GKQuadTree.AddData Méthode
Définition
Important
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Surcharges
AddData(NSObject, Vector2) | |
AddData(NSObject, Vector2, Vector2) |
AddData(NSObject, Vector2)
[Foundation.Export("addDataWithPoint:point:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.None, null)]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.None, null)]
public virtual GameplayKit.GKQuadTreeNode AddData (Foundation.NSObject data, OpenTK.Vector2 point);
abstract member AddData : Foundation.NSObject * OpenTK.Vector2 -> GameplayKit.GKQuadTreeNode
override this.AddData : Foundation.NSObject * OpenTK.Vector2 -> GameplayKit.GKQuadTreeNode
Paramètres
- data
- NSObject
- point
- Vector2
Retours
- Attributs
S’applique à
AddData(NSObject, Vector2, Vector2)
[Foundation.Export("addDataWithQuad:quadOrigin:quadSize:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.None, null)]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.None, null)]
public virtual GameplayKit.GKQuadTreeNode AddData (Foundation.NSObject data, OpenTK.Vector2 quadOrigin, OpenTK.Vector2 quadSize);
abstract member AddData : Foundation.NSObject * OpenTK.Vector2 * OpenTK.Vector2 -> GameplayKit.GKQuadTreeNode
override this.AddData : Foundation.NSObject * OpenTK.Vector2 * OpenTK.Vector2 -> GameplayKit.GKQuadTreeNode
Paramètres
- data
- NSObject
- quadOrigin
- Vector2
- quadSize
- Vector2
Retours
- Attributs