ID2D1RenderTarget::SetAntialiasMode method (d2d1.h)
Sets the antialiasing mode of the render target. The antialiasing mode applies to all subsequent drawing operations, excluding text and glyph drawing operations.
Syntax
void SetAntialiasMode(
D2D1_ANTIALIAS_MODE antialiasMode
);
Parameters
antialiasMode
Type: D2D1_ANTIALIAS_MODE
The antialiasing mode for future drawing operations.
Return value
None
Remarks
To specify the antialiasing mode for text and glyph operations, use the SetTextAntialiasMode method.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1.h |
Library | D2d1.lib |
DLL | D2d1.dll |