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Process.CancelErrorRead Method

Definition

Cancels the asynchronous read operation on the redirected StandardError stream of an application.

public:
 void CancelErrorRead();
public void CancelErrorRead ();
[System.Runtime.InteropServices.ComVisible(false)]
public void CancelErrorRead ();
member this.CancelErrorRead : unit -> unit
[<System.Runtime.InteropServices.ComVisible(false)>]
member this.CancelErrorRead : unit -> unit
Public Sub CancelErrorRead ()
Attributes

Exceptions

The StandardError stream is not enabled for asynchronous read operations.

Examples

The following example starts the nmake command with user supplied arguments. The error and output streams are read asynchronously; the collected text lines are displayed to the console as well as written to a log file. If the command output exceeds a specified number of lines, the asynchronous read operations are canceled.

ref class ProcessNMakeStreamRedirection
{
private:
   // Define static variables shared by class methods.
   static StreamWriter^ buildLogStream = nullptr;
   static Mutex^ logMutex = gcnew Mutex;
   static int maxLogLines = 25;
   static int currentLogLines = 0;

public:
   static void RedirectNMakeCommandStreams()
   {
      String^ nmakeArguments = nullptr;
      Process^ nmakeProcess;
      
      // Get the input nmake command-line arguments.
      Console::WriteLine( "Enter the NMake command line arguments (@commandfile or /f makefile, etc):" );
      String^ inputText = Console::ReadLine();
      if (  !String::IsNullOrEmpty( inputText ) )
      {
         nmakeArguments = inputText;
      }

      Console::WriteLine( "Enter max line limit for log file (default is 25):" );
      inputText = Console::ReadLine();
      if (  !String::IsNullOrEmpty( inputText ) )
      {
         if (  !Int32::TryParse( inputText, maxLogLines ) )
         {
            maxLogLines = 25;
         }
      }
      Console::WriteLine( "Output beyond {0} lines will be ignored.",
         maxLogLines.ToString() );
      
      // Initialize the process and its StartInfo properties.
      nmakeProcess = gcnew Process;
      nmakeProcess->StartInfo->FileName = "NMake.exe";
      
      // Build the nmake command argument list.
      if (  !String::IsNullOrEmpty( nmakeArguments ) )
      {
         nmakeProcess->StartInfo->Arguments = nmakeArguments;
      }
      
      // Set UseShellExecute to false for redirection.
      nmakeProcess->StartInfo->UseShellExecute = false;
      
      // Redirect the standard output of the nmake command.  
      // Read the stream asynchronously using an event handler.
      nmakeProcess->StartInfo->RedirectStandardOutput = true;
      nmakeProcess->OutputDataReceived += gcnew DataReceivedEventHandler( NMakeOutputDataHandler );
      
      // Redirect the error output of the nmake command. 
      nmakeProcess->StartInfo->RedirectStandardError = true;
      nmakeProcess->ErrorDataReceived += gcnew DataReceivedEventHandler( NMakeErrorDataHandler );

      logMutex->WaitOne();

      currentLogLines = 0;
      
      // Write a header to the log file.
      String^ buildLogFile = "NmakeCmd.Txt";
      try
      {
         buildLogStream = gcnew StreamWriter( buildLogFile,true );
      }
      catch ( Exception^ e ) 
      {
         Console::WriteLine( "Could not open output file {0}", buildLogFile );
         Console::WriteLine( "Exception = {0}", e->ToString() );
         Console::WriteLine( e->Message->ToString() );

         buildLogStream = nullptr;
      }

      if ( buildLogStream != nullptr )
      {
         Console::WriteLine( "Nmake output logged to {0}", buildLogFile );

         buildLogStream->WriteLine();
         buildLogStream->WriteLine( DateTime::Now.ToString() );
         if (  !String::IsNullOrEmpty( nmakeArguments ) )
         {
            buildLogStream->Write( "Command line = NMake {0}", nmakeArguments );
         }
         else
         {
            buildLogStream->Write( "Command line = Nmake" );
         }
         buildLogStream->WriteLine();
         buildLogStream->Flush();

         logMutex->ReleaseMutex();
         
