SerializationStore Class
Definition
Important
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Provides the base class for storing serialization data for the ComponentSerializationService.
public ref class SerializationStore abstract : IDisposable
public abstract class SerializationStore : IDisposable
type SerializationStore = class
interface IDisposable
Public MustInherit Class SerializationStore
Implements IDisposable
- Inheritance
-
SerializationStore
- Implements
Remarks
The SerializationStore class is an implementation-specific class that stores serialization data for the ComponentSerializationService. The service adds state to this serialization store. Once the store is closed, it can be saved to a stream. A serialization store can be deserialized at a later time by the same type of serialization service. The SerializationStore class implements the IDisposable interface so that IDisposable.Dispose simply calls the Close method.
Constructors
SerializationStore() |
Initializes a new instance of the SerializationStore class. |
Properties
Errors |
Gets a collection of errors that occurred during serialization or deserialization. |
Methods
Close() |
Closes the serialization store. |
Dispose(Boolean) |
Releases the unmanaged resources used by the SerializationStore and optionally releases the managed resources. |
Equals(Object) |
Determines whether the specified object is equal to the current object. (Inherited from Object) |
GetHashCode() |
Serves as the default hash function. (Inherited from Object) |
GetType() |
Gets the Type of the current instance. (Inherited from Object) |
MemberwiseClone() |
Creates a shallow copy of the current Object. (Inherited from Object) |
Save(Stream) |
Saves the store to the given stream. |
ToString() |
Returns a string that represents the current object. (Inherited from Object) |
Explicit Interface Implementations
IDisposable.Dispose() |
Releases all resources used by the SerializationStore. |
Applies to
See also
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