XmlSerializer.FromTypes(Type[]) Metoda
Definice
Důležité
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Vrátí pole objektů vytvořených XmlSerializer z pole typů.
public:
static cli::array <System::Xml::Serialization::XmlSerializer ^> ^ FromTypes(cli::array <Type ^> ^ types);
public static System.Xml.Serialization.XmlSerializer[] FromTypes (Type[] types);
public static System.Xml.Serialization.XmlSerializer[] FromTypes (Type[]? types);
static member FromTypes : Type[] -> System.Xml.Serialization.XmlSerializer[]
Public Shared Function FromTypes (types As Type()) As XmlSerializer()
Parametry
Návraty
Pole XmlSerializer objektů.
Příklady
Následující příklad používá metodu FromTypes k vrácení pole XmlSerializer objektů. Kód obsahuje tři definice tříd, které se používají k vytvoření pole Type objektů.
#using <System.Xml.dll>
#using <System.dll>
using namespace System;
using namespace System::IO;
using namespace System::Xml::Serialization;
/* Three classes are included here. Each one will
be used to create three XmlSerializer objects. */
public ref class Instrument
{
public:
String^ InstrumentName;
};
public ref class Player
{
public:
String^ PlayerName;
};
public ref class Piece
{
public:
String^ PieceName;
};
void GetSerializers()
{
// Create an array of types.
array<Type^>^types = gcnew array<Type^>(3);
types[ 0 ] = Instrument::typeid;
types[ 1 ] = Player::typeid;
types[ 2 ] = Piece::typeid;
// Create an array for XmlSerializer objects.
array<XmlSerializer^>^serializers = gcnew array<XmlSerializer^>(3);
serializers = XmlSerializer::FromTypes( types );
// Create one Instrument and serialize it.
Instrument^ i = gcnew Instrument;
i->InstrumentName = "Piano";
// Create a TextWriter to write with.
TextWriter^ writer = gcnew StreamWriter( "Inst.xml" );
serializers[ 0 ]->Serialize( writer, i );
writer->Close();
}
int main()
{
GetSerializers();
}
using System;
using System.IO;
using System.Xml.Serialization;
/* Three classes are included here. Each one will
be used to create three XmlSerializer objects. */
public class Instrument
{
public string InstrumentName;
}
public class Player
{
public string PlayerName;
}
public class Piece
{
public string PieceName;
}
public class Test
{
public static void Main()
{
Test t = new Test();
t.GetSerializers();
}
public void GetSerializers()
{
// Create an array of types.
Type[]types = new Type[3];
types[0] = typeof(Instrument);
types[1] = typeof(Player);
types[2] = typeof(Piece);
// Create an array for XmlSerializer objects.
XmlSerializer[]serializers= new XmlSerializer[3];
serializers = XmlSerializer.FromTypes(types);
// Create one Instrument and serialize it.
Instrument i = new Instrument();
i.InstrumentName = "Piano";
// Create a TextWriter to write with.
TextWriter writer = new StreamWriter("Inst.xml");
serializers[0].Serialize(writer,i);
writer.Close();
}
}
Imports System.IO
Imports System.Xml.Serialization
' Three classes are included here. Each one will
' be used to create three XmlSerializer objects.
Public Class Instrument
Public InstrumentName As String
End Class
Public Class Player
Public PlayerName As String
End Class
Public Class Piece
Public PieceName As String
End Class
Public Class Test
Public Shared Sub Main()
Dim t As New Test()
t.GetSerializers()
End Sub
Public Sub GetSerializers()
' Create an array of types.
Dim types(3) As Type
types(0) = GetType(Instrument)
types(1) = GetType(Player)
types(2) = GetType(Piece)
' Create an array for XmlSerializer objects.
Dim serializers(3) As XmlSerializer
serializers = XmlSerializer.FromTypes(types)
' Create one Instrument and serialize it.
Dim i As New Instrument()
i.InstrumentName = "Piano"
' Create a TextWriter to write with.
Dim writer As New StreamWriter("Inst.xml")
serializers(0).Serialize(writer, i)
writer.Close()
End Sub
End Class
Poznámky
Metoda FromTypes umožňuje efektivně vytvořit pole XmlSerializer objektů pro zpracování pole Type objektů. Doporučuje se však volajícím ukládat vrácené serializátory do mezipaměti, pokud existují opakované volání této metody.