         // Start the process.
         Console::WriteLine();
         Console::WriteLine( "\nStarting Nmake command" );
         Console::WriteLine();
         nmakeProcess->Start();
         
         // Start the asynchronous read of the output stream.
         nmakeProcess->BeginOutputReadLine();
         
         // Start the asynchronous read of the error stream.
         nmakeProcess->BeginErrorReadLine();
         
         // Let the nmake command run, collecting the output.
         nmakeProcess->WaitForExit();

         nmakeProcess->Close();
         buildLogStream->Close();
         logMutex->Dispose();
      }
   }

private:
   static void NMakeOutputDataHandler( Object^ sendingProcess,
      DataReceivedEventArgs^ outLine )
   {
      // Collect the output, displaying it to the screen and 
      // logging it to the output file.  Cancel the read
      // operation when the maximum line limit is reached.

      if (  !String::IsNullOrEmpty( outLine->Data ) )
      {
         logMutex->WaitOne();

         currentLogLines++;
         if ( currentLogLines > maxLogLines )
         {
            // Display the line to the console.
            // Skip writing the line to the log file.
            Console::WriteLine( "StdOut: {0}", outLine->Data->ToString() );
         }
         else
         if ( currentLogLines == maxLogLines )
         {
            LogToFile( "StdOut", "<Max build log limit reached!>", true );
            
            // Stop reading the output streams.
            Process^ p = dynamic_cast<Process^>(sendingProcess);
            if ( p != nullptr )
            {
               p->CancelOutputRead();
               p->CancelErrorRead();
            }
         }
         else
         {
            // Write the line to the log file.
            LogToFile( "StdOut", outLine->Data, true );
         }
         logMutex->ReleaseMutex();
      }
   }

   static void NMakeErrorDataHandler( Object^ sendingProcess,
      DataReceivedEventArgs^ errLine )
   {
      
      // Collect the error output, displaying it to the screen and 
      // logging it to the output file.  Cancel the error output
      // read operation when the maximum line limit is reached.

      if (  !String::IsNullOrEmpty( errLine->Data ) )
      {
         logMutex->WaitOne();

         currentLogLines++;
         if ( currentLogLines > maxLogLines )
         {
            
            // Display the line to the console.
            // Skip writing the line to the log file.
            Console::WriteLine( "StdErr: {0}", errLine->Data->ToString() );
         }
         else
         if ( currentLogLines == maxLogLines )
         {
            LogToFile( "StdOut", "<Max build log limit reached!>", true );
            
            // Stop reading the output streams.
            Process^ p = dynamic_cast<Process^>(sendingProcess);
            if ( p != nullptr )
            {
               p->CancelOutputRead();
               p->CancelErrorRead();
            }
         }
         else
         {
            // Write the line to the log file.
            LogToFile( "StdErr", errLine->Data, true );
         }
         logMutex->ReleaseMutex();
      }
   }

   static void LogToFile( String^ logPrefix, String^ logText,
      bool echoToConsole )
   {
      // Write the specified line to the log file stream.
      StringBuilder^ logString = gcnew StringBuilder;

      if (  !String::IsNullOrEmpty( logPrefix ) )
      {
         logString->AppendFormat( "{0}> ", logPrefix );
      }

      if (  !String::IsNullOrEmpty( logText ) )
      {
         logString->Append( logText );
      }

      if ( buildLogStream != nullptr )
      {
         buildLogStream->WriteLine(  "[{0}] {1}",
            DateTime::Now.ToString(), logString->ToString() );
         buildLogStream->Flush();
      }

      if ( echoToConsole )
      {
         Console::WriteLine( logString->ToString() );
      }
   }
};
namespace ProcessAsyncStreamSamples
{
    class ProcessNMakeStreamRedirection
    {
        // Define static variables shared by class methods.
        private static StreamWriter buildLogStream =null;
        private static Mutex logMutex = new Mutex();
        private static int maxLogLines = 25;
        private static int currentLogLines = 0;

        public static void RedirectNMakeCommandStreams()
        {
            String nmakeArguments = null;
            Process nmakeProcess;

