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LinearSingleKeyFrame Constructors

Definition

Initializes a new instance of the LinearSingleKeyFrame class.

Overloads

LinearSingleKeyFrame()

Initializes a new instance of the LinearSingleKeyFrame class.

LinearSingleKeyFrame(Single)

Initializes a new instance of the LinearSingleKeyFrame class with the specified ending value.

LinearSingleKeyFrame(Single, KeyTime)

Initializes a new instance of the LinearSingleKeyFrame class with the specified ending value and key time.

LinearSingleKeyFrame()

Initializes a new instance of the LinearSingleKeyFrame class.

public:
 LinearSingleKeyFrame();
public LinearSingleKeyFrame ();
Public Sub New ()

Applies to

LinearSingleKeyFrame(Single)

Initializes a new instance of the LinearSingleKeyFrame class with the specified ending value.

public:
 LinearSingleKeyFrame(float value);
public LinearSingleKeyFrame (float value);
new System.Windows.Media.Animation.LinearSingleKeyFrame : single -> System.Windows.Media.Animation.LinearSingleKeyFrame
Public Sub New (value As Single)

Parameters

value
Single

Ending value (also known as "target value") for the key frame.

Applies to

LinearSingleKeyFrame(Single, KeyTime)

Initializes a new instance of the LinearSingleKeyFrame class with the specified ending value and key time.

public:
 LinearSingleKeyFrame(float value, System::Windows::Media::Animation::KeyTime keyTime);
public LinearSingleKeyFrame (float value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.LinearSingleKeyFrame : single * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.LinearSingleKeyFrame
Public Sub New (value As Single, keyTime As KeyTime)

Parameters

value
Single

Ending value (also known as "target value") for the key frame.

keyTime
KeyTime

Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.

Applies to