MPSRayIntersector Constructores
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Sobrecargas
MPSRayIntersector(NSCoder) | |
MPSRayIntersector(NSObjectFlag) | |
MPSRayIntersector(IMTLDevice) | |
MPSRayIntersector(IntPtr) | |
MPSRayIntersector(NSCoder, IMTLDevice) |
MPSRayIntersector(NSCoder)
[Foundation.Export("initWithCoder:")]
[ObjCRuntime.DesignatedInitializer]
public MPSRayIntersector (Foundation.NSCoder coder);
new MetalPerformanceShaders.MPSRayIntersector : Foundation.NSCoder -> MetalPerformanceShaders.MPSRayIntersector
Parámetros
- coder
- NSCoder
- Atributos
Se aplica a
MPSRayIntersector(NSObjectFlag)
protected MPSRayIntersector (Foundation.NSObjectFlag t);
new MetalPerformanceShaders.MPSRayIntersector : Foundation.NSObjectFlag -> MetalPerformanceShaders.MPSRayIntersector
Parámetros
Se aplica a
MPSRayIntersector(IMTLDevice)
[Foundation.Export("initWithDevice:")]
[ObjCRuntime.DesignatedInitializer]
public MPSRayIntersector (Metal.IMTLDevice device);
new MetalPerformanceShaders.MPSRayIntersector : Metal.IMTLDevice -> MetalPerformanceShaders.MPSRayIntersector
Parámetros
- device
- IMTLDevice
- Atributos
Se aplica a
MPSRayIntersector(IntPtr)
protected internal MPSRayIntersector (IntPtr handle);
new MetalPerformanceShaders.MPSRayIntersector : nativeint -> MetalPerformanceShaders.MPSRayIntersector
Parámetros
- handle
-
IntPtr
nativeint
Se aplica a
MPSRayIntersector(NSCoder, IMTLDevice)
[Foundation.Export("initWithCoder:device:")]
[ObjCRuntime.DesignatedInitializer]
public MPSRayIntersector (Foundation.NSCoder aDecoder, Metal.IMTLDevice device);
new MetalPerformanceShaders.MPSRayIntersector : Foundation.NSCoder * Metal.IMTLDevice -> MetalPerformanceShaders.MPSRayIntersector
Parámetros
- aDecoder
- NSCoder
- device
- IMTLDevice
- Atributos