FrameworkElement.RegisterName(String, Object) Méthode
Définition
Important
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Fournit un accesseur qui simplifie l'accès à la méthode d'inscription NameScope.
public:
void RegisterName(System::String ^ name, System::Object ^ scopedElement);
public void RegisterName (string name, object scopedElement);
member this.RegisterName : string * obj -> unit
Public Sub RegisterName (name As String, scopedElement As Object)
Paramètres
- name
- String
Nom à utiliser pour le mappage nom-objet spécifié.
- scopedElement
- Object
Objet pour le mappage.
Exemples
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
namespace Microsoft.Samples.Animation.AnimatingWithStoryboards
{
public class ScopeExample : Page
{
private Storyboard myStoryboard;
private StackPanel myMainPanel;
private Button button1, button2;
public ScopeExample()
{
this.Background = Brushes.White;
myMainPanel = new StackPanel();
// Create a name scope for the stackpanel.
NameScope.SetNameScope(myMainPanel, new NameScope());
myMainPanel.Background = Brushes.Orange;
button1 = new Button();
button1.Name = "Button1";
// Register button1's name with myMainPanel.
myMainPanel.RegisterName(button1.Name, button1);
button1.Content = "Button 1";
button1.Click += new RoutedEventHandler(button1Clicked);
myMainPanel.Children.Add(button1);
button2 = new Button();
button2.Name = "Button2";
// Register button2's name with myMainPanel.
myMainPanel.RegisterName(button2.Name, button2);
button2.Content = "Button 2";
button2.Click += new RoutedEventHandler(button2Clicked);
myMainPanel.Children.Add(button2);
// Create some animations and a storyboard.
DoubleAnimation button1WidthAnimation =
new DoubleAnimation(300, 200, new Duration(TimeSpan.FromSeconds(5)));
Storyboard.SetTargetName(button1WidthAnimation, button1.Name);
Storyboard.SetTargetProperty(button1WidthAnimation, new PropertyPath(Button.WidthProperty));
DoubleAnimation button2WidthAnimation =
new DoubleAnimation(300, 200, new Duration(TimeSpan.FromSeconds(5)));
Storyboard.SetTargetName(button2WidthAnimation, button2.Name);
Storyboard.SetTargetProperty(button2WidthAnimation, new PropertyPath(Button.WidthProperty));
DoubleAnimation heightAnimationWithoutTarget =
new DoubleAnimation(300, 200, new Duration(TimeSpan.FromSeconds(5)));
Storyboard.SetTargetProperty(heightAnimationWithoutTarget, new PropertyPath(FrameworkElement.HeightProperty));
myStoryboard = new Storyboard();
myStoryboard.Children.Add(button1WidthAnimation);
myStoryboard.Children.Add(button2WidthAnimation);
myStoryboard.Children.Add(heightAnimationWithoutTarget);
this.Content = myMainPanel;
}
private void button1Clicked(object sender, RoutedEventArgs args)
{
// Starts the animations. The animation without a specified
// target name, heightAnimationWithoutTarget, is applied to
// myMainPanel.
myStoryboard.Begin(myMainPanel);
}
private void button2Clicked(object sender, RoutedEventArgs args)
{
// Starts the animations. The animation without a specified
// target name, heightAnimationWithoutTarget, is applied to
// button2.
myStoryboard.Begin(button2);
}
}
}
Imports System.Windows
Imports System.Windows.Controls
Imports System.Windows.Media
Imports System.Windows.Media.Animation
Imports System.Windows.Shapes
Namespace Microsoft.Samples.Animation.AnimatingWithStoryboards
Public Class ScopeExample
Inherits Page
Private myStoryboard As Storyboard
Private myMainPanel As StackPanel
Private button1, button2 As Button
Public Sub New()
Me.Background = Brushes.White
myMainPanel = New StackPanel()
' Create a name scope for the stackpanel.
NameScope.SetNameScope(myMainPanel, New NameScope())
myMainPanel.Background = Brushes.Orange
button1 = New Button()
button1.Name = "Button1"
' Register button1's name with myMainPanel.
myMainPanel.RegisterName(button1.Name, button1)
button1.Content = "Button 1"
AddHandler button1.Click, AddressOf button1Clicked
myMainPanel.Children.Add(button1)
button2 = New Button()
button2.Name = "Button2"
' Register button2's name with myMainPanel.
myMainPanel.RegisterName(button2.Name, button2)
button2.Content = "Button 2"
AddHandler button2.Click, AddressOf button2Clicked
myMainPanel.Children.Add(button2)
' Create some animations and a storyboard.
Dim button1WidthAnimation As New DoubleAnimation(300, 200, New Duration(TimeSpan.FromSeconds(5)))
Storyboard.SetTargetName(button1WidthAnimation, button1.Name)
Storyboard.SetTargetProperty(button1WidthAnimation, New PropertyPath(Button.WidthProperty))
Dim button2WidthAnimation As New DoubleAnimation(300, 200, New Duration(TimeSpan.FromSeconds(5)))
Storyboard.SetTargetName(button2WidthAnimation, button2.Name)
Storyboard.SetTargetProperty(button2WidthAnimation, New PropertyPath(Button.WidthProperty))
Dim heightAnimationWithoutTarget As New DoubleAnimation(300, 200, New Duration(TimeSpan.FromSeconds(5)))
Storyboard.SetTargetProperty(heightAnimationWithoutTarget, New PropertyPath(FrameworkElement.HeightProperty))
myStoryboard = New Storyboard()
myStoryboard.Children.Add(button1WidthAnimation)
myStoryboard.Children.Add(button2WidthAnimation)
myStoryboard.Children.Add(heightAnimationWithoutTarget)
Me.Content = myMainPanel
End Sub
Private Sub button1Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)
' Starts the animations. The animation without a specified
' target name, heightAnimationWithoutTarget, is applied to
' myMainPanel.
myStoryboard.Begin(myMainPanel)
End Sub
Private Sub button2Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)
' Starts the animations. The animation without a specified
' target name, heightAnimationWithoutTarget, is applied to
' button2.
myStoryboard.Begin(button2)
End Sub
End Class
End Namespace
Remarques
Cette méthode est une méthode pratique pour appeler RegisterName. L’implémentation vérifie les éléments parents successifs jusqu’à ce qu’elle trouve l’implémentation applicable NameScope , qui est trouvée en recherchant un élément qui implémente INameScope. Pour plus d’informations sur les namescopes, consultez les portées de noms XAML WPF.
L’appel RegisterName est nécessaire pour hook correctement des storyboards d’animation pour les applications lors de la création dans le code. Cela est dû au fait que l’une des propriétés du storyboard clé, TargetNameutilise une recherche de nom au moment de l’exécution au lieu d’être en mesure de prendre une référence à un élément cible. Cela est vrai même si cet élément est accessible par référence à partir du code. Pour plus d’informations sur la raison pour laquelle vous devez inscrire des noms pour les cibles de storyboard, consultez Vue d’ensemble des storyboards.