            // Get the input nmake command-line arguments.
            Console.WriteLine("Enter the NMake command line arguments " +
                "(@commandfile or /f makefile, etc):");
            String inputText = Console.ReadLine();
            if (!String.IsNullOrEmpty(inputText))
            {
                nmakeArguments = inputText;
            }

            Console.WriteLine("Enter max line limit for log file (default is 25):");
            inputText = Console.ReadLine();
            if (!String.IsNullOrEmpty(inputText))
            {
                if (!Int32.TryParse(inputText, out maxLogLines))
                {
                    maxLogLines = 25;
                }
            }
            Console.WriteLine("Output beyond {0} lines will be ignored.",
                maxLogLines);

            // Initialize the process and its StartInfo properties.
            nmakeProcess = new Process();
            nmakeProcess.StartInfo.FileName = "NMake.exe";

            // Build the nmake command argument list.
            if (!String.IsNullOrEmpty(nmakeArguments))
            {
                nmakeProcess.StartInfo.Arguments = nmakeArguments;
            }

            // Set UseShellExecute to false for redirection.
            nmakeProcess.StartInfo.UseShellExecute = false;

            // Redirect the standard output of the nmake command.
            // Read the stream asynchronously using an event handler.
            nmakeProcess.StartInfo.RedirectStandardOutput = true;
            nmakeProcess.OutputDataReceived += new DataReceivedEventHandler(NMakeOutputDataHandler);

            // Redirect the error output of the nmake command.
            nmakeProcess.StartInfo.RedirectStandardError = true;
            nmakeProcess.ErrorDataReceived += new DataReceivedEventHandler(NMakeErrorDataHandler);

            logMutex.WaitOne();

            currentLogLines = 0;

            // Write a header to the log file.
            const String buildLogFile = "NmakeCmd.Txt";
            try
            {
                buildLogStream = new StreamWriter(buildLogFile, true);
            }
            catch (Exception e)
            {
                Console.WriteLine("Could not open output file {0}", buildLogFile);
                Console.WriteLine("Exception = {0}", e.ToString());
                Console.WriteLine(e.Message);

                buildLogStream = null;
            }

            if (buildLogStream != null)
            {
                Console.WriteLine("Nmake output logged to {0}",
                    buildLogFile);

                buildLogStream.WriteLine();
                buildLogStream.WriteLine(DateTime.Now.ToString());
                if (!String.IsNullOrEmpty(nmakeArguments))
                {
                    buildLogStream.Write("Command line = NMake {0}",
                        nmakeArguments);
                }
                else
                {
                    buildLogStream.Write("Command line = Nmake");
                }
                buildLogStream.WriteLine();
                buildLogStream.Flush();

                logMutex.ReleaseMutex();

                // Start the process.
                Console.WriteLine();
                Console.WriteLine("\nStarting Nmake command...");
                Console.WriteLine();
                nmakeProcess.Start();

                // Start the asynchronous read of the error stream.
                nmakeProcess.BeginErrorReadLine();

                // Start the asynchronous read of the output stream.
                nmakeProcess.BeginOutputReadLine();

                // Let the nmake command run, collecting the output.
                nmakeProcess.WaitForExit();

                nmakeProcess.Close();
                buildLogStream.Close();
                logMutex.Dispose();
            }
        }

        private static void NMakeOutputDataHandler(object sendingProcess,
            DataReceivedEventArgs outLine)
        {
            // Collect the output, displaying it to the screen and
            // logging it to the output file.  Cancel the read
            // operation when the maximum line limit is reached.

            if (!String.IsNullOrEmpty(outLine.Data))
            {
                logMutex.WaitOne();

                currentLogLines++;
                if (currentLogLines > maxLogLines)
                {
                    // Display the line to the console.
                    // Skip writing the line to the log file.
                    Console.WriteLine("StdOut: {0}", outLine.Data);
                }
                else if (currentLogLines == maxLogLines)
                {
                    LogToFile("StdOut", "<Max build log limit reached!>",
                        true);

