IWMSPublishingPointLimits.FECPacketSpan (C#)
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IWMSPublishingPointLimits.FECPacketSpan (C#)
The FECPacketSpan method specifies and retrieves the largest number of data packets that can be buffered before error correction is applied.
Syntax
IWMSPublishingPointLimits .FECPacketSpan = int; int = IWMSPublishingPointLimits.FECPacketSpan;
Property Value
int indicating the largest number of data packets that can be buffered before error correction is applied.
If this property fails, it throws an exception.
Number | Description |
0x80070057 | int is an invalid argument. |
Remarks
Changes to this value apply only to new client connections. The default value is 24. Valid values are 0-24. A client can request Forward Error Correction (FEC) at any time during the connection by specifying the number of data packets and the number of FEC packets per span.
Example Code
using Microsoft.WindowsMediaServices.Interop; using System.Runtime.InteropServices; // Declare variables. WMSServer Server; IWMSPublishingPoints PubPoints; IWMSPublishingPoint PubPoint; IWMSPublishingPointLimits Limits; int iValue; try { // Create a new WMSServer object. Server = new WMSServerClass(); // Retrieve the IWMSPublishingPoints object. PubPoints = Server.PublishingPoints; // Retrieve information about each publishing point. for (int i = 0; i < PubPoints.Count; i++) { PubPoint = PubPoints[i]; // Retrieve the IWMSPublishingPointLimits // object for the publishing point. Limits = PubPoint.Limits; // Retrieve the limit for the number of packets // sent before FEC is applied. iValue = Limits.FECPacketSpan; // Set the limit for the number of packets // sent before FEC is applied. Limits.FECPacketSpan = 12; }
Requirements
Reference: Add a reference to Microsoft.WindowsMediaServices.
Namespace: Microsoft.WindowsMediaServices.Interop.
Assembly: Microsoft.WindowsMediaServices.dll.
Library: WMSServerTypeLib.dll.
Platform: Windows Server 2003 family, Windows Server 2008 family.
See Also
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