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ConsoleCancelEventHandler Delegate

Definition

Represents the method that will handle the CancelKeyPress event of a Console.

public delegate void ConsoleCancelEventHandler(System::Object ^ sender, ConsoleCancelEventArgs ^ e);
public delegate void ConsoleCancelEventHandler(object? sender, ConsoleCancelEventArgs e);
public delegate void ConsoleCancelEventHandler(object sender, ConsoleCancelEventArgs e);
type ConsoleCancelEventHandler = delegate of obj * ConsoleCancelEventArgs -> unit
Public Delegate Sub ConsoleCancelEventHandler(sender As Object, e As ConsoleCancelEventArgs)

Parameters

sender
Object

The source of the event.

e
ConsoleCancelEventArgs

A ConsoleCancelEventArgs object that contains the event data.

Examples

The following code example demonstrates how to use the ConsoleCancelEventHandler class to handle an event.

using namespace System;

void OnCancelKeyPressed(Object^ sender, 
    ConsoleCancelEventArgs^ args)
{
    Console::WriteLine("{0}The read operation has been interrupted.",
        Environment::NewLine);

    Console::WriteLine("  Key pressed: {0}", args->SpecialKey);

    Console::WriteLine("  Cancel property: {0}", args->Cancel);

    // Set the Cancel property to true to prevent the process from 
    // terminating.
    Console::WriteLine("Setting the Cancel property to true...");
    args->Cancel = true;

    // Announce the new value of the Cancel property.
    Console::WriteLine("  Cancel property: {0}", args->Cancel);
    Console::WriteLine("The read operation will resume...{0}",
        Environment::NewLine);
}

int main()
{       
    // Clear the screen.
    Console::Clear();

    // Establish an event handler to process key press events.
    Console::CancelKeyPress += 
        gcnew ConsoleCancelEventHandler(OnCancelKeyPressed);

    while (true)
    {
        // Prompt the user.
        Console::Write("Press any key, or 'X' to quit, or ");
        Console::WriteLine("CTRL+C to interrupt the read operation:");

        // Start a console read operation. Do not display the input.
        ConsoleKeyInfo^ keyInfo = Console::ReadKey(true);

        // Announce the name of the key that was pressed .
        Console::WriteLine("  Key pressed: {0}{1}", keyInfo->Key, 
            Environment::NewLine);

        // Exit if the user pressed the 'X' key.
        if (keyInfo->Key == ConsoleKey::X)
        {
            break;
        }
    }
}
// The example displays output similar to the following:
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//    Key pressed: J
//    
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//    Key pressed: Enter
//    
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//    
//    The read operation has been interrupted.
//    Key pressed: ControlC
//    Cancel property: False
//    Setting the Cancel property to true...
//    Cancel property: True
//    The read operation will resume...
//    
//    Key pressed: Q
//    
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//    Key pressed: X
using System;

class Sample
{
    public static void Main()
    {
        ConsoleKeyInfo cki;

        Console.Clear();

        // Establish an event handler to process key press events.
        Console.CancelKeyPress += new ConsoleCancelEventHandler(myHandler);
        while (true)
        {
            Console.Write("Press any key, or 'X' to quit, or ");
            Console.WriteLine("CTRL+C to interrupt the read operation:");

            // Start a console read operation. Do not display the input.
            cki = Console.ReadKey(true);

            // Announce the name of the key that was pressed .
            Console.WriteLine($"  Key pressed: {cki.Key}\n");

            // Exit if the user pressed the 'X' key.
            if (cki.Key == ConsoleKey.X) break;
        }
    }

    protected static void myHandler(object sender, ConsoleCancelEventArgs args)
    {
        Console.WriteLine("\nThe read operation has been interrupted.");

        Console.WriteLine($"  Key pressed: {args.SpecialKey}");

        Console.WriteLine($"  Cancel property: {args.Cancel}");

        // Set the Cancel property to true to prevent the process from terminating.
        Console.WriteLine("Setting the Cancel property to true...");
        args.Cancel = true;