                    // Stop reading the output streams.
                    Process p = sendingProcess as Process;
                    if (p != null)
                    {
                        p.CancelOutputRead();
                        p.CancelErrorRead();
                    }
                }
                else
                {
                    // Write the line to the log file.
                    LogToFile("StdOut", outLine.Data, true);
                }
                logMutex.ReleaseMutex();
            }
        }

        private static void NMakeErrorDataHandler(object sendingProcess,
            DataReceivedEventArgs errLine)
        {
            // Collect error output, displaying it to the screen and
            // logging it to the output file.  Cancel the error output
            // read operation when the maximum line limit is reached.

            if (!String.IsNullOrEmpty(errLine.Data))
            {
                logMutex.WaitOne();

                currentLogLines++;
                if (currentLogLines > maxLogLines)
                {
                    // Display the error line to the console.
                    // Skip writing the line to the log file.
                    Console.WriteLine("StdErr: {0}", errLine.Data);
                }
                else if (currentLogLines == maxLogLines)
                {
                    LogToFile("StdErr", "<Max build log limit reached!>",
                        true);

                    // Stop reading the output streams
                    Process p = sendingProcess as Process;
                    if (p != null)
                    {
                        p.CancelErrorRead();
                        p.CancelOutputRead();
                    }
                }
                else
                {
                    // Write the line to the log file.
                    LogToFile("StdErr", errLine.Data, true);
                }

                logMutex.ReleaseMutex();
            }
        }

        private static void LogToFile(String logPrefix,
            String logText, bool echoToConsole)
        {
            // Write the specified line to the log file stream.
            StringBuilder logString = new StringBuilder();

            if (!String.IsNullOrEmpty(logPrefix))
            {
                logString.AppendFormat("{0}> ", logPrefix);
            }

            if (!String.IsNullOrEmpty(logText))
            {
                logString.Append(logText);
            }

            if (buildLogStream != null)
            {
                buildLogStream.WriteLine("[{0}] {1}",
                    DateTime.Now.ToString(), logString.ToString());
                buildLogStream.Flush();
            }

            if (echoToConsole)
            {
                Console.WriteLine(logString.ToString());
            }
        }
    }
}
// Define static variables shared by class methods.
let mutable buildLogStream = Unchecked.defaultof<StreamWriter>
let logMutex = new Mutex()
let mutable maxLogLines = 25
let mutable currentLogLines = 0

let logToFile logPrefix logText echoToConsole =
    // Write the specified line to the log file stream.
    let logString = StringBuilder()

    if String.IsNullOrEmpty logPrefix |> not then
        logString.AppendFormat $"{logPrefix}> " |> ignore

    if String.IsNullOrEmpty logPrefix |> not then
        logString.AppendFormat $"{logPrefix}> " |> ignore

    if String.IsNullOrEmpty logText |> not then
        logString.Append logText |> ignore

    if isNull buildLogStream |> not then
        buildLogStream.WriteLine $"[{DateTime.Now}] {logString}"
        buildLogStream.Flush()

    if echoToConsole then
        printfn $"{logString}"

let nMakeOutputDataHandler (sendingProcess: obj) (outLine: DataReceivedEventArgs) =
    // Collect the output, displaying it to the screen and
    // logging it to the output file.  Cancel the read
    // operation when the maximum line limit is reached.
    if String.IsNullOrEmpty outLine.Data |> not then
        logMutex.WaitOne() |> ignore

        currentLogLines <- currentLogLines + 1

        if currentLogLines > maxLogLines then
            // Display the line to the console.
            // Skip writing the line to the log file.
            Console.WriteLine("StdOut: {0}", outLine.Data)
        elif currentLogLines = maxLogLines then
            logToFile "StdOut" "<Max build log limit reached!>" true

