BezierSegment Constructors
Definition
Important
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Initializes a new instance of the BezierSegment class.
Overloads
BezierSegment() |
Initializes a new instance of the BezierSegment class. |
BezierSegment(Point, Point, Point, Boolean) |
Initializes a new instance of the BezierSegment class with the specified control points, end point, and stroke option. |
BezierSegment()
Initializes a new instance of the BezierSegment class.
public:
BezierSegment();
public BezierSegment ();
Public Sub New ()
Remarks
A cubic Bezier curve is defined by four points: a start point, an end point (point3
), and two control points (point1
and point2
). This method does not enable you to specify the beginning point of the curve; the curve begins at the current point of the PathFigure object to which the BezierSegment is added.
The two control points of a cubic Bezier curve behave like magnets, attracting portions of what would otherwise be a straight line toward themselves and producing a curve. The first control point, point1
, affects the beginning portion of the curve; the second control point, point2
, affects the ending portion of the curve. Note that the curve doesn't necessarily pass through either of the control points; each control point moves its portion of the line toward itself, but not through itself.
Applies to
BezierSegment(Point, Point, Point, Boolean)
Initializes a new instance of the BezierSegment class with the specified control points, end point, and stroke option.
public:
BezierSegment(System::Windows::Point point1, System::Windows::Point point2, System::Windows::Point point3, bool isStroked);
public BezierSegment (System.Windows.Point point1, System.Windows.Point point2, System.Windows.Point point3, bool isStroked);
new System.Windows.Media.BezierSegment : System.Windows.Point * System.Windows.Point * System.Windows.Point * bool -> System.Windows.Media.BezierSegment
Public Sub New (point1 As Point, point2 As Point, point3 As Point, isStroked As Boolean)
Parameters
- point1
- Point
The first control point, which determines the beginning portion of the curve.
- point2
- Point
The second control point, which determines the ending portion of the curve.
- point3
- Point
The point to which the curve is drawn.
- isStroked
- Boolean
true
to stroke the curve when a Pen is used to render the segment; otherwise, false
.
Remarks
A cubic Bezier curve is defined by four points: a start point, an end point (point3
), and two control points (point1
and point2
). This method does not enable you to specify the beginning point of the curve; the curve begins at the current point of the PathFigure object to which the BezierSegment is added.
The two control points of a cubic Bezier curve behave like magnets, attracting portions of what would otherwise be a straight line toward themselves and producing a curve. The first control point, point1
, affects the beginning portion of the curve; the second control point, point2
, affects the ending portion of the curve. Note that the curve doesn't necessarily pass through either of the control points; each control point moves its portion of the line toward itself, but not through itself.