DataGridViewCheckBoxColumn.IndeterminateValue Vlastnost

Definice

Získá nebo nastaví podkladovou hodnotu odpovídající nedeterminované hodnotě nebo null hodnotě buňky, která se zobrazí jako zakázané zaškrtávací políčko.

public:
 property System::Object ^ IndeterminateValue { System::Object ^ get(); void set(System::Object ^ value); };
[System.ComponentModel.TypeConverter(typeof(System.ComponentModel.StringConverter))]
public object IndeterminateValue { get; set; }
[<System.ComponentModel.TypeConverter(typeof(System.ComponentModel.StringConverter))>]
member this.IndeterminateValue : obj with get, set
Public Property IndeterminateValue As Object

Hodnota vlastnosti

Object

Představuje Object hodnotu, se kterou buňky v tomto sloupci budou považovat za nedeterminující hodnotu. Výchozí formát je null.

Atributy

Výjimky

Hodnota CellTemplate vlastnosti je null.

Příklady

Následující příklad kódu používá DataGridViewCheckBoxColumn ke sledování stavu kancelářského osvětlení. Vlastnost FalseValue přidruží "turnedOff" k false, TrueValue vlastnost přidruží "turnedOn" k truea IndeterminateValue vlastnost přidruží "neznámý" k nedeterminaci.

#using <System.Windows.Forms.dll>
#using <System.dll>
#using <System.Drawing.dll>
using namespace System;
using namespace System::IO;
using namespace System::Collections::Generic;
using namespace System::Windows::Forms;

public enum class LightStatus
{
    Unknown,
    TurnedOn,
    TurnedOff
};

public ref class TriValueVirtualCheckBox: public Form
{
private:
    DataGridView^ dataGridView1;

private:
    const int initialSize;

private:
    Dictionary<int, LightStatus>^ store;

public:
    TriValueVirtualCheckBox() :  Form(), initialSize(500)
    {
        dataGridView1 = gcnew DataGridView();
        store = gcnew Dictionary<int, LightStatus>();
        Text = this->GetType()->Name;

        for(int i = 0; i < initialSize; i++)
        {
            store->Add(i, LightStatus::Unknown);
        }

        Controls->Add(dataGridView1);
        dataGridView1->VirtualMode = true;
        dataGridView1->AllowUserToDeleteRows = false;
        dataGridView1->CellValueNeeded += 
            gcnew DataGridViewCellValueEventHandler(
            this, &TriValueVirtualCheckBox::dataGridView1_CellValueNeeded);
        dataGridView1->CellValuePushed += 
            gcnew DataGridViewCellValueEventHandler(
            this, &TriValueVirtualCheckBox::dataGridView1_CellValuePushed);

        dataGridView1->Columns->Add(CreateCheckBoxColumn());
        dataGridView1->Rows->AddCopies(0, initialSize);
    }

private:
    DataGridViewCheckBoxColumn^ CreateCheckBoxColumn()
    {
        DataGridViewCheckBoxColumn^ dataGridViewCheckBoxColumn1
            = gcnew DataGridViewCheckBoxColumn();
        dataGridViewCheckBoxColumn1->HeaderText = "Lights On";
        dataGridViewCheckBoxColumn1->TrueValue = LightStatus::TurnedOn;
        dataGridViewCheckBoxColumn1->FalseValue =
            LightStatus::TurnedOff;
        dataGridViewCheckBoxColumn1->IndeterminateValue
            = LightStatus::Unknown;
        dataGridViewCheckBoxColumn1->ThreeState = true;
        dataGridViewCheckBoxColumn1->ValueType = LightStatus::typeid;
        return dataGridViewCheckBoxColumn1;
    }

#pragma region "data store maintance"
private:
    void dataGridView1_CellValueNeeded(Object^ sender,
        DataGridViewCellValueEventArgs^ e)
    {
        e->Value = store[e->RowIndex];
    }

private:
    void dataGridView1_CellValuePushed(Object^ sender,
        DataGridViewCellValueEventArgs^ e)
    {
        store[e->RowIndex] = (LightStatus) e->Value;
    }
#pragma endregion

};

[STAThread]
int main()
{
    Application::Run(gcnew TriValueVirtualCheckBox());
}
using System;
using System.IO;
using System.Collections.Generic;
using System.Windows.Forms;

public class TriValueVirtualCheckBox:Form
{
    DataGridView dataGridView1 = new DataGridView();

    const int initialSize = 500;

    Dictionary<int, LightStatus> store 
        = new Dictionary<int, LightStatus>();

    public TriValueVirtualCheckBox() : base()
    {        
        Text = this.GetType().Name;

        int index = 0;
        for(index=0; index<=initialSize; index++)
            store.Add(index, LightStatus.Unknown);