            // Stop reading the output streams.
            match sendingProcess with
            | :? Process as p ->
                p.CancelOutputRead()
                p.CancelErrorRead()
            | _ -> ()
        else
            // Write the line to the log file.
            logToFile "StdOut" outLine.Data true

        logMutex.ReleaseMutex()

let nMakeErrorDataHandler (sendingProcess: obj) (errLine: DataReceivedEventArgs) =
    // Collect error output, displaying it to the screen and
    // logging it to the output file.  Cancel the error output
    // read operation when the maximum line limit is reached.
    if String.IsNullOrEmpty errLine.Data |> not then
        logMutex.WaitOne() |> ignore

        currentLogLines <- currentLogLines + 1

        if currentLogLines > maxLogLines then
            // Display the error line to the console.
            // Skip writing the line to the log file.
            printfn $"StdErr: {errLine.Data}"
        elif currentLogLines = maxLogLines then
            logToFile "StdErr" "<Max build log limit reached!>" true

            // Stop reading the output streams
            match sendingProcess with
            | :? Process as p ->
                p.CancelErrorRead()
                p.CancelOutputRead()
            | _ -> ()
        else
            // Write the line to the log file.
            logToFile "StdErr" errLine.Data true

        logMutex.ReleaseMutex()

let redirectNMakeCommandStreams () =
    // Get the input nmake command-line arguments.
    printfn "Enter the NMake command line arguments (@commandfile or /f makefile, etc):"
    let nmakeArguments = stdin.ReadLine()

    printfn "Enter max line limit for log file (default is 25):"
    let inputText = Console.ReadLine()

    if String.IsNullOrEmpty inputText |> not then
        if Int32.TryParse(inputText, &maxLogLines) |> not then
            maxLogLines <- 25

    printfn $"Output beyond {maxLogLines} lines will be ignored."

    // Initialize the process and its StartInfo properties.
    let nmakeProcess = new Process()
    nmakeProcess.StartInfo.FileName <- "NMake.exe"

    // Build the nmake command argument list.
    if String.IsNullOrEmpty nmakeArguments |> not then
        nmakeProcess.StartInfo.Arguments <- nmakeArguments

    // Set UseShellExecute to false for redirection.
    nmakeProcess.StartInfo.UseShellExecute <- false

    // Redirect the standard output of the nmake command.
    // Read the stream asynchronously using an event handler.
    nmakeProcess.StartInfo.RedirectStandardOutput <- true
    nmakeProcess.OutputDataReceived.AddHandler(DataReceivedEventHandler nMakeOutputDataHandler)

    // Redirect the error output of the nmake command.
    nmakeProcess.StartInfo.RedirectStandardError <- true
    nmakeProcess.ErrorDataReceived.AddHandler(DataReceivedEventHandler nMakeErrorDataHandler)

    logMutex.WaitOne() |> ignore

    currentLogLines <- 0

    // Write a header to the log file.
    let buildLogFile = "NmakeCmd.Txt"

    try
        buildLogStream <- new StreamWriter(buildLogFile, true)
    with e ->
        printfn $"Could not open output file {buildLogFile}"
        printfn $"Exception = {e}"
        printfn $"{e.Message}"

        buildLogStream <- null

    if isNull buildLogStream |> not then
        printfn $"Nmake output logged to {buildLogFile}"

        buildLogStream.WriteLine()
        buildLogStream.WriteLine DateTime.Now

        if String.IsNullOrEmpty nmakeArguments |> not then
            buildLogStream.Write $"Command line = NMake {nmakeArguments}"
        else
            buildLogStream.Write "Command line = Nmake"

        buildLogStream.WriteLine()
        buildLogStream.Flush()

        logMutex.ReleaseMutex()

        // Start the process.
        Console.WriteLine("\n\nStarting Nmake command...\n")
        nmakeProcess.Start() |> ignore

        // Start the asynchronous read of the error stream.
        nmakeProcess.BeginErrorReadLine()

        // Start the asynchronous read of the output stream.
        nmakeProcess.BeginOutputReadLine()

        // Let the nmake command run, collecting the output.
        nmakeProcess.WaitForExit()

        nmakeProcess.Close()
        buildLogStream.Close()
        logMutex.Dispose()
' Define the namespaces used by this sample.
Imports System.Text
Imports System.IO
Imports System.Diagnostics
Imports System.Threading
Imports System.ComponentModel

Class ProcessNMakeStreamRedirection

   ' Define static variables shared by class methods.
   Private Shared buildLogStream As StreamWriter = Nothing
   Private Shared logMutex As Mutex = New Mutex()
   Private Shared maxLogLines As Integer = 25
   Private Shared currentLogLines As Integer = 0
   
