ID3D11RasterizerState2 interface (d3d11_3.h)

The rasterizer-state interface holds a description for rasterizer state that you can bind to the rasterizer stage. This rasterizer-state interface supports forced sample count and conservative rasterization mode.

Inheritance

The ID3D11RasterizerState2 interface inherits from ID3D11RasterizerState1. ID3D11RasterizerState2 also has these types of members:

Methods

The ID3D11RasterizerState2 interface has these methods.

 
ID3D11RasterizerState2::GetDesc2

Gets the description for rasterizer state that you used to create the rasterizer-state object. (ID3D11RasterizerState2.GetDesc2)

Remarks

To create a rasterizer-state object, call ID3D11Device3::CreateRasterizerState2. To bind the rasterizer-state object to the rasterizer stage, call ID3D11DeviceContext::RSSetState.

Requirements

Requirement Value
Minimum supported client Windows 10 [desktop apps | UWP apps]
Minimum supported server Windows Server 2016 [desktop apps | UWP apps]
Target Platform Windows
Header d3d11_3.h

See also

Core Interfaces

ID3D11RasterizerState1