DecoderReplacementFallback Constructors
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Initializes a new instance of the DecoderReplacementFallback class.
Overloads
DecoderReplacementFallback() |
Initializes a new instance of the DecoderReplacementFallback class. |
DecoderReplacementFallback(String) |
Initializes a new instance of the DecoderReplacementFallback class using a specified replacement string. |
DecoderReplacementFallback()
Initializes a new instance of the DecoderReplacementFallback class.
public:
DecoderReplacementFallback();
public DecoderReplacementFallback ();
Public Sub New ()
Remarks
By default, the replacement string that is the value of this DecoderReplacementFallback object is "?".
Applies to
DecoderReplacementFallback(String)
Initializes a new instance of the DecoderReplacementFallback class using a specified replacement string.
public:
DecoderReplacementFallback(System::String ^ replacement);
public DecoderReplacementFallback (string replacement);
new System.Text.DecoderReplacementFallback : string -> System.Text.DecoderReplacementFallback
Public Sub New (replacement As String)
Parameters
- replacement
- String
A string that is emitted in a decoding operation in place of an input byte sequence that cannot be decoded.
Exceptions
replacement
is null
.
replacement
contains an invalid surrogate pair. In other words, the surrogate pair does not consist of one high surrogate component followed by one low surrogate component.
Remarks
The replacement
parameter initializes the replacement string that is the value of the DecoderReplacementFallback object. A commonly used value is the Unicode "Replacement Character" (U+FFFD), which is specifically intended to replace an incoming character having a value that is unknown or unrepresentable in Unicode.