   
   Public Shared Sub RedirectNMakeCommandStreams()
      Dim nmakeArguments As String = Nothing
      Dim nmakeProcess As Process
      
      ' Get the input nmake command-line arguments.
      Console.WriteLine("Enter the NMake command line arguments" + _
          " (@commandfile or /f makefile, etc):")
      Dim inputText As String = Console.ReadLine()
      If Not String.IsNullOrEmpty(inputText) Then
         nmakeArguments = inputText
      End If
      
      Console.WriteLine("Enter max line limit for log file (default is 25):")
      inputText = Console.ReadLine()
      If Not String.IsNullOrEmpty(inputText) Then
         If Not Int32.TryParse(inputText, maxLogLines) Then
            maxLogLines = 25
         End If
      End If
      Console.WriteLine("Output beyond {0} lines will be ignored.", _
          maxLogLines)
      
      ' Initialize the process and its StartInfo properties.
      nmakeProcess = New Process()
      nmakeProcess.StartInfo.FileName = "NMake.exe"
      
      ' Build the nmake command argument list.
      If Not String.IsNullOrEmpty(nmakeArguments) Then
         nmakeProcess.StartInfo.Arguments = nmakeArguments
      End If
      
      ' Set UseShellExecute to false for redirection.
      nmakeProcess.StartInfo.UseShellExecute = False
      
      ' Redirect the standard output of the nmake command.  
      ' Read the stream asynchronously using an event handler.
      nmakeProcess.StartInfo.RedirectStandardOutput = True
      AddHandler nmakeProcess.OutputDataReceived, _
                AddressOf NMakeOutputDataHandler
      
      ' Redirect the error output of the nmake command. 
      nmakeProcess.StartInfo.RedirectStandardError = True
      AddHandler nmakeProcess.ErrorDataReceived, _
                AddressOf NMakeErrorDataHandler

      logMutex.WaitOne()

      currentLogLines = 0
    
      ' Write a header to the log file.
      Const buildLogFile As String = "NmakeCmd.Txt"
      Try 
          buildLogStream = new StreamWriter(buildLogFile, true)
      Catch e As Exception
          Console.WriteLine("Could not open output file {0}", buildLogFile)
          Console.WriteLine("Exception = {0}", e.ToString())
          Console.WriteLine(e.Message)

          buildLogStream = Nothing
      End Try

      If Not buildLogStream Is Nothing Then
               
          Console.WriteLine("Nmake output logged to {0}", _
              buildLogFile)
    
          buildLogStream.WriteLine()
          buildLogStream.WriteLine(DateTime.Now.ToString())
          
          If Not String.IsNullOrEmpty(nmakeArguments) Then
              buildLogStream.Write("Command line = NMake {0}", _
                        nmakeArguments)
          Else 
              buildLogStream.Write("Command line = Nmake")
          End If
          
          buildLogStream.WriteLine()
          buildLogStream.Flush()
            
          logMutex.ReleaseMutex()
      
           ' Start the process.
           Console.WriteLine()
           Console.WriteLine("\nStarting Nmake command...")
           Console.WriteLine()
           nmakeProcess.Start()

           ' Start the asynchronous read of the error stream.
           nmakeProcess.BeginErrorReadLine()

           ' Start the asynchronous read of the output stream.
           nmakeProcess.BeginOutputReadLine()
    
           ' Let the nmake command run, collecting the output.
           nmakeProcess.WaitForExit()

           nmakeProcess.Close()
           buildLogStream.Close()
           logMutex.Dispose()
       End If
   End Sub 
   
    Private Shared Sub NMakeOutputDataHandler(sendingProcess As Object, _
       outLine As DataReceivedEventArgs)

        ' Collect the output, displaying it to the screen and 
        ' logging it to the output file.  Cancel the read
        ' operation when the maximum line limit is reached.

