Queue.SyncRoot Property
Definition
Important
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Gets an object that can be used to synchronize access to the Queue.
public:
virtual property System::Object ^ SyncRoot { System::Object ^ get(); };
public virtual object SyncRoot { get; }
member this.SyncRoot : obj
Public Overridable ReadOnly Property SyncRoot As Object
Property Value
An object that can be used to synchronize access to the Queue.
Implements
Examples
The following code example shows how to lock the collection using the SyncRoot during the entire enumeration. Retrieving the value of this property is an O(1)
operation.
Queue^ myCollection = gcnew Queue();
bool lockTaken = false;
try
{
Monitor::Enter(myCollection->SyncRoot, lockTaken);
for each (Object^ item in myCollection);
{
// Insert your code here.
}
}
finally
{
if (lockTaken)
{
Monitor::Exit(myCollection->SyncRoot);
}
}
Queue myCollection = new Queue();
lock (myCollection.SyncRoot)
{
foreach (object item in myCollection)
{
// Insert your code here.
}
}
Dim myCollection As New Queue()
SyncLock myCollection.SyncRoot
For Each item In myCollection
' Insert your code here.
Next item
End SyncLock
Remarks
To create a synchronized version of the Queue, use the Synchronized method. However, derived classes can provide their own synchronized version of the Queue using the SyncRoot property. The synchronizing code must perform operations on the SyncRoot of the Queue, not directly on the Queue. This ensures proper operation of collections that are derived from other objects. Specifically, it maintains proper synchronization with other threads that might be simultaneously modifying the Queue object.
Enumerating through a collection is intrinsically not a thread-safe procedure. Even when a collection is synchronized, other threads can still modify the collection, which causes the enumerator to throw an exception. To guarantee thread safety during enumeration, you can either lock the collection during the entire enumeration or catch the exceptions resulting from changes made by other threads.