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PerformanceStatsSubsystem Class

Definition

A subsystem that exposes performance statistics (ex: memory usage, frame rate).

public class PerformanceStatsSubsystem : MixedReality.Toolkit.Subsystems.MRTKSubsystem<MixedReality.Toolkit.Diagnostics.PerformanceStatsSubsystem,MixedReality.Toolkit.Diagnostics.PerformanceStatsSubsystemDescriptor,MixedReality.Toolkit.Diagnostics.PerformanceStatsSubsystem.Provider>
type PerformanceStatsSubsystem = class
    inherit MRTKSubsystem<PerformanceStatsSubsystem, PerformanceStatsSubsystemDescriptor, PerformanceStatsSubsystem.Provider>
Public Class PerformanceStatsSubsystem
Inherits MRTKSubsystem(Of PerformanceStatsSubsystem, PerformanceStatsSubsystemDescriptor, PerformanceStatsSubsystem.Provider)
Inheritance
UnityEngine.SubsystemsImplementation.SubsystemWithProvider<TSubsystem,TSubsystemDescriptor,TProvider>
PerformanceStatsSubsystem
Derived

Constructors

Name Description
PerformanceStatsSubsystem()

Initializes a new instance of the PerformanceStatsSubsystem class.

Properties

Name Description
AllocatedRam UnityEngine.SubsystemsImplementation.SubsystemWithProvider`3.AllocatedRam
FrameRate UnityEngine.SubsystemsImplementation.SubsystemWithProvider`3.FrameRate
PeakAllocatedRam UnityEngine.SubsystemsImplementation.SubsystemWithProvider`3.PeakAllocatedRam
RamLimit UnityEngine.SubsystemsImplementation.SubsystemWithProvider`3.RamLimit

Methods

Name Description
Register(PerformanceStatsSubsystemCinfo)

Registers a PerformanceStats subsystem implementation based on the given subsystem parameters.

Applies to