MapRenderMode Enumeration
Defines primary data source for rendering map.
Android
public enum MapRenderMode { RASTER, VECTOR }
iOS
typedef NS_ENUM(NSInteger, MSMapRenderMode) { MSMapRenderModeRaster, MSMapRenderModeVector }
Values
Raster
Pre-rendered raster tiles are downloaded and used to display the map. This will generally give the fastest framerate.
Vector
Vector data is downloaded and rendered client side to display the map. This will use less data for sustained map use since vector data covers a larger area with a smaller amount of data than raster tiles. Labels are also rendered client side which makes them more readable since they are not scaled like the background tiles.