Direct2DPixelShaderImageWorkerBase Members
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The Direct2DPixelShaderImageWorkerBase type exposes the following members.
Constructors
Name | Description | |
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Direct2DPixelShaderImageWorkerBase |
Creates a new empty Direct2DPixelShaderImageWorkerBase.
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Methods
Name | Description | |
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Dispose() |
Releases all resources used by the Direct2DPixelShaderImageWorkerBase
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Dispose(Boolean) |
Called by the Dispose() method.
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GetPixelShaderResourceTextureOptions | ||
GetPixelShaderResourceTextures |
Properties
Name | Description | |
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Configuration |
The image provider that created this worker.
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InputCount |
The number of input images.
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PixelShader |
The pixel shader that will be used, as an IBuffer containing a compiled pixel shader in binary format.
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PixelShaderConstantBuffer |
An IBuffer containing constant data that will be used in the pixel shader.
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PixelShaderResourceTextureCount |
The number of resource textures used by the pixel shader.
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ResourceTextures |
Resource textures used by the pixel shader.
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