Sve.CreateWhileLessThanOrEqualMask16Bit Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
CreateWhileLessThanOrEqualMask16Bit(UInt64, UInt64)
public:
static System::Numerics::Vector<System::UInt16> CreateWhileLessThanOrEqualMask16Bit(System::UInt64 left, System::UInt64 right);
public static System.Numerics.Vector<ushort> CreateWhileLessThanOrEqualMask16Bit (ulong left, ulong right);
static member CreateWhileLessThanOrEqualMask16Bit : uint64 * uint64 -> System.Numerics.Vector<uint16>
Public Shared Function CreateWhileLessThanOrEqualMask16Bit (left As ULong, right As ULong) As Vector(Of UShort)
Parameters
- left
- UInt64
- right
- UInt64
Returns
Applies to
CreateWhileLessThanOrEqualMask16Bit(Int32, Int32)
public:
static System::Numerics::Vector<System::UInt16> CreateWhileLessThanOrEqualMask16Bit(int left, int right);
public static System.Numerics.Vector<ushort> CreateWhileLessThanOrEqualMask16Bit (int left, int right);
static member CreateWhileLessThanOrEqualMask16Bit : int * int -> System.Numerics.Vector<uint16>
Public Shared Function CreateWhileLessThanOrEqualMask16Bit (left As Integer, right As Integer) As Vector(Of UShort)
Parameters
- left
- Int32
- right
- Int32
Returns
Applies to
CreateWhileLessThanOrEqualMask16Bit(Int64, Int64)
public:
static System::Numerics::Vector<System::UInt16> CreateWhileLessThanOrEqualMask16Bit(long left, long right);
public static System.Numerics.Vector<ushort> CreateWhileLessThanOrEqualMask16Bit (long left, long right);
static member CreateWhileLessThanOrEqualMask16Bit : int64 * int64 -> System.Numerics.Vector<uint16>
Public Shared Function CreateWhileLessThanOrEqualMask16Bit (left As Long, right As Long) As Vector(Of UShort)
Parameters
- left
- Int64
- right
- Int64
Returns
Applies to
CreateWhileLessThanOrEqualMask16Bit(UInt32, UInt32)
public:
static System::Numerics::Vector<System::UInt16> CreateWhileLessThanOrEqualMask16Bit(System::UInt32 left, System::UInt32 right);
public static System.Numerics.Vector<ushort> CreateWhileLessThanOrEqualMask16Bit (uint left, uint right);
static member CreateWhileLessThanOrEqualMask16Bit : uint32 * uint32 -> System.Numerics.Vector<uint16>
Public Shared Function CreateWhileLessThanOrEqualMask16Bit (left As UInteger, right As UInteger) As Vector(Of UShort)
Parameters
- left
- UInt32
- right
- UInt32
Returns
Applies to
Samarbejd med os på GitHub
Kilden til dette indhold kan findes på GitHub, hvor du også kan oprette og gennemse problemer og pullanmodninger. Du kan få flere oplysninger i vores vejledning til bidragydere.
Feedback
https://aka.ms/ContentUserFeedback.
Kommer snart: I hele 2024 udfaser vi GitHub-problemer som feedbackmekanisme for indhold og erstatter det med et nyt feedbacksystem. Du kan få flere oplysninger under:Indsend og få vist feedback om