IDirect3DDevice8::GetPaletteEntries
This method retrieves palette entries.
HRESULT GetPaletteEntries(
UINT PaletteNumber,
PALETTEENTRY* pEntries
);
Parameters
- PaletteNumber
[in] An ordinal value identifying the particular palette to retrieve. - pEntries
[in, out] Pointer to a PALETTEENTRY structure, representing the returned palette entries. See Remarks.
Return Values
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.
Remarks
For more information on PALETTEENTRY see the Microsoft® Platform Software Development Kit (SDK). Note that as of DirectX 8.0 the peFlags ** member of the PALETTEENTRY structure does not work the way it is documented in the Windows SDK. The peFlags member is now the alpha channel for 8-bit palletized formats.
Requirements
OS Versions: Windows CE .NET 4.0 and later.
Header: D3d8.h.
Link Library: D3d8.lib.
See Also
IDirect3DDevice8::GetCurrentTexturePalette | IDirect3DDevice8::SetCurrentTexturePalette | IDirect3DDevice8::SetPaletteEntries | PALETTEENTRY | IDirect3DDevice8
Last updated on Thursday, April 08, 2004
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