GLES31.GlProgramUniform4iv Method
Definition
Important
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Overloads
GlProgramUniform4iv(Int32, Int32, Int32, Int32[], Int32) | |
GlProgramUniform4iv(Int32, Int32, Int32, IntBuffer) |
GlProgramUniform4iv(Int32, Int32, Int32, Int32[], Int32)
[Android.Runtime.Register("glProgramUniform4iv", "(III[II)V", "")]
public static void GlProgramUniform4iv (int program, int location, int count, int[]? value, int offset);
[<Android.Runtime.Register("glProgramUniform4iv", "(III[II)V", "")>]
static member GlProgramUniform4iv : int * int * int * int[] * int -> unit
Parameters
- program
- Int32
- location
- Int32
- count
- Int32
- value
- Int32[]
- offset
- Int32
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
GlProgramUniform4iv(Int32, Int32, Int32, IntBuffer)
[Android.Runtime.Register("glProgramUniform4iv", "(IIILjava/nio/IntBuffer;)V", "")]
public static void GlProgramUniform4iv (int program, int location, int count, Java.Nio.IntBuffer? value);
[<Android.Runtime.Register("glProgramUniform4iv", "(IIILjava/nio/IntBuffer;)V", "")>]
static member GlProgramUniform4iv : int * int * int * Java.Nio.IntBuffer -> unit
Parameters
- program
- Int32
- location
- Int32
- count
- Int32
- value
- IntBuffer
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.