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IWMSPublishingPointLimits::put_PerPlayerConnectionBandwidth

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IWMSPublishingPointLimits::put_PerPlayerConnectionBandwidth

The put_PerPlayerConnectionBandwidth method specifies the maximum bandwidth, in Kbps, permitted for a player connection on the publishing point.

Syntax

  HRESULT put_PerPlayerConnectionBandwidth(
  long  newVal
);

Parameters

newVal

[in] long containing the maximum bandwidth, in Kbps, permitted per player.

Return Values

If the method succeeds, it returns S_OK. If it fails, it returns an HRESULT error code.

Return code Number Description
E_INVALIDARG 0x80070057 Indicates that newVal is an invalid argument.

Remarks

This limit applies only to new connections. It is also used to determine the bandwidth limit for a multicast stream.

By default, the parameter is –1, indicating that there is no limit on the maximum bandwidth permitted. Valid values are –1 to 2147483647.

Example Code

  EXIT:
    // TODO: Release temporary COM objects and uninitialize COM.

Requirements

Header: wmsserver.h.

Library: WMSServerTypeLib.dll.

Platform: Windows Server 2003 family, Windows Server 2008 family.

See Also

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