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Direct2DPixelShaderImageWorkerBase.PixelShader Property

The pixel shader that will be used, as an IBuffer containing a compiled pixel shader in binary format.

Namespace: Lumia.Imaging.Workers.Direct2D
Assembly: Lumia.Imaging.Managed (in Lumia.Imaging.Managed.dll) Version: 0.0.0.0

Syntax

public IBuffer PixelShader { get; protected set; }
'Declaration
Public Property PixelShader As IBuffer
    Get
    Protected Set
public:
virtual property IBuffer^ PixelShader {
    IBuffer^ get () sealed;
    protected: void set (IBuffer^ value) sealed;
}
function get_PixelShader();
function set_PixelShader(value);

Property Value

Type: IBuffer

Implements

IDirect2DPixelShaderImageWorker.PixelShader

Version Information

Lumia Imaging SDK

Supported in: 3.0

See Also

Direct2DPixelShaderImageWorkerBase Class

Direct2DPixelShaderImageWorkerBase.Direct2DPixelShaderImageWorkerBase Members

Lumia.Imaging.Workers.Direct2D Namespace