NameObjectCollectionBase.BaseSet Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Sets the value of an entry in the NameObjectCollectionBase instance.
Overloads
BaseSet(Int32, Object) |
Sets the value of the entry at the specified index of the NameObjectCollectionBase instance. |
BaseSet(String, Object) |
Sets the value of the first entry with the specified key in the NameObjectCollectionBase instance, if found; otherwise, adds an entry with the specified key and value into the NameObjectCollectionBase instance. |
Examples
The following code example uses BaseSet to set the value of a specific element.
#using <System.dll>
using namespace System;
using namespace System::Collections;
using namespace System::Collections::Specialized;
public ref class MyCollection : public NameObjectCollectionBase {
// Gets or sets the value at the specified index.
public:
property Object^ default[ int ] {
Object^ get(int index) {
return( this->BaseGet( index ) );
}
void set( int index, Object^ value ) {
this->BaseSet( index, value );
}
}
// Gets or sets the value associated with the specified key.
property Object^ default[ String^ ] {
Object^ get(String^ key) {
return( this->BaseGet( key ) );
}
void set( String^ key, Object^ value ) {
this->BaseSet( key, value );
}
}
// Gets a String array that contains all the keys in the collection.
property array<String^>^ AllKeys {
array<String^>^ get() {
return( this->BaseGetAllKeys() );
}
}
// Adds elements from an IDictionary into the new collection.
MyCollection( IDictionary^ d ) {
for each ( DictionaryEntry^ de in d ) {
this->BaseAdd( (String^) de->Key, de->Value );
}
}
};
public ref class SamplesNameObjectCollectionBase {
public:
static void Main() {
// Creates and initializes a new MyCollection instance.
IDictionary^ d = gcnew ListDictionary();
d->Add( "red", "apple" );
d->Add( "yellow", "banana" );
d->Add( "green", "pear" );
MyCollection^ myCol = gcnew MyCollection( d );
Console::WriteLine( "Initial state of the collection:" );
PrintKeysAndValues2( myCol );
Console::WriteLine();
// Sets the value at index 1.
myCol[1] = "sunflower";
Console::WriteLine( "After setting the value at index 1:" );
PrintKeysAndValues2( myCol );
Console::WriteLine();
// Sets the value associated with the key "red".
myCol["red"] = "tulip";
Console::WriteLine( "After setting the value associated with the key \"red\":" );
PrintKeysAndValues2( myCol );
}
static void PrintKeysAndValues2( MyCollection^ myCol ) {
for each ( String^ s in myCol->AllKeys ) {
Console::WriteLine( "{0}, {1}", s, myCol[s] );
}
}
};
int main()
{
SamplesNameObjectCollectionBase::Main();
}
/*
This code produces the following output.
Initial state of the collection:
red, apple
yellow, banana
green, pear
After setting the value at index 1:
red, apple
yellow, sunflower
green, pear
After setting the value associated with the key "red":
red, tulip
yellow, sunflower
green, pear
*/
using System;
using System.Collections;
using System.Collections.Specialized;
public class MyCollection : NameObjectCollectionBase {
// Gets or sets the value at the specified index.
public Object this[ int index ] {
get {
return( this.BaseGet( index ) );
}
set {
this.BaseSet( index, value );
}
}
// Gets or sets the value associated with the specified key.
public Object this[ String key ] {
get {
return( this.BaseGet( key ) );
}
set {
this.BaseSet( key, value );
}
}
// Gets a String array that contains all the keys in the collection.
public String[] AllKeys {
get {
return( this.BaseGetAllKeys() );
}
}
// Adds elements from an IDictionary into the new collection.
public MyCollection( IDictionary d ) {
foreach ( DictionaryEntry de in d ) {
this.BaseAdd( (String) de.Key, de.Value );
}
}
}
public class SamplesNameObjectCollectionBase {
public static void Main() {
// Creates and initializes a new MyCollection instance.
IDictionary d = new ListDictionary();
d.Add( "red", "apple" );
d.Add( "yellow", "banana" );
d.Add( "green", "pear" );
MyCollection myCol = new MyCollection( d );
Console.WriteLine( "Initial state of the collection:" );
PrintKeysAndValues2( myCol );
Console.WriteLine();
// Sets the value at index 1.
myCol[1] = "sunflower";
Console.WriteLine( "After setting the value at index 1:" );
PrintKeysAndValues2( myCol );
Console.WriteLine();
// Sets the value associated with the key "red".
myCol["red"] = "tulip";
Console.WriteLine( "After setting the value associated with the key \"red\":" );
PrintKeysAndValues2( myCol );
}
public static void PrintKeysAndValues2( MyCollection myCol ) {
foreach ( String s in myCol.AllKeys ) {
Console.WriteLine( "{0}, {1}", s, myCol[s] );
}
}
}
/*
This code produces the following output.
