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Rune.Equals Method

Definition

Overloads

Equals(Object)

Returns a value that indicates whether the current instance and a specified object are equal.

Equals(Rune)

Returns a value that indicates whether the current instance and a specified rune are equal.

Equals(Object)

Source:
Rune.cs
Source:
Rune.cs
Source:
Rune.cs

Returns a value that indicates whether the current instance and a specified object are equal.

public:
 override bool Equals(System::Object ^ obj);
public override bool Equals (object? obj);
override this.Equals : obj -> bool
Public Overrides Function Equals (obj As Object) As Boolean

Parameters

obj
Object

The object to compare with the current instance.

Returns

true if obj is of type Rune and is equal to the current instance; otherwise, false.

Applies to

Equals(Rune)

Source:
Rune.cs
Source:
Rune.cs
Source:
Rune.cs

Returns a value that indicates whether the current instance and a specified rune are equal.

public:
 virtual bool Equals(System::Text::Rune other);
public bool Equals (System.Text.Rune other);
override this.Equals : System.Text.Rune -> bool
Public Function Equals (other As Rune) As Boolean

Parameters

other
Rune

The object to compare with the current instance.

Returns

true if the current instance and other are equal; otherwise, false.

Implements

Applies to