        // Announce the new value of the Cancel property.
        Console.WriteLine($"  Cancel property: {args.Cancel}");
        Console.WriteLine("The read operation will resume...\n");
    }
}
// The example displays output similar to the following:
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: J
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: Enter
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//
//    The read operation has been interrupted.
//      Key pressed: ControlC
//      Cancel property: False
//    Setting the Cancel property to true...
//      Cancel property: True
//    The read operation will resume...
//
//      Key pressed: Q
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: X
open System

let myHandler sender (args: ConsoleCancelEventArgs) =
    printfn "\nThe read operation has been interrupted."

    printfn $"  Key pressed: {args.SpecialKey}"

    printfn $"  Cancel property: {args.Cancel}"

    // Set the Cancel property to true to prevent the process from terminating.
    printfn "Setting the Cancel property to true..."
    args.Cancel <- true

    // Announce the new value of the Cancel property.
    printfn $"  Cancel property: {args.Cancel}"
    printfn "The read operation will resume...\n"

// Establish an event handler to process key press events.
Console.CancelKeyPress.AddHandler(ConsoleCancelEventHandler myHandler)

let mutable quit = false
while not quit do
    printf "Press any key, or 'X' to quit, or "
    printfn "CTRL+C to interrupt the read operation:"

    // Start a console read operation. Do not display the input.
    let cki = Console.ReadKey true

    // Announce the name of the key that was pressed .
    printfn $"  Key pressed: {cki.Key}\n"

    // Exit if the user pressed the 'X' key.
    if cki.Key = ConsoleKey.X then
        quit <- true

// The example displays output similar to the following:
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: J
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: Enter
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//
//    The read operation has been interrupted.
//      Key pressed: ControlC
//      Cancel property: False
//    Setting the Cancel property to true...
//      Cancel property: True
//    The read operation will resume...
//
//      Key pressed: Q
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: X
Class Sample
    Public Shared Sub Main() 
        Dim cki As ConsoleKeyInfo
        
        Console.Clear()
        
        ' Establish an event handler to process key press events.
        AddHandler Console.CancelKeyPress, AddressOf myHandler

        While True
            Console.Write("Press any key, or 'X' to quit, or ")
            Console.WriteLine("CTRL+C to interrupt the read operation:")
            
            ' Start a console read operation. Do not display the input.
            cki = Console.ReadKey(True)
            
            ' Announce the name of the key that was pressed .
            Console.WriteLine($"  Key pressed: {cki.Key}{vbCrLf}")
            
            ' Exit if the user pressed the 'X' key.
            If cki.Key = ConsoleKey.X Then Exit While
        End While
    End Sub

    Protected Shared Sub myHandler(ByVal sender As Object, _
                                   ByVal args As ConsoleCancelEventArgs) 
        Console.WriteLine($"{vbCrLf}The read operation has been interrupted.")
        
        Console.WriteLine($"  Key pressed: {args.SpecialKey}")
        
        Console.WriteLine($"  Cancel property: {args.Cancel}")
        
        ' Set the Cancel property to true to prevent the process from terminating.
        Console.WriteLine("Setting the Cancel property to true...")
        args.Cancel = True
        
        ' Announce the new value of the Cancel property.
        Console.WriteLine($"  Cancel property: {args.Cancel}")
        Console.WriteLine($"The read operation will resume...{vbCrLf}")
    End Sub
End Class
' The example diplays output similar to the following:
'    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
'     Key pressed: J
'    
'    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
'     Key pressed: Enter
'    
'    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
'    
'    The read operation has been interrupted.
'     Key pressed: ControlC
'     Cancel property: False
'    Setting the Cancel property to true...
'     Cancel property: True
'    The read operation will resume...
'    
'     Key pressed: Q
'    
'    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
'     Key pressed: X

Remarks

When you create a ConsoleCancelEventHandler delegate, you identify the method that will handle the event. To associate the event with your event handler, add an instance of the delegate to the event. The event handler is called whenever the event occurs, unless you remove the delegate. For more information about event-handler delegates, see Handling and Raising Events.

Extension Methods

GetMethodInfo(Delegate)

Gets an object that represents the method represented by the specified delegate.

Applies to