GLES30.GlGetUniformIndices Method
Definition
Important
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Overloads
GlGetUniformIndices(Int32, String[], IntBuffer) | |
GlGetUniformIndices(Int32, String[], Int32[], Int32) |
GlGetUniformIndices(Int32, String[], IntBuffer)
[Android.Runtime.Register("glGetUniformIndices", "(I[Ljava/lang/String;Ljava/nio/IntBuffer;)V", "")]
public static void GlGetUniformIndices (int program, string[]? uniformNames, Java.Nio.IntBuffer? uniformIndices);
[<Android.Runtime.Register("glGetUniformIndices", "(I[Ljava/lang/String;Ljava/nio/IntBuffer;)V", "")>]
static member GlGetUniformIndices : int * string[] * Java.Nio.IntBuffer -> unit
Parameters
- program
- Int32
- uniformNames
- String[]
- uniformIndices
- IntBuffer
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
GlGetUniformIndices(Int32, String[], Int32[], Int32)
[Android.Runtime.Register("glGetUniformIndices", "(I[Ljava/lang/String;[II)V", "")]
public static void GlGetUniformIndices (int program, string[]? uniformNames, int[]? uniformIndices, int uniformIndicesOffset);
[<Android.Runtime.Register("glGetUniformIndices", "(I[Ljava/lang/String;[II)V", "")>]
static member GlGetUniformIndices : int * string[] * int[] * int -> unit
Parameters
- program
- Int32
- uniformNames
- String[]
- uniformIndices
- Int32[]
- uniformIndicesOffset
- Int32
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.