoded bytes in hexadecimal (3 bytes):
'
'0x58 0x59 0x5A
'
'Display the corrupted byte sequence...
'Encoded bytes in hexadecimal (3 bytes):
'
'0xFF 0x59 0xFF
'
'Compare the decoded bytes to the input string...
'System.Text.DecoderFallbackException: Unable to translate bytes [FF] at index 0 from speci
'fied code page to Unicode.
' at System.Text.DecoderExceptionFallbackBuffer.Throw(Byte[] bytesUnknown, Int32 index)
' at System.Text.DecoderExceptionFallbackBuffer.Fallback(Byte[] bytesUnknown, Int32 index
')
' at System.Text.DecoderFallbackBuffer.InternalFallback(Byte[] bytes, Byte* pBytes)
' at System.Text.ASCIIEncoding.GetCharCount(Byte* bytes, Int32 count, DecoderNLS decoder)
'
' at System.String.CreateStringFromEncoding(Byte* bytes, Int32 byteLength, Encoding encod
'ing)
' at System.Text.ASCIIEncoding.GetString(Byte[] bytes, Int32 byteIndex, Int32 byteCount)
' at System.Text.Encoding.GetString(Byte[] bytes)
' at Sample.Main()
'
'*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***
'
'
Konstruktory
DecoderFallbackException() |
Inicializuje novou instanci DecoderFallbackException třídy. |
DecoderFallbackException(String) |
Inicializuje novou instanci DecoderFallbackException třídy. Parametr určuje chybovou zprávu. |
DecoderFallbackException(String, Byte[], Int32) |
Inicializuje novou instanci DecoderFallbackException třídy. Parametry určují chybovou zprávu, pole dekódovaných bajtů a index bajtu, který nelze dekódovat. |
DecoderFallbackException(String, Exception) |
Inicializuje novou instanci DecoderFallbackException třídy. Parametry určují chybovou zprávu a vnitřní výjimku, která je příčinou této výjimky. |
Vlastnosti
BytesUnknown |
Získá vstupní bajt sekvence, která způsobila výjimku. |
Data |
Získá kolekci párů klíč/hodnota, které poskytují další uživatelem definované informace o výjimce. (Zděděno od Exception) |
HelpLink |
Získá nebo nastaví odkaz na soubor nápovědy přidružené k této výjimce. (Zděděno od Exception) |
HResult |
Získá nebo nastaví HRESULT, kódovanou číselnou hodnotu, která je přiřazena ke konkrétní výjimce. (Zděděno od Exception) |
Index |
Získá pozici indexu ve vstupní bajtové sekvenci bajtu, který způsobil výjimku. |
InnerException |
Exception Získá instanci, která způsobila aktuální výjimku. (Zděděno od Exception) |
Message |
Získá chybovou zprávu a název parametru, nebo pouze chybovou zprávu, pokud není nastaven žádný název parametru. (Zděděno od ArgumentException) |
ParamName |
Získá název parametru, který způsobuje tuto výjimku. (Zděděno od ArgumentException) |
Source |
Získá nebo nastaví název aplikace nebo objektu, který způsobuje chybu. (Zděděno od Exception) |
StackTrace |
Získá řetězcovou reprezentaci okamžitých rámců v zásobníku volání. (Zděděno od Exception) |
TargetSite |
Získá metodu, která vyvolá aktuální výjimku. (Zděděno od Exception) |
Metody
Equals(Object) |
Určí, zda se zadaný objekt rovná aktuálnímu objektu. (Zděděno od Object) |
GetBaseException() |
Při přepsání v odvozené třídě vrátí Exception hodnotu, která je původní příčinou jedné nebo více následných výjimek. (Zděděno od Exception) |
GetHashCode() |
Slouží jako výchozí hashovací funkce. (Zděděno od Object) |
GetObjectData(SerializationInfo, StreamingContext) |
Nastaví objekt s SerializationInfo názvem parametru a dalšími informacemi o výjimce. (Zděděno od ArgumentException) |
GetType() |
Získá typ modulu runtime aktuální instance. (Zděděno od Exception) |
MemberwiseClone() |
Vytvoří mělkou kopii aktuálního Objectsouboru . (Zděděno od Object) |
ToString() |
Vytvoří a vrátí řetězcovou reprezentaci aktuální výjimky. (Zděděno od Exception) |
Událost
SerializeObjectState |
Zastaralé.
Nastane, když je výjimka serializována k vytvoření objektu stavu výjimky, který obsahuje serializovaná data o výjimce. (Zděděno od Exception) |