        If Not String.IsNullOrEmpty(outLine.Data) Then
            logMutex.WaitOne()

            currentLogLines = currentLogLines + 1
            If currentLogLines > maxLogLines Then
                
                ' Display the line to the console.
                ' Skip writing the line to the log file.
                Console.WriteLine("StdOut: {0}", outLine.Data)
            Else If currentLogLines = maxLogLines Then
                
                LogToFile("StdOut", "<Max build log limit reached!>", _
                    true)
    
                ' Stop reading the output streams.
                Dim p As Process = sendingProcess 
                If Not (p Is Nothing) Then
                    p.CancelOutputRead()
                    p.CancelErrorRead()
                End If
            Else 
                ' Write the line to the log file.
                LogToFile("StdOut", outLine.Data, true)
            End If

            logMutex.ReleaseMutex()
        End If
 
    End Sub 
   
   Private Shared Sub NMakeErrorDataHandler(sendingProcess As Object, _
        errLine As DataReceivedEventArgs)

      ' Collect the error output, displaying it to the screen and 
      ' logging it to the output file.  Cancel the error output
      ' read operation when the maximum line limit is reached.

        If Not String.IsNullOrEmpty(errLine.Data) Then
            logMutex.WaitOne()

            currentLogLines = currentLogLines + 1
            If currentLogLines > maxLogLines Then
                
                ' Display the line to the console.
                ' Skip writing the line to the log file.
                Console.WriteLine("StdErr: {0}", errLine.Data)
            Else If currentLogLines = maxLogLines Then
                
                LogToFile("StdErr", "<Max build log limit reached!>", _
                    true)
    
                ' Stop reading the output streams.
                Dim p As Process = sendingProcess 
                If Not (p Is Nothing) Then
                    p.CancelOutputRead()
                    p.CancelErrorRead()
                End If
            Else 
                ' Write the line to the log file.
                LogToFile("StdErr", errLine.Data, true)
            End If

            logMutex.ReleaseMutex()
        End If
 
    End Sub
   
    Private Shared Sub LogToFile(logPrefix As String, _
                                logText As String, _
                                echoToConsole As String)

        ' Write the specified line to the log file stream.
        Dim logString As StringBuilder = New StringBuilder()

        If Not String.IsNullOrEmpty(logPrefix) Then
                logString.AppendFormat("{0}> ", logPrefix)
        End If

        If Not String.IsNullOrEmpty(logText) Then
            logString.Append(logText)
        End If

        If Not buildLogStream Is Nothing Then
        
            buildLogStream.WriteLine("[{0}] {1}", _
                DateTime.Now.ToString(), logString.ToString())
            buildLogStream.Flush()
         End If
            
         If echoToConsole Then
            Console.WriteLine(logString.ToString())
         End If
  
    End Sub 
End Class

Remarks

BeginErrorReadLine starts an asynchronous read operation on the StandardError stream. CancelErrorRead ends the asynchronous read operation.

After canceling, you can resume the asynchronous read operation by calling BeginErrorReadLine again.

When you call CancelErrorRead, all in-progress read operations for StandardError are completed and then the event handler is disabled. All further redirected output to StandardError will be lost. If you re-enable the event handler with a call to BeginErrorReadLine, asynchronous read operations resume. If you want to change the event handler before resuming asynchronous read operations, you must remove the existing event handler before adding the new event handler:

// At this point the DataReceivedEventHandler(ErrorHandler1)
// has executed a CancelErrorRead.

// Remove the prior event handler.
process.ErrorDataReceived -=
    new DataReceivedEventHandler(ErrorHandler1);

// Register a new event handler.
process.ErrorDataReceived +=
    new DataReceivedEventHandler(ErrorHandler2);

// Call the corresponding BeginErrorReadLine.
process.BeginErrorReadLine();

Note

You cannot mix asynchronous and synchronous read operations on the redirected StandardError stream. Once the redirected stream of a Process is opened in either asynchronous or synchronous mode, all further read operations on that stream must be in the same mode. If you cancel an asynchronous read operation on StandardError and then need to read from the stream again, you must use BeginErrorReadLine to resume asynchronous read operations. Do not follow CancelErrorRead with a call to the synchronous read methods of StandardError such as Read, ReadLine, or ReadToEnd.

Applies to

See also