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D3DAUTHENTICATEDQUERY_DEVICEHANDLE

Returns a handle to the device that is associated with this authenticated channel. You can use this handle to verify whether two authenticated channels are communicating with the same device.

Requirement Value
Query GUID D3DAUTHENTICATEDQUERY_DEVICEHANDLE
Input data D3DAUTHENTICATEDCHANNEL_QUERY_INPUT
Return data D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT

 

Remarks

This query is valid for all channel types.

Requirements

Requirement Value
Minimum supported client
Windows 7 [desktop apps only]
Minimum supported server
Windows Server 2008 R2 [desktop apps only]
Header
D3d9types.h

See also

Content Protection Queries

GPU-Based Content Protection

IDirect3DAuthenticatedChannel9::Query