MeshBuilder.SetOpaqueData Method
Initializes the opaque data for a specific mesh object.
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)
Syntax
public void SetOpaqueData (
OpaqueDataDictionary opaqueData
)
Parameters
- opaqueData
Opaque data to be applied to the GeometryContent object of the next triangle.
Remarks
The opaque data is used in conjunction with the current material (set with a call to SetMaterial) to determine the GeometryContent object that will contain the next triangle. MeshBuilder maintains the material value for all future triangles. Therefore, if multiple triangles share the same material, you need only one call to SetMaterial.
SetOpaqueData can be called only on GeometryContent and MeshContent objects.
See Also
Reference
MeshBuilder Class
MeshBuilder Members
Microsoft.Xna.Framework.Content.Pipeline.Graphics Namespace
Platforms
Windows XP SP2, Windows Vista