Freigeben über


GLES32.GlDrawElementsInstancedBaseVertex Method

Definition

Overloads

GlDrawElementsInstancedBaseVertex(Int32, Int32, Int32, Buffer, Int32, Int32)
GlDrawElementsInstancedBaseVertex(Int32, Int32, Int32, Int32, Int32, Int32)

GlDrawElementsInstancedBaseVertex(Int32, Int32, Int32, Buffer, Int32, Int32)

[Android.Runtime.Register("glDrawElementsInstancedBaseVertex", "(IIILjava/nio/Buffer;II)V", "", ApiSince=24)]
public static void GlDrawElementsInstancedBaseVertex (int mode, int count, int type, Java.Nio.Buffer? indices, int instanceCount, int basevertex);
[<Android.Runtime.Register("glDrawElementsInstancedBaseVertex", "(IIILjava/nio/Buffer;II)V", "", ApiSince=24)>]
static member GlDrawElementsInstancedBaseVertex : int * int * int * Java.Nio.Buffer * int * int -> unit

Parameters

mode
Int32
count
Int32
type
Int32
indices
Buffer
instanceCount
Int32
basevertex
Int32
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

GlDrawElementsInstancedBaseVertex(Int32, Int32, Int32, Int32, Int32, Int32)

[Android.Runtime.Register("glDrawElementsInstancedBaseVertex", "(IIIIII)V", "", ApiSince=24)]
public static void GlDrawElementsInstancedBaseVertex (int mode, int count, int type, int indicesOffset, int instanceCount, int basevertex);
[<Android.Runtime.Register("glDrawElementsInstancedBaseVertex", "(IIIIII)V", "", ApiSince=24)>]
static member GlDrawElementsInstancedBaseVertex : int * int * int * int * int * int -> unit

Parameters

mode
Int32
count
Int32
type
Int32
indicesOffset
Int32
instanceCount
Int32
basevertex
Int32
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to