Direct2DPixelShaderImageWorkerBase.PixelShader Property
The pixel shader that will be used, as an IBuffer containing a compiled pixel shader in binary format.
Namespace: Lumia.Imaging.Workers.Direct2D
Assembly: Lumia.Imaging.Managed (in Lumia.Imaging.Managed.dll) Version: 0.0.0.0
Syntax
public IBuffer PixelShader { get; protected set; }
'Declaration
Public Property PixelShader As IBuffer
Get
Protected Set
public:
virtual property IBuffer^ PixelShader {
IBuffer^ get () sealed;
protected: void set (IBuffer^ value) sealed;
}
function get_PixelShader();
function set_PixelShader(value);
Property Value
Type: IBuffer
Implements
IDirect2DPixelShaderImageWorker.PixelShader
Version Information
Lumia Imaging SDK
Supported in: 3.0
See Also
Direct2DPixelShaderImageWorkerBase Class
Direct2DPixelShaderImageWorkerBase.Direct2DPixelShaderImageWorkerBase Members