Initial state of the collection:
red, apple
yellow, banana
green, pear
After setting the value at index 1:
red, apple
yellow, sunflower
green, pear
After setting the value associated with the key "red":
red, tulip
yellow, sunflower
green, pear
*/
Imports System.Collections
Imports System.Collections.Specialized
Public Class MyCollection
Inherits NameObjectCollectionBase
' Gets or sets the value at the specified index.
Default Public Property Item(index As Integer) As [Object]
Get
Return Me.BaseGet(index)
End Get
Set
Me.BaseSet(index, value)
End Set
End Property
' Gets or sets the value associated with the specified key.
Default Public Property Item(key As [String]) As [Object]
Get
Return Me.BaseGet(key)
End Get
Set
Me.BaseSet(key, value)
End Set
End Property
' Gets a String array that contains all the keys in the collection.
Public ReadOnly Property AllKeys() As [String]()
Get
Return Me.BaseGetAllKeys()
End Get
End Property
' Adds elements from an IDictionary into the new collection.
Public Sub New(d As IDictionary)
Dim de As DictionaryEntry
For Each de In d
Me.BaseAdd(CType(de.Key, [String]), de.Value)
Next de
End Sub
End Class
Public Class SamplesNameObjectCollectionBase
Public Shared Sub Main()
' Creates and initializes a new MyCollection instance.
Dim d = New ListDictionary()
d.Add("red", "apple")
d.Add("yellow", "banana")
d.Add("green", "pear")
Dim myCol As New MyCollection(d)
Console.WriteLine("Initial state of the collection:")
PrintKeysAndValues2(myCol)
Console.WriteLine()
' Sets the value at index 1.
myCol(1) = "sunflower"
Console.WriteLine("After setting the value at index 1:")
PrintKeysAndValues2(myCol)
Console.WriteLine()
' Sets the value associated with the key "red".
myCol("red") = "tulip"
Console.WriteLine("After setting the value associated with the key ""red"":")
PrintKeysAndValues2(myCol)
End Sub
Public Shared Sub PrintKeysAndValues2(myCol As MyCollection)
Dim s As [String]
For Each s In myCol.AllKeys
Console.WriteLine("{0}, {1}", s, myCol(s))
Next s
End Sub
End Class
'This code produces the following output.
'
'Initial state of the collection:
'red, apple
'yellow, banana
'green, pear
'
'After setting the value at index 1:
'red, apple
'yellow, sunflower
'green, pear
'
'After setting the value associated with the key "red":
'red, tulip
'yellow, sunflower
'green, pear
BaseSet(Int32, Object)
- Source:
- NameObjectCollectionBase.cs
- Source:
- NameObjectCollectionBase.cs
- Source:
- NameObjectCollectionBase.cs
Sets the value of the entry at the specified index of the NameObjectCollectionBase instance.
protected:
void BaseSet(int index, System::Object ^ value);
protected void BaseSet (int index, object value);
protected void BaseSet (int index, object? value);
member this.BaseSet : int * obj -> unit
Protected Sub BaseSet (index As Integer, value As Object)
Parameters
- index
- Int32
The zero-based index of the entry to set.
Exceptions
The collection is read-only.
index
is outside the valid range of indexes for the collection.
Remarks
This method is an O(1) operation.
See also
Applies to
BaseSet(String, Object)
- Source:
- NameObjectCollectionBase.cs
- Source:
- NameObjectCollectionBase.cs
- Source:
- NameObjectCollectionBase.cs
Sets the value of the first entry with the specified key in the NameObjectCollectionBase instance, if found; otherwise, adds an entry with the specified key and value into the NameObjectCollectionBase instance.
protected:
void BaseSet(System::String ^ name, System::Object ^ value);
protected void BaseSet (string name, object value);
protected void BaseSet (string? name, object? value);
member this.BaseSet : string * obj -> unit
Protected Sub BaseSet (name As String, value As Object)
Parameters
Exceptions
The collection is read-only.
Remarks
If the collection contains multiple entries with the specified key, this method sets only the first entry. To set the values of subsequent entries with the same key, use the enumerator to iterate through the collection and compare the keys.
This method is an O(1) operation.