Control.Focused Property
Definition
Important
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Gets a value indicating whether the control has input focus.
public:
virtual property bool Focused { bool get(); };
[System.ComponentModel.Browsable(false)]
public virtual bool Focused { get; }
[<System.ComponentModel.Browsable(false)>]
member this.Focused : bool
Public Overridable ReadOnly Property Focused As Boolean
Property Value
true
if the control has focus; otherwise, false
.
- Attributes
Examples
The following code example disables a MenuItem if a TextBox does not have focus. This example requires that you have a Form with a TextBox named textBox1
and two MenuItem objects named menuItemEdit
and menuItemEditInsertCustomerInfo
.
private:
void menuItemEdit_Popup( Object^ /*sender*/, EventArgs^ /*e*/ )
{
// Disable the menu item if the text box does not have focus.
this->menuItemEditInsertCustomerInfo->Enabled = this->textBox1->Focused;
}
private void menuItemEdit_Popup(object sender, EventArgs e)
{
// Disable the menu item if the text box does not have focus.
this.menuItemEditInsertCustomerInfo.Enabled = this.textBox1.Focused;
}
Private Sub menuItemEdit_Popup(sender As Object, _
e As EventArgs) Handles menuItemEdit.Popup
' Disable the menu item if the text box does not have focus.
Me.menuItemEditInsertCustomerInfo.Enabled = Me.textBox1.Focused
End Sub
Notes to Inheritors
When overriding the Focused property in a derived class, use the base class's Focused property to extend the base implementation. Otherwise, you must provide all the implementation.