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IDirect3DDevice8::GetPaletteEntries

This method retrieves palette entries.

HRESULT GetPaletteEntries(
  UINT PaletteNumber,
  PALETTEENTRY* pEntries
);

Parameters

  • PaletteNumber
    [in] An ordinal value identifying the particular palette to retrieve.
  • pEntries
    [in, out] Pointer to a PALETTEENTRY structure, representing the returned palette entries. See Remarks.

Return Values

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be D3DERR_INVALIDCALL.

Remarks

For more information on PALETTEENTRY see the Microsoft® Platform Software Development Kit (SDK). Note that as of DirectX 8.0 the peFlags ** member of the PALETTEENTRY structure does not work the way it is documented in the Windows SDK. The peFlags member is now the alpha channel for 8-bit palletized formats.

Requirements

OS Versions: Windows CE .NET 4.0 and later.
Header: D3d8.h.
Link Library: D3d8.lib.

See Also

IDirect3DDevice8::GetCurrentTexturePalette | IDirect3DDevice8::SetCurrentTexturePalette | IDirect3DDevice8::SetPaletteEntries | PALETTEENTRY | IDirect3DDevice8

 Last updated on Thursday, April 08, 2004

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