        Controls.Add(dataGridView1);
        dataGridView1.VirtualMode = true;
        dataGridView1.AllowUserToDeleteRows = false;
        dataGridView1.CellValueNeeded += new 
            DataGridViewCellValueEventHandler(dataGridView1_CellValueNeeded);
        dataGridView1.CellValuePushed += new 
            DataGridViewCellValueEventHandler(dataGridView1_CellValuePushed);

        dataGridView1.Columns.Add(CreateCheckBoxColumn());
        dataGridView1.Rows.AddCopies(0, initialSize);
    }

    private DataGridViewCheckBoxColumn CreateCheckBoxColumn()
    {
        DataGridViewCheckBoxColumn dataGridViewCheckBoxColumn1 
            = new DataGridViewCheckBoxColumn();
        dataGridViewCheckBoxColumn1.HeaderText = "Lights On";
        dataGridViewCheckBoxColumn1.TrueValue = LightStatus.TurnedOn;
        dataGridViewCheckBoxColumn1.FalseValue = LightStatus.TurnedOff;
        dataGridViewCheckBoxColumn1.IndeterminateValue 
            = LightStatus.Unknown;
        dataGridViewCheckBoxColumn1.ThreeState = true;
        dataGridViewCheckBoxColumn1.ValueType = typeof(LightStatus);
        return dataGridViewCheckBoxColumn1;
    }

#region "data store maintance"
    private void dataGridView1_CellValueNeeded(object sender, 
        DataGridViewCellValueEventArgs e)
    {
        e.Value = store[e.RowIndex];
    }

    private void dataGridView1_CellValuePushed(object sender, 
        DataGridViewCellValueEventArgs e)
    {
        store[e.RowIndex] = (LightStatus) e.Value;
    }
#endregion

    [STAThreadAttribute()]
    public static void Main()
    {
        Application.Run(new TriValueVirtualCheckBox());
    }
}

public enum LightStatus
{
    Unknown, 
    TurnedOn, 
    TurnedOff
};
Imports System.IO
Imports System.Collections.Generic
Imports System.Windows.Forms

Public Class TriValueVirtualCheckBox
    Inherits System.Windows.Forms.Form

    Dim WithEvents dataGridView1 As New DataGridView

    Const initialSize As Integer = 500

    Dim store As New Dictionary(Of Integer, LightStatus)

    Public Sub New()
        MyBase.New()
        Text = Me.GetType().Name

        Dim index As Integer = 0
        For index = 0 To initialSize
            store.Add(index, LightStatus.Unknown)
        Next

        Controls.Add(dataGridView1)
        dataGridView1.VirtualMode = True
        dataGridView1.AllowUserToDeleteRows = False
        dataGridView1.Columns.Add(CreateCheckBoxColumn())
        dataGridView1.Rows.AddCopies(0, initialSize)
    End Sub

    Private Function CreateCheckBoxColumn() As DataGridViewCheckBoxColumn
        Dim dataGridViewCheckBoxColumn1 _
            As New DataGridViewCheckBoxColumn()
        dataGridViewCheckBoxColumn1.HeaderText = "Lights On"
        dataGridViewCheckBoxColumn1.TrueValue = LightStatus.TurnedOn
        dataGridViewCheckBoxColumn1.FalseValue = LightStatus.TurnedOff
        dataGridViewCheckBoxColumn1.IndeterminateValue = _
            LightStatus.Unknown
        dataGridViewCheckBoxColumn1.ThreeState = True
        dataGridViewCheckBoxColumn1.ValueType = GetType(LightStatus)
        Return dataGridViewCheckBoxColumn1
    End Function

#Region "data store maintance"
    Private Sub dataGridView1_CellValueNeeded(ByVal sender As Object, _
        ByVal e As DataGridViewCellValueEventArgs) _
        Handles dataGridView1.CellValueNeeded

        e.Value = store(e.RowIndex)
    End Sub

    Private Sub dataGridView1_CellValuePushed(ByVal sender As Object, _
        ByVal e As DataGridViewCellValueEventArgs) _
        Handles dataGridView1.CellValuePushed

        store.Item(e.RowIndex) = CType(e.Value, LightStatus)
    End Sub
#End Region

    <STAThreadAttribute()> _
    Public Shared Sub Main()
        Application.Run(New TriValueVirtualCheckBox())
    End Sub
End Class

Public Enum LightStatus
    Unknown
    TurnedOn
    TurnedOff
End Enum

Poznámky

Vlastnosti FalseValuea IndeterminateValue , TrueValueurčují přidružené hodnoty těchto stavů, jak se vyskytují v podkladovém zdroji dat.

Získání nebo nastavení této vlastnosti získá nebo nastaví IndeterminateValue vlastnost objektu buňky vrácené CellTemplate vlastností. Nastavení této vlastnosti také nastaví IndeterminateValue vlastnost každé buňky ve sloupci a aktualizuje zobrazení sloupce. Pokud chcete přepsat zadanou hodnotu pro jednotlivé buňky, nastavte hodnoty buněk po nastavení hodnoty sloupce.

Platí pro

Viz také