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SCNMaterial.AddAnimation Methode

Definition

Überlädt

AddAnimation(CAAnimation, NSString)

Fügt die angegebene animationhinzu, die mit dem angegebenen keyindiziert wird.

AddAnimation(SCNAnimationPlayer, NSString)

AddAnimation(CAAnimation, NSString)

Fügt die angegebene animationhinzu, die mit dem angegebenen keyindiziert wird.

[Foundation.Export("addAnimation:forKey:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void AddAnimation (CoreAnimation.CAAnimation animation, Foundation.NSString key);
[Foundation.Export("addAnimation:forKey:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void AddAnimation (CoreAnimation.CAAnimation animation, Foundation.NSString key);
abstract member AddAnimation : CoreAnimation.CAAnimation * Foundation.NSString -> unit
override this.AddAnimation : CoreAnimation.CAAnimation * Foundation.NSString -> unit

Parameter

animation
CAAnimation
key
NSString

Implementiert

Attribute

Gilt für:

AddAnimation(SCNAnimationPlayer, NSString)

[Foundation.Export("addAnimationPlayer:forKey:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 4, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void AddAnimation (SceneKit.SCNAnimationPlayer player, Foundation.NSString key);
[Foundation.Export("addAnimationPlayer:forKey:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 4, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void AddAnimation (SceneKit.SCNAnimationPlayer player, Foundation.NSString key);
abstract member AddAnimation : SceneKit.SCNAnimationPlayer * Foundation.NSString -> unit
override this.AddAnimation : SceneKit.SCNAnimationPlayer * Foundation.NSString -> unit

Parameter

key
NSString
Attribute

Gilt für: