BaseBoundarySystem Class
Definition
Important
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public ref class BaseBoundarySystem abstract : Microsoft::MixedReality::Toolkit::BaseCoreSystem, IDisposable, Microsoft::MixedReality::Toolkit::Boundary::IMixedRealityBoundarySystem, System::Collections::IEqualityComparer
public abstract class BaseBoundarySystem : Microsoft.MixedReality.Toolkit.BaseCoreSystem, IDisposable, Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem, System.Collections.IEqualityComparer
type BaseBoundarySystem = class
inherit BaseCoreSystem
interface IMixedRealityBoundarySystem
interface IMixedRealityEventSystem
interface IMixedRealityService
interface IDisposable
interface IMixedRealityEventSource
interface IEqualityComparer
Public MustInherit Class BaseBoundarySystem
Inherits BaseCoreSystem
Implements IDisposable, IEqualityComparer, IMixedRealityBoundarySystem
- Inheritance
- Derived
- Implements
Constructors
BaseBoundarySystem(MixedRealityBoundaryVisualizationProfile, ExperienceScale) |
Constructor. |
Fields
DefaultPriority | (Inherited from BaseService) |
disposed |
Value indicating if the object has completed disposal. (Inherited from BaseService) |
RectangularBounds |
The largest rectangle that is contained withing the play space geometry. |
Properties
BoundaryHeight |
The height of the play space, in meters. |
BoundaryVisualizationProfile |
Typed representation of the ConfigurationProfile property. |
BoundaryWallsPhysicsLayer |
The physics layer that the generated boundary walls are assigned to. |
Bounds |
Two dimensional representation of the geometry of the boundary, as provided by the platform. |
CeilingPhysicsLayer |
The physics layer that the generated boundary ceiling is assigned to. |
ConfigurationProfile |
The configuration profile for the service. (Inherited from BaseService) |
EventHandlersByType |
List of all event handlers grouped by type that are registered to this Event System. (Inherited from BaseEventSystem) |
EventListeners |
List of event listeners that are registered to this Event System. (Inherited from BaseEventSystem) |
FloorHeight |
Indicates the height of the floor, in relation to the coordinate system origin. |
FloorPhysicsLayer |
The physics layer that the generated floor is assigned to. |
IsEnabled |
Indicates whether or not the service is currently enabled. (Inherited from BaseService) |
IsInitialized |
Indicates whether or not the service has been initialized. (Inherited from BaseService) |
IsMarkedDestroyed |
Indicates whether or not the Destroy method been called on this service. (Inherited from BaseService) |
IsXRDevicePresent |
Obsolete.
Whether any XR device is present. |
Name |
Optional Priority attribute if multiple services of the same type are required, enables targeting a service for action. |
PlayAreaPhysicsLayer |
The physics layer that the generated play area is assigned to. |
Priority |
Optional Priority to reorder registered managers based on their respective priority, reduces the risk of race conditions by prioritizing the order in which managers are evaluated. (Inherited from BaseService) |
Registrar |
Obsolete.
The service registrar instance that registered this service. (Inherited from BaseCoreSystem) |
Scale |
The scale (ex: World Scale) of the experience. |
ShowBoundaryCeiling |
Enable / disable ceiling rendering. |
ShowBoundaryWalls |
Enable / disable boundary wall rendering. |
ShowFloor |
Enable / disable floor rendering. |
ShowPlayArea |
Enable / disable play area rendering. |
ShowTrackedArea |
Enable / disable tracked area rendering. |
SourceId |
The unique source id of this event source. |
SourceName |
The name of this event source. |
TrackedAreaPhysicsLayer |
The physics layer that the generated tracked area is assigned to. |
Methods
Contains(Vector3, BoundaryType) |
Determines if a location is within the specified area of the boundary space. |
Destroy() |
Optional Destroy function to perform cleanup of the service before the Mixed Reality Toolkit is destroyed. |
Disable() |
Optional Disable function to pause the service. (Inherited from BaseService) |
Dispose() |
Cleanup resources used by this object. (Inherited from BaseService) |
Dispose(Boolean) |
Cleanup resources used by the object (Inherited from BaseService) |
Enable() |
Optional Enable function to enable / re-enable the service. (Inherited from BaseService) |
GetBoundaryCeilingVisualization() |
Gets the GameObject that represents the upper surface of the user's boundary. |
GetBoundaryGeometry() |
Retrieves the boundary geometry. |
GetBoundaryWallVisualization() |
Gets the GameObject that represents the user's boundary walls. |
GetFloorVisualization() |
Gets the GameObject that represents the user's floor. |
GetHashCode(Object) | Returns a hash code for the specified object. |
GetPlayAreaVisualization() |
Gets the GameObject that represents the user's play area. |
GetTrackedAreaVisualization() |
Gets the GameObject that represents the user's tracked area. |
HandleEvent<T>(BaseEventData, ExecuteEvents.EventFunction<T>) |
The main function for handling and forwarding all events to their intended recipients. |
Initialize() |
The initialize function is used to setup the service once created. This method is called once all services have been registered in the Mixed Reality Toolkit. |
LateUpdate() |
Optional LateUpdate function to that is called after Update has been called on all services. (Inherited from BaseService) |
Register(GameObject) |
Registers the GameObject to listen for boundary events. |
RegisterHandler<T>(IEventSystemHandler) |
Registers the given handler as a global listener for all events handled via the T interface. T must be an interface type, not a class type, derived from IEventSystemHandler. (Inherited from BaseEventSystem) |
Reset() |
Optional Reset function to perform that will Reset the service, for example, whenever there is a profile change. (Inherited from BaseService) |
SetTrackingSpace() |
Updates the tracking space on the XR device. |
TryGetRectangularBoundsParams(Vector2, Single, Single, Single) |
Returns the description of the inscribed rectangular bounds. |
Unregister(GameObject) |
UnRegisters the GameObject to listen for boundary events. /// |
UnregisterHandler<T>(IEventSystemHandler) |
Unregisters the given handler as a global listener for all events handled via the T interface. T must be an interface type, not a class type, derived from IEventSystemHandler. (Inherited from BaseEventSystem) |
Update() | |
Update() |
Optional Update function to perform per-frame updates of the service. (Inherited from BaseService) |
Explicit Interface Implementations
IEqualityComparer.Equals(Object, Object) | Determines whether the specified objects are equal. |