WriteFileEx function (fileapi.h)
Writes data to the specified file or input/output (I/O) device. It reports its completion status asynchronously, calling the specified completion routine when writing is completed or canceled and the calling thread is in an alertable wait state.
To write data to a file or device synchronously, use the WriteFile function.
BOOL WriteFileEx( [in] HANDLE hFile, [in, optional] LPCVOID lpBuffer, [in] DWORD nNumberOfBytesToWrite, [in, out] LPOVERLAPPED lpOverlapped, [in] LPOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine );
A handle to the file or I/O device (for example, a file, file stream, physical disk, volume, console buffer, tape drive, socket, communications resource, mailslot, or pipe).
Do not associate an I/O completion port with this handle. For more information, see the Remarks section.
This handle also must have the GENERIC_WRITE access right. For more information on access rights, see File Security and Access Rights.
[in, optional] lpBuffer
A pointer to the buffer containing the data to be written to the file or device.
This buffer must remain valid for the duration of the write operation. The caller must not use this buffer until the write operation is completed.
The number of bytes to be written to the file or device.
A value of zero specifies a null write operation. The behavior of a null write operation depends on the underlying file system.
Pipe write operations across a network are limited to 65,535 bytes per write. For more information regarding pipes, see the Remarks section.
[in, out] lpOverlapped
A pointer to an OVERLAPPED data structure that supplies data to be used during the overlapped (asynchronous) write operation.
For files that support byte offsets, you must specify a byte offset at which to start writing to the file. You specify this offset by setting the Offset and OffsetHigh members of the OVERLAPPED structure. For files or devices that do not support byte offsets, Offset and OffsetHigh are ignored.
To write to the end of file, specify both the Offset and OffsetHigh members of the OVERLAPPED structure as 0xFFFFFFFF. This is functionally equivalent to previously calling the CreateFile function to open hFile using FILE_APPEND_DATA access.
The WriteFileEx function ignores the OVERLAPPED structure's hEvent member. An application is free to use that member for its own purposes in the context of a WriteFileEx call. WriteFileEx signals completion of its writing operation by calling, or queuing a call to, the completion routine pointed to by lpCompletionRoutine, so it does not need an event handle.
The WriteFileEx function does use the Internal and InternalHigh members of the OVERLAPPED structure. You should not change the value of these members.
The OVERLAPPED data structure must remain valid for the duration of the write operation. It should not be a variable that can go out of scope while the write operation is pending completion.
A pointer to a completion routine to be called when the write operation has been completed and the calling thread is in an alertable wait state. For more information about this completion routine, see FileIOCompletionRoutine.
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero. To get extended error information, call GetLastError.
If the WriteFileEx function succeeds, the calling thread has an asynchronous I/O operation pending: the overlapped write operation to the file. When this I/O operation finishes, and the calling thread is blocked in an alertable wait state, the operating system calls the function pointed to by lpCompletionRoutine, and the wait completes with a return code of WAIT_IO_COMPLETION.
If the function succeeds and the file-writing operation finishes, but the calling thread is not in an alertable wait state, the system queues the call to *lpCompletionRoutine, holding the call until the calling thread enters an alertable wait state. For more information about alertable wait states and overlapped input/output operations, see About Synchronization.
When using WriteFileEx you should check GetLastError even when the function returns "success" to check for conditions that are "successes" but have some outcome you might want to know about. For example, a buffer overflow when calling WriteFileEx will return TRUE, but GetLastError will report the overflow with ERROR_MORE_DATA. If the function call is successful and there are no warning conditions, GetLastError will return ERROR_SUCCESS.
The WriteFileEx function may fail if there are too many outstanding asynchronous I/O requests. In the event of such a failure, GetLastError can return ERROR_INVALID_USER_BUFFER or ERROR_NOT_ENOUGH_MEMORY.
To cancel all pending asynchronous I/O operations, use either:
- CancelIo—this function only cancels operations issued by the calling thread for the specified file handle.
- CancelIoEx—this function cancels all operations issued by the threads for the specified file handle.
I/O operations that are canceled complete with the error ERROR_OPERATION_ABORTED.
If part of the file specified by hFile is locked by another process, and the specified write operation overlaps the locked portion, WriteFileEx fails.
When writing to a file, the last write time is not fully updated until all handles used for writing have been closed. Therefore, to ensure an accurate last write time, close the file handle immediately after writing to the file.
Accessing the output buffer while a write operation is using the buffer may lead to corruption of the data written from that buffer. Applications must not write to, reallocate, or free the output buffer that a write operation is using until the write operation completes.
Note that the time stamps may not be updated correctly for a remote file. To ensure consistent results, use unbuffered I/O.
An application uses the WaitForSingleObjectEx, WaitForMultipleObjectsEx, MsgWaitForMultipleObjectsEx, SignalObjectAndWait, and SleepEx functions to enter an alertable wait state. For more information about alertable wait states and overlapped I/O operations, see About Synchronization.
If you write directly to a volume that has a mounted file system, you must first obtain exclusive access to the volume. Otherwise, you risk causing data corruption or system instability, because your application's writes may conflict with other changes coming from the file system and leave the contents of the volume in an inconsistent state. To prevent these problems, the following changes have been made in Windows Vista and later:
- A write on a volume handle will succeed if the volume does not have a mounted file system, or if one of the following conditions is true:
- The sectors to be written to are boot sectors.
- The sectors to be written to reside outside of file system space.
- You have explicitly locked or dismounted the volume by using FSCTL_LOCK_VOLUME or FSCTL_DISMOUNT_VOLUME.
- The volume has no actual file system. (In other words, it has a RAW file system mounted.)
- A write on a disk handle will succeed if one of the following conditions is true:
- The sectors to be written to do not fall within a volume's extents.
- The sectors to be written to fall within a mounted volume, but you have explicitly locked or dismounted the volume by using FSCTL_LOCK_VOLUME or FSCTL_DISMOUNT_VOLUME.
- The sectors to be written to fall within a volume that has no mounted file system other than RAW.
In Windows 8 and Windows Server 2012, this function is supported by the following technologies.
|Server Message Block (SMB) 3.0 protocol||Yes|
|SMB 3.0 Transparent Failover (TFO)||Yes|
|SMB 3.0 with Scale-out File Shares (SO)||Yes|
|Cluster Shared Volume File System (CsvFS)||Yes|
|Resilient File System (ReFS)||Yes|
For an example, see Named Pipe Server Using Completion Routines.
|Minimum supported client||Windows XP [desktop apps | UWP apps]|
|Minimum supported server||Windows Server 2003 [desktop apps | UWP apps]|
|Header||fileapi.h (include Windows.h)|