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SynchronizedLifetimeManager.Recover Method

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A method that does whatever is needed to clean up as part of cleaning up after an exception.

Namespace:  Microsoft.Practices.Unity
Assembly:  Microsoft.Practices.Unity (in Microsoft.Practices.Unity.dll)

Syntax

'Declaration
Public Sub Recover
public void Recover()
public:
virtual void Recover() sealed
public final function Recover()

Implements

IRequiresRecovery.Recover()

Remarks

Don't do anything that could throw in this method, it will cause later recover operations to get skipped and play real havok with the stack trace.

See Also

SynchronizedLifetimeManager Class

Microsoft.Practices.Unity Namespace