XblMultiplayerManagerGameSessionSessionReference
Retrieves the session reference for the game session.
Syntax
const XblMultiplayerSessionReference* XblMultiplayerManagerGameSessionSessionReference(
)
Parameters
Return value
Type: const XblMultiplayerSessionReference*
A pointer to the session reference for the game session, or null if a game session doesn't exist. The memory for the returned pointer remains valid until the next call to XblMultiplayerManagerDoWork.
Remarks
This function retrieves a pointer to the session reference for a game session, if the game session exists for the lobby session in Multiplayer Manager. The session reference contains the service configuration ID (SCID), session template, and session name for the game session, and uniquely identifies the game session in Multiplayer Session Directory (MPSD). For more information about session references, see Multiplayer Session advanced topics.
Requirements
Header: multiplayer_manager_c.h
Library: Microsoft.Xbox.Services.14x.GDK.C.lib
See also
multiplayer_manager_c
XblMultiplayerManagerGameSessionCorrelationId
XblMultiplayerManagerLobbySessionSessionReference