Vector3.DistanceSquared(Vector3, Vector3) Method
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Returns the Euclidean distance squared between two specified points.
public:
static float DistanceSquared(System::Numerics::Vector3 value1, System::Numerics::Vector3 value2);
public static float DistanceSquared (System.Numerics.Vector3 value1, System.Numerics.Vector3 value2);
static member DistanceSquared : System.Numerics.Vector3 * System.Numerics.Vector3 -> single
Public Shared Function DistanceSquared (value1 As Vector3, value2 As Vector3) As Single
- value1
- Vector3
The first point.
- value2
- Vector3
The second point.
The distance squared.
Product | Versions |
---|---|
.NET | Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9 |
.NET Framework | 4.6, 4.6.1, 4.6.2, 4.7 (package-provided), 4.7, 4.7.1 (package-provided), 4.7.1, 4.7.2 (package-provided), 4.7.2, 4.8 (package-provided), 4.8, 4.8.1 |
.NET Standard | 2.0 (package-provided), 2.1 |
UWP | 10.0 |
Collaborate with us on GitHub
The source for this content can be found on GitHub, where you can also create and review issues and pull requests. For more information, see our contributor guide.
.NET feedback
.NET is an open source project. Select a link to provide feedback: